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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/macosx/classes/com/apple/laf/AquaPopupMenuUI.java
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/*
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* Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package com.apple.laf;
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import java.awt.*;
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import java.awt.event.MouseEvent;
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import javax.swing.*;
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import javax.swing.plaf.ComponentUI;
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import javax.swing.plaf.basic.BasicPopupMenuUI;
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public class AquaPopupMenuUI extends BasicPopupMenuUI {
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public static ComponentUI createUI(final JComponent x) {
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return new AquaPopupMenuUI();
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}
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public boolean isPopupTrigger(final MouseEvent e) {
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// Use the awt popup trigger code since this only runs on our OS!
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return e.isPopupTrigger();
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}
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@Override
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public void paint(final Graphics g, final JComponent c) {
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if (!(g instanceof Graphics2D)) {
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super.paint(g, c);
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return;
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}
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if (!(PopupFactory.getSharedInstance() instanceof ScreenPopupFactory)) {
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super.paint(g, c);
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return;
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}
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// round off and put back edges in a new Graphics
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final Graphics2D g2d = (Graphics2D)g.create();
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final Rectangle popupBounds = popupMenu.getBounds(); // NB: origin is still at 0,0
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paintRoundRect(g2d, popupBounds);
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clipEdges(g2d, popupBounds);
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g2d.dispose();
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// if any subsequent drawing occurs over these corners, the window is square again
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super.paint(g, c);
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}
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protected void paintRoundRect(final Graphics2D g2d, final Rectangle popupBounds) {
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// setup the graphics context to blast alpha for every primitive we draw
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g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2d.setComposite(AlphaComposite.Clear);
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// draw the 3px round-rect line around the outer bounds of the window,
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// this gives the appearance of rounded corners
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g2d.setStroke(new BasicStroke(3.0f));
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g2d.drawRoundRect(-2, -2, popupBounds.width + 3, popupBounds.height + 3, 12, 12);
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}
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static final int OVERLAP_SLACK = 10;
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protected void clipEdges(final Graphics2D g2d, final Rectangle popupBounds) {
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final Component invoker = popupMenu.getInvoker();
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if (!(invoker instanceof JMenu)) return; // only point corners originating from menu items
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final Rectangle invokerBounds = invoker.getBounds();
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// only get location on screen when necessary
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invokerBounds.setLocation(invoker.getLocationOnScreen());
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popupBounds.setLocation(popupMenu.getLocationOnScreen());
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final Point invokerCenter = new Point((int)invokerBounds.getCenterX(), (int)invokerBounds.getCenterY());
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if (popupBounds.contains(invokerCenter)) {
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// invoker is "behind" the popup, no corners should be pointed
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return;
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}
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// blast opaque background over the corners we want to "put back"
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g2d.setComposite(AlphaComposite.SrcOver);
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g2d.setColor(popupMenu.getBackground());
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final Point popupCenter = new Point((int)popupBounds.getCenterX(), (int)popupBounds.getCenterY());
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final boolean invokerMidpointAbovePopupMidpoint = invokerCenter.y <= popupCenter.y;
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if (invokerBounds.x + invokerBounds.width < popupBounds.x + OVERLAP_SLACK) {
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// popup is far right of invoker
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if (invokerMidpointAbovePopupMidpoint) {
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// point upper left corner, most common case
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g2d.fillRect(-2, -2, 8, 8);
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return;
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}
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// point lower left corner
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g2d.fillRect(-2, popupBounds.height - 6, 8, 8);
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return;
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}
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if (popupBounds.x + popupBounds.width < invokerBounds.x + OVERLAP_SLACK) {
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// popup is far left of invoker
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if (invokerMidpointAbovePopupMidpoint) {
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// point upper right corner
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g2d.fillRect(popupBounds.width - 6, -2, 8, 8);
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return;
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}
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// point lower right corner
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g2d.fillRect(popupBounds.width - 6, popupBounds.height - 6, 8, 8);
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return;
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}
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// popup is neither "far right" or "far left" of it's invoker
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if (invokerBounds.y + invokerBounds.height < popupBounds.y + OVERLAP_SLACK) {
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// popup is "middle" below it's invoker,
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// this is probably the "connected" case where both upper corners should touch
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g2d.fillRect(-2, -2, popupBounds.width + 4, 8);
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return;
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}
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// if none of these cases match...don't make any corners pointed
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}
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}
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