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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLTexturePool.h
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/*
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* Copyright (c) 2019, 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#ifndef MTLTexturePool_h_Included
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#define MTLTexturePool_h_Included
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#include <time.h>
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#import "MTLUtils.h"
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@class MTLPoolCell;
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@interface MTLTexturePoolItem : NSObject
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@property (readwrite, retain) id<MTLTexture> texture;
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@property (readwrite) bool isBusy;
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@property (readwrite) time_t lastUsed;
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@property (readwrite) bool isMultiSample;
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@property (readwrite, assign) MTLTexturePoolItem* prev;
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@property (readwrite, retain) MTLTexturePoolItem* next;
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@property (readwrite, assign) MTLPoolCell* cell;
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- (id) initWithTexture:(id<MTLTexture>)tex cell:(MTLPoolCell*)cell;
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@end
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@interface MTLPooledTextureHandle : NSObject
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@property (readonly, assign) id<MTLTexture> texture;
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@property (readonly) MTLRegion rect;
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- (void) releaseTexture;
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@end
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// NOTE: owns all MTLTexture objects
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@interface MTLTexturePool : NSObject
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@property (readwrite, retain) id<MTLDevice> device;
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- (id) initWithDevice:(id<MTLDevice>)device;
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- (MTLPooledTextureHandle *) getTexture:(int)width height:(int)height format:(MTLPixelFormat)format;
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- (MTLPooledTextureHandle *) getTexture:(int)width height:(int)height format:(MTLPixelFormat)format
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isMultiSample:(bool)isMultiSample;
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@end
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@interface MTLPoolCell : NSObject
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@property (readwrite, retain) MTLTexturePoolItem* available;
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@property (readwrite, assign) MTLTexturePoolItem* availableTail;
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@property (readwrite, retain) MTLTexturePoolItem* occupied;
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- (MTLTexturePoolItem *)createItem:(id<MTLDevice>)dev
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width:(int)width
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height:(int)height
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format:(MTLPixelFormat)format
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isMultiSample:(bool)isMultiSample;
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- (NSUInteger)cleanIfBefore:(time_t)lastUsedTimeToRemove;
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- (void)releaseItem:(MTLTexturePoolItem *)item;
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@end
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#endif /* MTLTexturePool_h_Included */
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