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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/classes/javax/sound/sampled/AudioInputStream.java
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/*
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* Copyright (c) 1999, 2017, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package javax.sound.sampled;
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import java.io.IOException;
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import java.io.InputStream;
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/**
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* An audio input stream is an input stream with a specified audio format and
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* length. The length is expressed in sample frames, not bytes. Several methods
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* are provided for reading a certain number of bytes from the stream, or an
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* unspecified number of bytes. The audio input stream keeps track of the last
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* byte that was read. You can skip over an arbitrary number of bytes to get to
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* a later position for reading. An audio input stream may support marks. When
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* you set a mark, the current position is remembered so that you can return to
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* it later.
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* <p>
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* The {@code AudioSystem} class includes many methods that manipulate
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* {@code AudioInputStream} objects. For example, the methods let you:
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* <ul>
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* <li>obtain an audio input stream from an external audio file, stream, or
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* {@code URL}
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* <li>write an external file from an audio input stream
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* <li>convert an audio input stream to a different audio format
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* </ul>
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*
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* @author David Rivas
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* @author Kara Kytle
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* @author Florian Bomers
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* @see AudioSystem
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* @see Clip#open(AudioInputStream)
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* @since 1.3
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*/
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public class AudioInputStream extends InputStream {
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/**
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* The {@code InputStream} from which this {@code AudioInputStream} object
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* was constructed.
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*/
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private final InputStream stream;
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/**
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* The format of the audio data contained in the stream.
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*/
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protected AudioFormat format;
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/**
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* This stream's length, in sample frames.
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*/
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protected long frameLength;
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/**
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* The size of each frame, in bytes.
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*/
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protected int frameSize;
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/**
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* The current position in this stream, in sample frames (zero-based).
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*/
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protected long framePos;
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/**
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* The position where a mark was set.
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*/
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private long markpos;
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/**
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* When the underlying stream could only return a non-integral number of
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* frames, store the remainder in a temporary buffer.
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*/
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private byte[] pushBackBuffer = null;
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/**
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* number of valid bytes in the pushBackBuffer.
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*/
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private int pushBackLen = 0;
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/**
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* MarkBuffer at mark position.
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*/
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private byte[] markPushBackBuffer = null;
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/**
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* number of valid bytes in the markPushBackBuffer.
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*/
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private int markPushBackLen = 0;
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/**
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* Constructs an audio input stream that has the requested format and length
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* in sample frames, using audio data from the specified input stream.
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*
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* @param stream the stream on which this {@code AudioInputStream} object
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* is based
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* @param format the format of this stream's audio data
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* @param length the length in sample frames of the data in this stream
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*/
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public AudioInputStream(InputStream stream, AudioFormat format, long length) {
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super();
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this.format = format;
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this.frameLength = length;
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this.frameSize = format.getFrameSize();
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// any frameSize that is not well-defined will
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// cause that this stream will be read in bytes
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if( this.frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) {
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this.frameSize = 1;
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}
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this.stream = stream;
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framePos = 0;
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markpos = 0;
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}
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/**
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* Constructs an audio input stream that reads its data from the target data
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* line indicated. The format of the stream is the same as that of the
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* target data line, and the length is {@code AudioSystem#NOT_SPECIFIED}.
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*
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* @param line the target data line from which this stream obtains its data
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* @see AudioSystem#NOT_SPECIFIED
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*/
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public AudioInputStream(TargetDataLine line) {
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TargetDataLineInputStream tstream = new TargetDataLineInputStream(line);
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format = line.getFormat();
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frameLength = AudioSystem.NOT_SPECIFIED;
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frameSize = format.getFrameSize();
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if( frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) {
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frameSize = 1;
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}
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this.stream = tstream;
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framePos = 0;
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markpos = 0;
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}
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/**
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* Obtains the audio format of the sound data in this audio input stream.
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*
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* @return an audio format object describing this stream's format
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*/
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public AudioFormat getFormat() {
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return format;
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}
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/**
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* Obtains the length of the stream, expressed in sample frames rather than
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* bytes.
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*
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* @return the length in sample frames
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*/
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public long getFrameLength() {
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return frameLength;
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}
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/**
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* Reads the next byte of data from the audio input stream. The audio input
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* stream's frame size must be one byte, or an {@code IOException} will be
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* thrown.
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*
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* @return the next byte of data, or -1 if the end of the stream is reached
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* @throws IOException if an input or output error occurs
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* @see #read(byte[], int, int)
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* @see #read(byte[])
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* @see #available
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*/
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@Override
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public int read() throws IOException {
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if( frameSize != 1 ) {
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throw new IOException("cannot read a single byte if frame size > 1");
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}
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byte[] data = new byte[1];
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int temp = read(data);
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if (temp <= 0) {
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// we have a weird situation if read(byte[]) returns 0!
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return -1;
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}
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return data[0] & 0xFF;
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}
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/**
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* Reads some number of bytes from the audio input stream and stores them
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* into the buffer array {@code b}. The number of bytes actually read is
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* returned as an integer. This method blocks until input data is available,
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* the end of the stream is detected, or an exception is thrown.
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* <p>
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* This method will always read an integral number of frames. If the length
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* of the array is not an integral number of frames, a maximum of
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* {@code b.length - (b.length % frameSize)} bytes will be read.
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*
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* @param b the buffer into which the data is read
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* @return the total number of bytes read into the buffer, or -1 if there is
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* no more data because the end of the stream has been reached
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* @throws IOException if an input or output error occurs
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* @see #read(byte[], int, int)
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* @see #read()
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* @see #available
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*/
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@Override
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public int read(byte[] b) throws IOException {
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return read(b,0,b.length);
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}
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/**
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* Reads up to a specified maximum number of bytes of data from the audio
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* stream, putting them into the given byte array.
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* <p>
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* This method will always read an integral number of frames. If {@code len}
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* does not specify an integral number of frames, a maximum of
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* {@code len - (len % frameSize)} bytes will be read.
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*
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* @param b the buffer into which the data is read
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* @param off the offset, from the beginning of array {@code b}, at which
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* the data will be written
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* @param len the maximum number of bytes to read
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* @return the total number of bytes read into the buffer, or -1 if there is
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* no more data because the end of the stream has been reached
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* @throws IOException if an input or output error occurs
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* @see #read(byte[])
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* @see #read()
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* @see #skip
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* @see #available
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*/
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@Override
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public int read(byte[] b, int off, int len) throws IOException {
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// make sure we don't read fractions of a frame.
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final int reminder = len % frameSize;
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if (reminder != 0) {
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len -= reminder;
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if (len == 0) {
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return 0;
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}
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}
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if( frameLength != AudioSystem.NOT_SPECIFIED ) {
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if( framePos >= frameLength ) {
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return -1;
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} else {
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// don't try to read beyond our own set length in frames
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if( (len/frameSize) > (frameLength-framePos) ) {
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len = (int) (frameLength-framePos) * frameSize;
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}
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}
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}
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int bytesRead = 0;
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int thisOff = off;
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// if we've bytes left from last call to read(),
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// use them first
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if (pushBackLen > 0 && len >= pushBackLen) {
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System.arraycopy(pushBackBuffer, 0,
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b, off, pushBackLen);
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thisOff += pushBackLen;
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len -= pushBackLen;
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bytesRead += pushBackLen;
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pushBackLen = 0;
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}
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int thisBytesRead = stream.read(b, thisOff, len);
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if (thisBytesRead == -1) {
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return -1;
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}
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if (thisBytesRead > 0) {
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bytesRead += thisBytesRead;
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}
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if (bytesRead > 0) {
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pushBackLen = bytesRead % frameSize;
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if (pushBackLen > 0) {
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// copy everything we got from the beginning of the frame
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// to our pushback buffer
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if (pushBackBuffer == null) {
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pushBackBuffer = new byte[frameSize];
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}
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System.arraycopy(b, off + bytesRead - pushBackLen,
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pushBackBuffer, 0, pushBackLen);
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bytesRead -= pushBackLen;
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}
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// make sure to update our framePos
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framePos += bytesRead/frameSize;
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}
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return bytesRead;
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}
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/**
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* Skips over and discards a specified number of bytes from this audio input
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* stream.
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* <p>
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* This method will always skip an integral number of frames. If {@code n}
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* does not specify an integral number of frames, a maximum of
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* {@code n - (n % frameSize)} bytes will be skipped.
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*
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* @param n the requested number of bytes to be skipped
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* @return the actual number of bytes skipped
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* @throws IOException if an input or output error occurs
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* @see #read
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* @see #available
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*/
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@Override
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public long skip(long n) throws IOException {
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// make sure not to skip fractional frames
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final long reminder = n % frameSize;
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if (reminder != 0) {
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n -= reminder;
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}
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if (n <= 0) {
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return 0;
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}
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if (frameLength != AudioSystem.NOT_SPECIFIED) {
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// don't skip more than our set length in frames.
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if ((n / frameSize) > (frameLength - framePos)) {
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n = (frameLength - framePos) * frameSize;
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}
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}
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long remaining = n;
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while (remaining > 0) {
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// Some input streams like FileInputStream can return more bytes,
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// when EOF is reached.
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long ret = Math.min(stream.skip(remaining), remaining);
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if (ret == 0) {
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// EOF or not? we need to check.
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if (stream.read() == -1) {
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break;
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}
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ret = 1;
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} else if (ret < 0) {
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// the skip should not return negative value, but check it also
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break;
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}
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remaining -= ret;
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}
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final long temp = n - remaining;
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// if no error, update our position.
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if (temp % frameSize != 0) {
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// Throw an IOException if we've skipped a fractional number of frames
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throw new IOException("Could not skip an integer number of frames.");
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}
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framePos += temp/frameSize;
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return temp;
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}
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/**
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* Returns the maximum number of bytes that can be read (or skipped over)
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* from this audio input stream without blocking. This limit applies only to
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* the next invocation of a {@code read} or {@code skip} method for this
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* audio input stream; the limit can vary each time these methods are
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* invoked. Depending on the underlying stream, an {@code IOException} may
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* be thrown if this stream is closed.
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*
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* @return the number of bytes that can be read from this audio input stream
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* without blocking
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* @throws IOException if an input or output error occurs
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* @see #read(byte[], int, int)
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* @see #read(byte[])
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* @see #read()
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* @see #skip
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*/
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@Override
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public int available() throws IOException {
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int temp = stream.available();
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// don't return greater than our set length in frames
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if( (frameLength != AudioSystem.NOT_SPECIFIED) && ( (temp/frameSize) > (frameLength-framePos)) ) {
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return (int) (frameLength-framePos) * frameSize;
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} else {
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return temp;
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}
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}
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/**
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* Closes this audio input stream and releases any system resources
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* associated with the stream.
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*
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* @throws IOException if an input or output error occurs
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*/
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@Override
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public void close() throws IOException {
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stream.close();
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}
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/**
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* Marks the current position in this audio input stream.
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*
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* @param readlimit the maximum number of bytes that can be read before the
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* mark position becomes invalid
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* @see #reset
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* @see #markSupported
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*/
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@Override
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public void mark(int readlimit) {
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stream.mark(readlimit);
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if (markSupported()) {
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markpos = framePos;
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// remember the pushback buffer
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markPushBackLen = pushBackLen;
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if (markPushBackLen > 0) {
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if (markPushBackBuffer == null) {
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markPushBackBuffer = new byte[frameSize];
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}
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System.arraycopy(pushBackBuffer, 0, markPushBackBuffer, 0, markPushBackLen);
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}
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}
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}
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/**
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* Repositions this audio input stream to the position it had at the time
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* its {@code mark} method was last invoked.
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*
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* @throws IOException if an input or output error occurs
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* @see #mark
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* @see #markSupported
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*/
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@Override
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public void reset() throws IOException {
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stream.reset();
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framePos = markpos;
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// re-create the pushback buffer
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pushBackLen = markPushBackLen;
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if (pushBackLen > 0) {
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if (pushBackBuffer == null) {
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pushBackBuffer = new byte[frameSize - 1];
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}
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System.arraycopy(markPushBackBuffer, 0, pushBackBuffer, 0, pushBackLen);
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}
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}
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/**
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* Tests whether this audio input stream supports the {@code mark} and
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* {@code reset} methods.
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*
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* @return {@code true} if this stream supports the {@code mark} and
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* {@code reset} methods; {@code false} otherwise
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* @see #mark
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* @see #reset
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*/
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@Override
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public boolean markSupported() {
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return stream.markSupported();
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}
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/**
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* Private inner class that makes a TargetDataLine look like an InputStream.
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*/
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private class TargetDataLineInputStream extends InputStream {
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/**
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* The TargetDataLine on which this TargetDataLineInputStream is based.
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*/
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TargetDataLine line;
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TargetDataLineInputStream(TargetDataLine line) {
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super();
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this.line = line;
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}
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@Override
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public int available() throws IOException {
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return line.available();
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}
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//$$fb 2001-07-16: added this method to correctly close the underlying TargetDataLine.
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// fixes bug 4479984
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@Override
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public void close() throws IOException {
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// the line needs to be flushed and stopped to avoid a dead lock...
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// Probably related to bugs 4417527, 4334868, 4383457
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if (line.isActive()) {
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line.flush();
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line.stop();
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}
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line.close();
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}
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@Override
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public int read() throws IOException {
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byte[] b = new byte[1];
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int value = read(b, 0, 1);
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if (value == -1) {
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return -1;
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}
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value = (int)b[0];
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if (line.getFormat().getEncoding().equals(AudioFormat.Encoding.PCM_SIGNED)) {
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value += 128;
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}
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return value;
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}
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@Override
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public int read(byte[] b, int off, int len) throws IOException {
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try {
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return line.read(b, off, len);
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} catch (IllegalArgumentException e) {
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throw new IOException(e.getMessage());
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}
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}
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}
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}
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