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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/classes/javax/sound/sampled/SourceDataLine.java
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/*
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* Copyright (c) 1999, 2017, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package javax.sound.sampled;
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/**
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* A source data line is a data line to which data may be written. It acts as a
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* source to its mixer. An application writes audio bytes to a source data line,
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* which handles the buffering of the bytes and delivers them to the mixer. The
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* mixer may mix the samples with those from other sources and then deliver the
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* mix to a target such as an output port (which may represent an audio output
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* device on a sound card).
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* <p>
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* Note that the naming convention for this interface reflects the relationship
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* between the line and its mixer. From the perspective of an application, a
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* source data line may act as a target for audio data.
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* <p>
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* A source data line can be obtained from a mixer by invoking the
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* {@link Mixer#getLine getLine} method of {@code Mixer} with an appropriate
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* {@link DataLine.Info} object.
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* <p>
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* The {@code SourceDataLine} interface provides a method for writing audio data
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* to the data line's buffer. Applications that play or mix audio should write
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* data to the source data line quickly enough to keep the buffer from
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* underflowing (emptying), which could cause discontinuities in the audio that
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* are perceived as clicks. Applications can use the
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* {@link DataLine#available available} method defined in the {@code DataLine}
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* interface to determine the amount of data currently queued in the data line's
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* buffer. The amount of data which can be written to the buffer without
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* blocking is the difference between the buffer size and the amount of queued
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* data. If the delivery of audio output stops due to underflow, a
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* {@link LineEvent.Type#STOP STOP} event is generated. A
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* {@link LineEvent.Type#START START} event is generated when the audio output
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* resumes.
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*
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* @author Kara Kytle
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* @see Mixer
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* @see DataLine
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* @see TargetDataLine
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* @since 1.3
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*/
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public interface SourceDataLine extends DataLine {
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/**
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* Opens the line with the specified format and suggested buffer size,
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* causing the line to acquire any required system resources and become
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* operational.
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* <p>
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* The buffer size is specified in bytes, but must represent an integral
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* number of sample frames. Invoking this method with a requested buffer
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* size that does not meet this requirement may result in an
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* {@code IllegalArgumentException}. The actual buffer size for the open
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* line may differ from the requested buffer size. The value actually set
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* may be queried by subsequently calling {@link DataLine#getBufferSize}.
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* <p>
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* If this operation succeeds, the line is marked as open, and an
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* {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's
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* listeners.
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* <p>
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* Invoking this method on a line which is already open is illegal and may
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* result in an {@code IllegalStateException}.
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* <p>
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* Note that some lines, once closed, cannot be reopened. Attempts to reopen
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* such a line will always result in a {@code LineUnavailableException}.
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*
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* @param format the desired audio format
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* @param bufferSize the desired buffer size
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* @throws LineUnavailableException if the line cannot be opened due to
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* resource restrictions
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* @throws IllegalArgumentException if the buffer size does not represent an
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* integral number of sample frames, or if {@code format} is not
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* fully specified or invalid
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* @throws IllegalStateException if the line is already open
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* @throws SecurityException if the line cannot be opened due to security
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* restrictions
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* @see #open(AudioFormat)
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* @see Line#open
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* @see Line#close
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* @see Line#isOpen
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* @see LineEvent
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*/
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void open(AudioFormat format, int bufferSize)
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throws LineUnavailableException;
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/**
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* Opens the line with the specified format, causing the line to acquire any
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* required system resources and become operational.
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* <p>
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* The implementation chooses a buffer size, which is measured in bytes but
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* which encompasses an integral number of sample frames. The buffer size
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* that the system has chosen may be queried by subsequently calling
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* {@link DataLine#getBufferSize}.
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* <p>
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* If this operation succeeds, the line is marked as open, and an
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* {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's
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* listeners.
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* <p>
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* Invoking this method on a line which is already open is illegal and may
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* result in an {@code IllegalStateException}.
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* <p>
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* Note that some lines, once closed, cannot be reopened. Attempts to reopen
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* such a line will always result in a {@code LineUnavailableException}.
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*
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* @param format the desired audio format
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* @throws LineUnavailableException if the line cannot be opened due to
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* resource restrictions
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* @throws IllegalArgumentException if {@code format} is not fully specified
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* or invalid
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* @throws IllegalStateException if the line is already open
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* @throws SecurityException if the line cannot be opened due to security
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* restrictions
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* @see #open(AudioFormat, int)
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* @see Line#open
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* @see Line#close
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* @see Line#isOpen
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* @see LineEvent
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*/
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void open(AudioFormat format) throws LineUnavailableException;
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/**
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* Writes audio data to the mixer via this source data line. The requested
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* number of bytes of data are read from the specified array, starting at
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* the given offset into the array, and written to the data line's buffer.
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* If the caller attempts to write more data than can currently be written
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* (see {@link DataLine#available available}), this method blocks until the
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* requested amount of data has been written. This applies even if the
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* requested amount of data to write is greater than the data line's buffer
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* size. However, if the data line is closed, stopped, or flushed before the
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* requested amount has been written, the method no longer blocks, but
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* returns the number of bytes written thus far.
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* <p>
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* The number of bytes that can be written without blocking can be
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* ascertained using the {@link DataLine#available available} method of the
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* {@code DataLine} interface. (While it is guaranteed that this number of
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* bytes can be written without blocking, there is no guarantee that
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* attempts to write additional data will block.)
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* <p>
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* The number of bytes to write must represent an integral number of sample
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* frames, such that:
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* <p style="text-align:center">
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* {@code [ bytes written ] % [frame size in bytes ] == 0}
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* <p>
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* The return value will always meet this requirement. A request to write a
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* number of bytes representing a non-integral number of sample frames
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* cannot be fulfilled and may result in an
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* {@code IllegalArgumentException}.
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*
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* @param b a byte array containing data to be written to the data line
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* @param off the offset from the beginning of the array, in bytes
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* @param len the length, in bytes, of the valid data in the array (in
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* other words, the requested amount of data to write, in bytes)
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* @return the number of bytes actually written
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* @throws IllegalArgumentException if the requested number of bytes does
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* not represent an integral number of sample frames, or if
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* {@code len} is negative
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* @throws ArrayIndexOutOfBoundsException if {@code off} is negative, or
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* {@code off+len} is greater than the length of the array {@code b}
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* @see TargetDataLine#read
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* @see DataLine#available
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*/
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int write(byte[] b, int off, int len);
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/**
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* Obtains the number of sample frames of audio data that can be written to
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* the mixer, via this data line, without blocking. Note that the return
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* value measures sample frames, not bytes.
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*
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* @return the number of sample frames currently available for writing
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* @see TargetDataLine#availableRead
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*/
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//public int availableWrite();
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}
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