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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/classes/sun/font/ExtendedTextSourceLabel.java
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/*
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* Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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*
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* (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
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*/
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package sun.font;
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import java.awt.Font;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import java.awt.Shape;
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import java.awt.font.FontRenderContext;
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import java.awt.font.GlyphJustificationInfo;
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import java.awt.font.GlyphMetrics;
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import java.awt.font.LineMetrics;
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import java.awt.font.TextAttribute;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.Point2D;
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import java.awt.geom.Rectangle2D;
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import java.util.Map;
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/**
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* Default implementation of ExtendedTextLabel.
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*/
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// {jbr} I made this class package-private to keep the
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// Decoration.Label API package-private.
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/* public */
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class ExtendedTextSourceLabel extends ExtendedTextLabel implements Decoration.Label {
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TextSource source;
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private Decoration decorator;
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// caches
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private Font font;
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private AffineTransform baseTX;
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private CoreMetrics cm;
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Rectangle2D lb;
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Rectangle2D ab;
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Rectangle2D vb;
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Rectangle2D ib;
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StandardGlyphVector gv;
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float[] charinfo;
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/**
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* Create from a TextSource.
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*/
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public ExtendedTextSourceLabel(TextSource source, Decoration decorator) {
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this.source = source;
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this.decorator = decorator;
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finishInit();
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}
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/**
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* Create from a TextSource, optionally using cached data from oldLabel starting at the offset.
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* If present oldLabel must have been created from a run of text that includes the text used in
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* the new label. Start in source corresponds to logical character offset in oldLabel.
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*/
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public ExtendedTextSourceLabel(TextSource source, ExtendedTextSourceLabel oldLabel, int offset) {
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// currently no optimization.
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this.source = source;
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this.decorator = oldLabel.decorator;
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finishInit();
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}
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private void finishInit() {
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font = source.getFont();
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Map<TextAttribute, ?> atts = font.getAttributes();
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baseTX = AttributeValues.getBaselineTransform(atts);
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if (baseTX == null){
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cm = source.getCoreMetrics();
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} else {
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AffineTransform charTX = AttributeValues.getCharTransform(atts);
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if (charTX == null) {
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charTX = new AffineTransform();
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}
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font = font.deriveFont(charTX);
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LineMetrics lm = font.getLineMetrics(source.getChars(), source.getStart(),
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source.getStart() + source.getLength(), source.getFRC());
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cm = CoreMetrics.get(lm);
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}
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}
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// TextLabel API
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public Rectangle2D getLogicalBounds() {
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return getLogicalBounds(0, 0);
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}
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public Rectangle2D getLogicalBounds(float x, float y) {
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if (lb == null) {
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lb = createLogicalBounds();
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}
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return new Rectangle2D.Float((float)(lb.getX() + x),
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(float)(lb.getY() + y),
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(float)lb.getWidth(),
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(float)lb.getHeight());
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}
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public float getAdvance() {
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if (lb == null) {
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lb = createLogicalBounds();
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}
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return (float)lb.getWidth();
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}
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public Rectangle2D getVisualBounds(float x, float y) {
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if (vb == null) {
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vb = decorator.getVisualBounds(this);
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}
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return new Rectangle2D.Float((float)(vb.getX() + x),
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(float)(vb.getY() + y),
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(float)vb.getWidth(),
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(float)vb.getHeight());
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}
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public Rectangle2D getAlignBounds(float x, float y) {
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if (ab == null) {
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ab = createAlignBounds();
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}
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return new Rectangle2D.Float((float)(ab.getX() + x),
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(float)(ab.getY() + y),
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(float)ab.getWidth(),
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(float)ab.getHeight());
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}
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public Rectangle2D getItalicBounds(float x, float y) {
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if (ib == null) {
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ib = createItalicBounds();
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}
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return new Rectangle2D.Float((float)(ib.getX() + x),
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(float)(ib.getY() + y),
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(float)ib.getWidth(),
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(float)ib.getHeight());
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}
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public Rectangle getPixelBounds(FontRenderContext frc, float x, float y) {
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return getGV().getPixelBounds(frc, x, y);
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}
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public boolean isSimple() {
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return decorator == Decoration.getPlainDecoration() &&
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baseTX == null;
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}
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public AffineTransform getBaselineTransform() {
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return baseTX; // passing internal object, caller must not modify!
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}
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public Shape handleGetOutline(float x, float y) {
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return getGV().getOutline(x, y);
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}
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public Shape getOutline(float x, float y) {
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return decorator.getOutline(this, x, y);
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}
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public void handleDraw(Graphics2D g, float x, float y) {
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g.drawGlyphVector(getGV(), x, y);
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}
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public void draw(Graphics2D g, float x, float y) {
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decorator.drawTextAndDecorations(this, g, x, y);
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}
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/**
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* The logical bounds extends from the origin of the glyphvector to the
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* position at which a following glyphvector's origin should be placed.
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* We always assume glyph vectors are rendered from left to right, so
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* the origin is always to the left.
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* <p> On a left-to-right run, combining marks and 'ligatured away'
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* characters are to the right of their base characters. The charinfo
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* array will record the character positions for these 'missing' characters
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* as being at the origin+advance of the base glyph, with zero advance.
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* (This is not necessarily the same as the glyph position, for example,
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* an umlaut glyph may have a position to the left of this point, it depends
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* on whether the font was designed so that such glyphs overhang to the left
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* of their origin, or whether it presumes some kind of kerning to position
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* the glyphs). Anyway, the left of the bounds is the origin of the first
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* logical (leftmost) character, and the right is the origin + advance of the
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* last logical (rightmost) character.
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* <p> On a right-to-left run, these special characters are to the left
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* of their base characters. Again, since 'glyph position' has been abstracted
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* away, we can use the origin of the leftmost character, and the origin +
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* advance of the rightmost character.
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* <p> On a mixed run (hindi) we can't rely on the first logical character
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* being the leftmost character. However we can again rely on the leftmost
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* character origin and the rightmost character + advance.
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*/
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protected Rectangle2D createLogicalBounds() {
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return getGV().getLogicalBounds();
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}
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public Rectangle2D handleGetVisualBounds() {
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return getGV().getVisualBounds();
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}
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/**
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* Like createLogicalBounds except ignore leading and logically trailing white space.
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* this assumes logically trailing whitespace is also visually trailing.
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* Whitespace is anything that has a zero visual width, regardless of its advance.
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* <p> We make the same simplifying assumptions as in createLogicalBounds, namely
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* that we can rely on the charinfo to shield us from any glyph positioning oddities
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* in the font that place the glyph for a character at other than the pos + advance
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* of the character to its left. So we no longer need to skip chars with zero
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* advance, as their bounds (right and left) are already correct.
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*/
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protected Rectangle2D createAlignBounds() {
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float[] info = getCharinfo();
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float al = 0f;
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float at = -cm.ascent;
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float aw = 0f;
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float ah = cm.ascent + cm.descent;
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if (charinfo == null || charinfo.length == 0) {
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return new Rectangle2D.Float(al, at, aw, ah);
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}
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boolean lineIsLTR = (source.getLayoutFlags() & 0x8) == 0;
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int rn = info.length - numvals;
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if (lineIsLTR) {
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while (rn > 0 && info[rn+visw] == 0) {
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rn -= numvals;
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}
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}
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if (rn >= 0) {
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int ln = 0;
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while (ln < rn && ((info[ln+advx] == 0) || (!lineIsLTR && info[ln+visw] == 0))) {
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ln += numvals;
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}
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al = Math.max(0f, info[ln+posx]);
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aw = info[rn+posx] + info[rn+advx] - al;
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}
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/*
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boolean lineIsLTR = source.lineIsLTR();
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int rn = info.length - numvals;
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while (rn > 0 && ((info[rn+advx] == 0) || (lineIsLTR && info[rn+visw] == 0))) {
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rn -= numvals;
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}
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if (rn >= 0) {
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int ln = 0;
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while (ln < rn && ((info[ln+advx] == 0) || (!lineIsLTR && info[ln+visw] == 0))) {
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ln += numvals;
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}
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al = Math.max(0f, info[ln+posx]);
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aw = info[rn+posx] + info[rn+advx] - al;
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}
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*/
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return new Rectangle2D.Float(al, at, aw, ah);
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}
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public Rectangle2D createItalicBounds() {
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float ia = cm.italicAngle;
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Rectangle2D lb = getLogicalBounds();
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float l = (float)lb.getMinX();
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float t = -cm.ascent;
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float r = (float)lb.getMaxX();
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float b = cm.descent;
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if (ia != 0) {
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if (ia > 0) {
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l -= ia * (b - cm.ssOffset);
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r -= ia * (t - cm.ssOffset);
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} else {
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l -= ia * (t - cm.ssOffset);
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r -= ia * (b - cm.ssOffset);
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}
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}
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return new Rectangle2D.Float(l, t, r - l, b - t);
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}
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private StandardGlyphVector getGV() {
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if (gv == null) {
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gv = createGV();
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}
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return gv;
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}
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protected StandardGlyphVector createGV() {
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FontRenderContext frc = source.getFRC();
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int flags = source.getLayoutFlags();
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char[] context = source.getChars();
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int start = source.getStart();
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int length = source.getLength();
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GlyphLayout gl = GlyphLayout.get(null); // !!! no custom layout engines
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gv = gl.layout(font, frc, context, start, length, flags, null); // ??? use textsource
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GlyphLayout.done(gl);
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return gv;
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}
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// ExtendedTextLabel API
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private static final int posx = 0,
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posy = 1,
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advx = 2,
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advy = 3,
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visx = 4,
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visy = 5,
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visw = 6,
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vish = 7;
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private static final int numvals = 8;
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public int getNumCharacters() {
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return source.getLength();
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}
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public CoreMetrics getCoreMetrics() {
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return cm;
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}
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public float getCharX(int index) {
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validate(index);
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float[] charinfo = getCharinfo();
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int idx = l2v(index) * numvals + posx;
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if (charinfo == null || idx >= charinfo.length) {
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return 0f;
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} else {
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return charinfo[idx];
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}
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}
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public float getCharY(int index) {
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validate(index);
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float[] charinfo = getCharinfo();
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int idx = l2v(index) * numvals + posy;
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if (charinfo == null || idx >= charinfo.length) {
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return 0f;
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} else {
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return charinfo[idx];
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}
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}
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public float getCharAdvance(int index) {
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validate(index);
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float[] charinfo = getCharinfo();
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int idx = l2v(index) * numvals + advx;
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if (charinfo == null || idx >= charinfo.length) {
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return 0f;
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} else {
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return charinfo[idx];
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}
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}
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public Rectangle2D handleGetCharVisualBounds(int index) {
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validate(index);
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float[] charinfo = getCharinfo();
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index = l2v(index) * numvals;
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if (charinfo == null || (index+vish) >= charinfo.length) {
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return new Rectangle2D.Float();
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}
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return new Rectangle2D.Float(
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charinfo[index + visx],
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charinfo[index + visy],
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charinfo[index + visw],
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charinfo[index + vish]);
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}
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public Rectangle2D getCharVisualBounds(int index, float x, float y) {
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Rectangle2D bounds = decorator.getCharVisualBounds(this, index);
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if (x != 0 || y != 0) {
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bounds.setRect(bounds.getX()+x,
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bounds.getY()+y,
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bounds.getWidth(),
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bounds.getHeight());
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}
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return bounds;
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}
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private void validate(int index) {
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if (index < 0) {
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throw new IllegalArgumentException("index " + index + " < 0");
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} else if (index >= source.getLength()) {
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throw new IllegalArgumentException("index " + index + " < " + source.getLength());
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}
420
}
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/*
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public int hitTestChar(float x, float y) {
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// !!! return index of char hit, for swing
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// result is negative for trailing-edge hits
426
// no italics so no problem at margins.
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// for now, ignore y since we assume horizontal text
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// find non-combining char origin to right of x
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float[] charinfo = getCharinfo();
431
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int n = 0;
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int e = source.getLength();
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while (n < e && charinfo[n + advx] != 0 && charinfo[n + posx] > x) {
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n += numvals;
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}
437
float rightx = n < e ? charinfo[n+posx] : charinfo[e - numvals + posx] + charinfo[e - numvals + advx];
438
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// find non-combining char to left of that char
440
n -= numvals;
441
while (n >= 0 && charinfo[n+advx] == 0) {
442
n -= numvals;
443
}
444
float leftx = n >= 0 ? charinfo[n+posx] : 0;
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float lefta = n >= 0 ? charinfo[n+advx] : 0;
446
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n /= numvals;
448
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boolean left = true;
450
if (x < leftx + lefta / 2f) {
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// left of prev char
452
} else if (x < (leftx + lefta + rightx) / 2f) {
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// right of prev char
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left = false;
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} else {
456
// left of follow char
457
n += 1;
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}
459
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if ((source.getLayoutFlags() & 0x1) != 0) {
461
n = getNumCharacters() - 1 - n;
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left = !left;
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}
464
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return left ? n : -n;
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}
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*/
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public int logicalToVisual(int logicalIndex) {
470
validate(logicalIndex);
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return l2v(logicalIndex);
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}
473
474
public int visualToLogical(int visualIndex) {
475
validate(visualIndex);
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return v2l(visualIndex);
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}
478
479
public int getLineBreakIndex(int start, float width) {
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float[] charinfo = getCharinfo();
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int length = source.getLength();
482
--start;
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while (width >= 0 && ++start < length) {
484
int cidx = l2v(start) * numvals + advx;
485
if (cidx >= charinfo.length) {
486
break; // layout bailed for some reason
487
}
488
float adv = charinfo[cidx];
489
width -= adv;
490
}
491
492
return start;
493
}
494
495
public float getAdvanceBetween(int start, int limit) {
496
float a = 0f;
497
498
float[] charinfo = getCharinfo();
499
--start;
500
while (++start < limit) {
501
int cidx = l2v(start) * numvals + advx;
502
if (cidx >= charinfo.length) {
503
break; // layout bailed for some reason
504
}
505
a += charinfo[cidx];
506
}
507
508
return a;
509
}
510
511
public boolean caretAtOffsetIsValid(int offset) {
512
// REMIND: improve this implementation
513
514
// Ligature formation can either be done in logical order,
515
// with the ligature glyph logically preceding the null
516
// chars; or in visual order, with the ligature glyph to
517
// the left of the null chars. This method's implementation
518
// must reflect which strategy is used.
519
520
if (offset == 0 || offset == source.getLength()) {
521
return true;
522
}
523
char c = source.getChars()[source.getStart() + offset];
524
if (c == '\t' || c == '\n' || c == '\r') { // hack
525
return true;
526
}
527
int v = l2v(offset);
528
529
// If ligatures are always to the left, do this stuff:
530
//if (!(source.getLayoutFlags() & 0x1) == 0) {
531
// v += 1;
532
// if (v == source.getLength()) {
533
// return true;
534
// }
535
//}
536
537
int idx = v * numvals + advx;
538
float[] charinfo = getCharinfo();
539
if (charinfo == null || idx >= charinfo.length) {
540
return false;
541
} else {
542
return charinfo[idx] != 0;
543
}
544
}
545
546
private float[] getCharinfo() {
547
if (charinfo == null) {
548
charinfo = createCharinfo();
549
}
550
return charinfo;
551
}
552
553
private static final boolean DEBUG = FontUtilities.debugFonts();
554
/*
555
* This takes the glyph info record obtained from the glyph vector and converts it into a similar record
556
* adjusted to represent character data instead. For economy we don't use glyph info records in this processing.
557
*
558
* Here are some constraints:
559
* - there can be more glyphs than characters (glyph insertion, perhaps based on normalization, has taken place)
560
* - there can be fewer glyphs than characters
561
* Some layout engines may insert 0xffff glyphs for characters ligaturized away, but
562
* not all do, and it cannot be relied upon.
563
* - each glyph maps to a single character, when multiple glyphs exist for a character they all map to it, but
564
* no two characters map to the same glyph
565
* - multiple glyphs mapping to the same character need not be in sequence (thai, tamil have split characters)
566
* - glyphs may be arbitrarily reordered (Indic reorders glyphs)
567
* - all glyphs share the same bidi level
568
* - all glyphs share the same horizontal (or vertical) baseline
569
* - combining marks visually follow their base character in the glyph array-- i.e. in an rtl gv they are
570
* to the left of their base character-- and have zero advance.
571
*
572
* The output maps this to character positions, and therefore caret positions, via the following assumptions:
573
* - zero-advance glyphs do not contribute to the advance of their character (i.e. position is ignored), conversely
574
* if a glyph is to contribute to the advance of its character it must have a non-zero (float) advance
575
* - no carets can appear between a zero width character and its preceding character, where 'preceding' is
576
* defined logically.
577
* - no carets can appear within a split character
578
* - no carets can appear within a local reordering (i.e. Indic reordering, or non-adjacent split characters)
579
* - all characters lie on the same baseline, and it is either horizontal or vertical
580
* - the charinfo is in uniform ltr or rtl order (visual order), since local reorderings and split characters are removed
581
*
582
* The algorithm works in the following way:
583
* 1) we scan the glyphs ltr or rtl based on the bidi run direction
584
* 2) Since the may be fewer glyphs than chars we cannot work in place.
585
* A new array is allocated for output.
586
* a) if the line is ltr, we start writing at position 0 until we finish, there may be leftver space
587
* b) if the line is rtl and 1-1, we start writing at position numChars/glyphs - 1 until we finish at 0
588
* c) otherwise if we don't finish at 0, we have to copy the data down
589
* 3) we consume clusters in the following way:
590
* a) the first element is always consumed
591
* b) subsequent elements are consumed if:
592
* i) their advance is zero
593
* ii) their character index <= the character index of any character seen in this cluster
594
* iii) the minimum character index seen in this cluster isn't adjacent to the previous cluster
595
* c) character data is written as follows for horizontal lines (x/y and w/h are exchanged on vertical lines)
596
* i) the x position is the position of the leftmost glyph whose advance is not zero
597
* ii)the y position is the baseline
598
* iii) the x advance is the distance to the maximum x + adv of all glyphs whose advance is not zero
599
* iv) the y advance is the baseline
600
* v) vis x,y,w,h tightly encloses the vis x,y,w,h of all the glyphs with nonzero w and h
601
* 4) In the future, we can make some simple optimizations to avoid copying if we know some things:
602
* a) if the mapping is 1-1, unidirectional, and there are no zero-adv glyphs, we just return the glyphinfo
603
* b) if the mapping is 1-1, unidirectional, we just adjust the remaining glyphs to originate at right/left of the base
604
* c) if the mapping is 1-1, we compute the base position and advance as we go, then go back to adjust the remaining glyphs
605
* d) otherwise we keep separate track of the write position as we do (c) since no glyph in the cluster may be in the
606
* position we are writing.
607
* e) most clusters are simply the single base glyph in the same position as its character, so we try to avoid
608
* copying its data unnecessarily.
609
* 5) the glyph vector ought to provide access to these 'global' attributes to enable these optimizations. A single
610
* int with flags set is probably ok, we could also provide accessors for each attribute. This doesn't map to
611
* the GlyphMetrics flags very well, so I won't attempt to keep them similar. It might be useful to add those
612
* in addition to these.
613
* int FLAG_HAS_ZERO_ADVANCE_GLYPHS = 1; // set if there are zero-advance glyphs
614
* int FLAG_HAS_NONUNIFORM_ORDER = 2; // set if some glyphs are rearranged out of character visual order
615
* int FLAG_HAS_SPLIT_CHARACTERS = 4; // set if multiple glyphs per character
616
* int getDescriptionFlags(); // return an int containing the above flags
617
* boolean hasZeroAdvanceGlyphs();
618
* boolean hasNonuniformOrder();
619
* boolean hasSplitCharacters();
620
* The optimized cases in (4) correspond to values 0, 1, 3, and 7 returned by getDescriptionFlags().
621
*/
622
protected float[] createCharinfo() {
623
StandardGlyphVector gv = getGV();
624
float[] glyphinfo = null;
625
try {
626
glyphinfo = gv.getGlyphInfo();
627
}
628
catch (Exception e) {
629
if (DEBUG) {
630
System.err.println(source);
631
e.printStackTrace();
632
}
633
glyphinfo = new float[gv.getNumGlyphs() * numvals];
634
}
635
636
int numGlyphs = gv.getNumGlyphs();
637
if (numGlyphs == 0) {
638
return glyphinfo;
639
}
640
int[] indices = gv.getGlyphCharIndices(0, numGlyphs, null);
641
float[] charInfo = new float[source.getLength() * numvals];
642
643
if (DEBUG) {
644
System.err.println("number of glyphs: " + numGlyphs);
645
System.err.println("glyphinfo.len: " + glyphinfo.length);
646
System.err.println("indices.len: " + indices.length);
647
for (int i = 0; i < numGlyphs; ++i) {
648
System.err.println("g: " + i +
649
" v: " + gv.getGlyphCode(i) +
650
", x: " + glyphinfo[i*numvals+posx] +
651
", a: " + glyphinfo[i*numvals+advx] +
652
", n: " + indices[i]);
653
}
654
}
655
656
int minIndex = indices[0]; // smallest index seen this cluster
657
int maxIndex = minIndex; // largest index seen this cluster
658
int cp = 0; // character position
659
int cc = 0;
660
int gp = 0; // glyph position
661
int gx = 0; // glyph index (visual)
662
int gxlimit = numGlyphs; // limit of gx, when we reach this we're done
663
int pdelta = numvals; // delta for incrementing positions
664
int xdelta = 1; // delta for incrementing indices
665
666
boolean rtl = (source.getLayoutFlags() & 0x1) == 1;
667
if (rtl) {
668
minIndex = indices[numGlyphs - 1];
669
maxIndex = minIndex;
670
cp = charInfo.length - numvals;
671
gp = glyphinfo.length - numvals;
672
gx = numGlyphs - 1;
673
gxlimit = -1;
674
pdelta = -numvals;
675
xdelta = -1;
676
}
677
678
/*
679
// to support vertical, use 'ixxxx' indices and swap horiz and vertical components
680
if (source.isVertical()) {
681
iposx = posy;
682
iposy = posx;
683
iadvx = advy;
684
iadvy = advx;
685
ivisx = visy;
686
ivisy = visx;
687
ivish = visw;
688
ivisw = vish;
689
} else {
690
// use standard values
691
}
692
*/
693
694
// use intermediates to reduce array access when we need to
695
float cposl = 0, cposr = 0, cvisl = 0, cvist = 0, cvisr = 0, cvisb = 0;
696
float baseline = 0;
697
698
while (gx != gxlimit) {
699
// start of new cluster
700
int clusterExtraGlyphs = 0;
701
702
minIndex = indices[gx];
703
maxIndex = minIndex;
704
705
cposl = glyphinfo[gp + posx];
706
cposr = cposl + glyphinfo[gp + advx];
707
cvisl = glyphinfo[gp + visx];
708
cvist = glyphinfo[gp + visy];
709
cvisr = cvisl + glyphinfo[gp + visw];
710
cvisb = cvist + glyphinfo[gp + vish];
711
712
// advance to next glyph
713
gx += xdelta;
714
gp += pdelta;
715
716
while (gx != gxlimit &&
717
((glyphinfo[gp + advx] == 0) ||
718
(indices[gx] <= maxIndex) ||
719
(maxIndex - minIndex > clusterExtraGlyphs))) {
720
721
++clusterExtraGlyphs; // have an extra glyph in this cluster
722
if (DEBUG) {
723
System.err.println("gp=" +gp +" adv=" + glyphinfo[gp + advx] +
724
" gx="+ gx+ " i[gx]="+indices[gx] +
725
" clusterExtraGlyphs="+clusterExtraGlyphs);
726
}
727
728
// adjust advance only if new glyph has non-zero advance
729
float radvx = glyphinfo[gp + advx];
730
if (radvx != 0) {
731
float rposx = glyphinfo[gp + posx];
732
cposl = Math.min(cposl, rposx);
733
cposr = Math.max(cposr, rposx + radvx);
734
}
735
736
// adjust visible bounds only if new glyph has non-empty bounds
737
float rvisw = glyphinfo[gp + visw];
738
if (rvisw != 0) {
739
float rvisx = glyphinfo[gp + visx];
740
float rvisy = glyphinfo[gp + visy];
741
cvisl = Math.min(cvisl, rvisx);
742
cvist = Math.min(cvist, rvisy);
743
cvisr = Math.max(cvisr, rvisx + rvisw);
744
cvisb = Math.max(cvisb, rvisy + glyphinfo[gp + vish]);
745
}
746
747
// adjust min, max index
748
minIndex = Math.min(minIndex, indices[gx]);
749
maxIndex = Math.max(maxIndex, indices[gx]);
750
751
// get ready to examine next glyph
752
gx += xdelta;
753
gp += pdelta;
754
}
755
// done with cluster, gx and gp are set for next glyph
756
757
if (DEBUG) {
758
System.err.println("minIndex = " + minIndex + ", maxIndex = " + maxIndex);
759
}
760
761
// save adjustments to the base character and do common adjustments.
762
charInfo[cp + posx] = cposl;
763
charInfo[cp + posy] = baseline;
764
charInfo[cp + advx] = cposr - cposl;
765
charInfo[cp + advy] = 0;
766
charInfo[cp + visx] = cvisl;
767
charInfo[cp + visy] = cvist;
768
charInfo[cp + visw] = cvisr - cvisl;
769
charInfo[cp + vish] = cvisb - cvist;
770
cc++;
771
772
/* We may have consumed multiple glyphs for this char position.
773
* Map those extra consumed glyphs to char positions that would follow
774
* up to the index prior to that which begins the next cluster.
775
* If we have reached the last glyph (reached gxlimit) then we need to
776
* map remaining unmapped chars to the same location as the last one.
777
*/
778
int tgt;
779
if (gx == gxlimit) {
780
tgt = charInfo.length / numvals;
781
} else {
782
tgt = indices[gx];
783
}
784
if (DEBUG) {
785
System.err.println("gx=" + gx + " gxlimit=" + gxlimit +
786
" charInfo.len=" + charInfo.length +
787
" tgt=" + tgt + " cc=" + cc + " cp=" + cp);
788
}
789
while (cc < tgt) {
790
if (rtl) {
791
// if rtl, characters to left of base, else to right. reuse cposr.
792
cposr = cposl;
793
}
794
cvisr -= cvisl; // reuse, convert to deltas.
795
cvisb -= cvist;
796
797
cp += pdelta;
798
799
if (cp < 0 || cp >= charInfo.length) {
800
if (DEBUG) {
801
System.err.println("Error : cp=" + cp +
802
" charInfo.length=" + charInfo.length);
803
}
804
break;
805
}
806
807
if (DEBUG) {
808
System.err.println("Insert charIndex " + cc + " at pos="+cp);
809
}
810
charInfo[cp + posx] = cposr;
811
charInfo[cp + posy] = baseline;
812
charInfo[cp + advx] = 0;
813
charInfo[cp + advy] = 0;
814
charInfo[cp + visx] = cvisl;
815
charInfo[cp + visy] = cvist;
816
charInfo[cp + visw] = cvisr;
817
charInfo[cp + vish] = cvisb;
818
cc++;
819
}
820
cp += pdelta; // reset for new cluster
821
}
822
823
if (DEBUG) {
824
char[] chars = source.getChars();
825
int start = source.getStart();
826
int length = source.getLength();
827
System.err.println("char info for " + length + " characters");
828
829
for (int i = 0; i < length * numvals;) {
830
System.err.println(" ch: " + Integer.toHexString(chars[start + v2l(i / numvals)]) +
831
" x: " + charInfo[i++] +
832
" y: " + charInfo[i++] +
833
" xa: " + charInfo[i++] +
834
" ya: " + charInfo[i++] +
835
" l: " + charInfo[i++] +
836
" t: " + charInfo[i++] +
837
" w: " + charInfo[i++] +
838
" h: " + charInfo[i++]);
839
}
840
}
841
return charInfo;
842
}
843
844
/**
845
* Map logical character index to visual character index.
846
* <p>
847
* This ignores hindi reordering. @see createCharinfo
848
*/
849
protected int l2v(int index) {
850
return (source.getLayoutFlags() & 0x1) == 0 ? index : source.getLength() - 1 - index;
851
}
852
853
/**
854
* Map visual character index to logical character index.
855
* <p>
856
* This ignores hindi reordering. @see createCharinfo
857
*/
858
protected int v2l(int index) {
859
return (source.getLayoutFlags() & 0x1) == 0 ? index : source.getLength() - 1 - index;
860
}
861
862
public TextLineComponent getSubset(int start, int limit, int dir) {
863
return new ExtendedTextSourceLabel(source.getSubSource(start, limit-start, dir), decorator);
864
}
865
866
public String toString() {
867
if (true) {
868
return source.toString(TextSource.WITHOUT_CONTEXT);
869
}
870
StringBuilder sb = new StringBuilder();
871
sb.append(super.toString());
872
sb.append("[source:");
873
sb.append(source.toString(TextSource.WITHOUT_CONTEXT));
874
sb.append(", lb:");
875
sb.append(lb);
876
sb.append(", ab:");
877
sb.append(ab);
878
sb.append(", vb:");
879
sb.append(vb);
880
sb.append(", gv:");
881
sb.append(gv);
882
sb.append(", ci: ");
883
if (charinfo == null) {
884
sb.append("null");
885
} else {
886
sb.append(charinfo[0]);
887
for (int i = 1; i < charinfo.length;) {
888
sb.append(i % numvals == 0 ? "; " : ", ");
889
sb.append(charinfo[i]);
890
}
891
}
892
sb.append("]");
893
894
return sb.toString();
895
}
896
897
//public static ExtendedTextLabel create(TextSource source) {
898
// return new ExtendedTextSourceLabel(source);
899
//}
900
901
public int getNumJustificationInfos() {
902
return getGV().getNumGlyphs();
903
}
904
905
906
public void getJustificationInfos(GlyphJustificationInfo[] infos, int infoStart, int charStart, int charLimit) {
907
// This simple implementation only uses spaces for justification.
908
// Since regular characters aren't justified, we don't need to deal with
909
// special infos for combining marks or ligature substitution glyphs.
910
// added character justification for kanjii only 2/22/98
911
912
StandardGlyphVector gv = getGV();
913
914
float[] charinfo = getCharinfo();
915
916
float size = gv.getFont().getSize2D();
917
918
GlyphJustificationInfo nullInfo =
919
new GlyphJustificationInfo(0,
920
false, GlyphJustificationInfo.PRIORITY_NONE, 0, 0,
921
false, GlyphJustificationInfo.PRIORITY_NONE, 0, 0);
922
923
GlyphJustificationInfo spaceInfo =
924
new GlyphJustificationInfo(size,
925
true, GlyphJustificationInfo.PRIORITY_WHITESPACE, 0, size,
926
true, GlyphJustificationInfo.PRIORITY_WHITESPACE, 0, size / 4f);
927
928
GlyphJustificationInfo kanjiInfo =
929
new GlyphJustificationInfo(size,
930
true, GlyphJustificationInfo.PRIORITY_INTERCHAR, size, size,
931
false, GlyphJustificationInfo.PRIORITY_NONE, 0, 0);
932
933
char[] chars = source.getChars();
934
int offset = source.getStart();
935
936
// assume data is 1-1 and either all rtl or all ltr, for now
937
938
int numGlyphs = gv.getNumGlyphs();
939
int minGlyph = 0;
940
int maxGlyph = numGlyphs;
941
boolean ltr = (source.getLayoutFlags() & 0x1) == 0;
942
if (charStart != 0 || charLimit != source.getLength()) {
943
if (ltr) {
944
minGlyph = charStart;
945
maxGlyph = charLimit;
946
} else {
947
minGlyph = numGlyphs - charLimit;
948
maxGlyph = numGlyphs - charStart;
949
}
950
}
951
952
for (int i = 0; i < numGlyphs; ++i) {
953
GlyphJustificationInfo info = null;
954
if (i >= minGlyph && i < maxGlyph) {
955
if (charinfo[i * numvals + advx] == 0) { // combining marks don't justify
956
info = nullInfo;
957
} else {
958
int ci = v2l(i); // 1-1 assumption again
959
char c = chars[offset + ci];
960
if (Character.isWhitespace(c)) {
961
info = spaceInfo;
962
// CJK, Hangul, CJK Compatibility areas
963
} else if (c >= 0x4e00 &&
964
(c < 0xa000) ||
965
(c >= 0xac00 && c < 0xd7b0) ||
966
(c >= 0xf900 && c < 0xfb00)) {
967
info = kanjiInfo;
968
} else {
969
info = nullInfo;
970
}
971
}
972
}
973
infos[infoStart + i] = info;
974
}
975
}
976
977
public TextLineComponent applyJustificationDeltas(float[] deltas, int deltaStart, boolean[] flags) {
978
979
// when we justify, we need to adjust the charinfo since spaces
980
// change their advances. preserve the existing charinfo.
981
982
float[] newCharinfo = getCharinfo().clone();
983
984
// we only push spaces, so never need to rejustify
985
flags[0] = false;
986
987
// preserve the existing gv.
988
989
StandardGlyphVector newgv = (StandardGlyphVector)getGV().clone();
990
float[] newPositions = newgv.getGlyphPositions(null);
991
int numGlyphs = newgv.getNumGlyphs();
992
993
/*
994
System.out.println("oldgv: " + getGV() + ", newgv: " + newgv);
995
System.out.println("newpositions: " + newPositions);
996
for (int i = 0; i < newPositions.length; i += 2) {
997
System.out.println("[" + (i/2) + "] " + newPositions[i] + ", " + newPositions[i+1]);
998
}
999
1000
System.out.println("deltas: " + deltas + " start: " + deltaStart);
1001
for (int i = deltaStart; i < deltaStart + numGlyphs; i += 2) {
1002
System.out.println("[" + (i/2) + "] " + deltas[i] + ", " + deltas[i+1]);
1003
}
1004
*/
1005
1006
char[] chars = source.getChars();
1007
int offset = source.getStart();
1008
1009
// accumulate the deltas to adjust positions and advances.
1010
// handle whitespace by modifying advance,
1011
// handle everything else by modifying position before and after
1012
1013
float deltaPos = 0;
1014
for (int i = 0; i < numGlyphs; ++i) {
1015
if (Character.isWhitespace(chars[offset + v2l(i)])) {
1016
newPositions[i*2] += deltaPos;
1017
1018
float deltaAdv = deltas[deltaStart + i*2] + deltas[deltaStart + i*2 + 1];
1019
1020
newCharinfo[i * numvals + posx] += deltaPos;
1021
newCharinfo[i * numvals + visx] += deltaPos;
1022
newCharinfo[i * numvals + advx] += deltaAdv;
1023
1024
deltaPos += deltaAdv;
1025
} else {
1026
deltaPos += deltas[deltaStart + i*2];
1027
1028
newPositions[i*2] += deltaPos;
1029
newCharinfo[i * numvals + posx] += deltaPos;
1030
newCharinfo[i * numvals + visx] += deltaPos;
1031
1032
deltaPos += deltas[deltaStart + i*2 + 1];
1033
}
1034
}
1035
newPositions[numGlyphs * 2] += deltaPos;
1036
1037
newgv.setGlyphPositions(newPositions);
1038
1039
/*
1040
newPositions = newgv.getGlyphPositions(null);
1041
System.out.println(">> newpositions: " + newPositions);
1042
for (int i = 0; i < newPositions.length; i += 2) {
1043
System.out.println("[" + (i/2) + "] " + newPositions[i] + ", " + newPositions[i+1]);
1044
}
1045
*/
1046
1047
ExtendedTextSourceLabel result = new ExtendedTextSourceLabel(source, decorator);
1048
result.gv = newgv;
1049
result.charinfo = newCharinfo;
1050
1051
return result;
1052
}
1053
}
1054
1055