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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/classes/sun/font/Font2DHandle.java
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/*
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* Copyright (c) 2003, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.font;
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/*
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* This class is used so that a java.awt.Font does not directly
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* reference a Font2D object. This introduces occasional minor
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* de-referencing overhead but increases robustness of the
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* implementation when "bad fonts" are encountered.
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* A handle is created by a Font2D constructor and references
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* the Font2D itself. In the event that the Font2D implementation
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* determines it the font resource has errors (a bad font file)
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* it makes its handle point at another "stable" Font2D.
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* Once all referers no longer have a reference to the Font2D it
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* may be GC'd and its resources freed.
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* This does not immediately help in the case that objects are
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* already using a bad Font2D (ie have already dereferenced the
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* handle) so there is a window for more problems. However this
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* is already the case as this is the code which must detect the
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* problem.
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* However there is also the possibility of intercepting problems
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* even when a font2D reference is already directly held. Certain
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* validation points may check that font2Dhandle.font2D == font2D
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* If this is not true, then this font2D is not valid. Arguably
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* this check also just needs to be a de-referencing assignment :
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* font2D = font2DHandle.font2D.
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* The net effect of these steps is that very soon after a font
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* is identified as bad, that references and uses of it will be
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* eliminated.
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* In the initial implementation a Font2DHandle is what is held by
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* - java.awt.Font
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* - FontManager.initialisedFonts map
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* Font2D is held by
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* - FontFamily objects
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* - FontManager.registeredFonts map
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* - FontInfo object on a SunGraphics2D
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*
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* On discovering a bad font, all but the latter remove references to
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* the font. See FontManager.deRegisterBadFont(Font2D)
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*/
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public final class Font2DHandle {
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public Font2D font2D;
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public Font2DHandle(Font2D font) {
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font2D = font;
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}
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}
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