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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/classes/sun/java2d/marlin/MarlinCache.java
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/*
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* Copyright (c) 2007, 2021, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.java2d.marlin;
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import jdk.internal.misc.Unsafe;
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/**
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* An object used to cache pre-rendered complex paths.
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*
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* @see Renderer
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*/
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public final class MarlinCache implements MarlinConst {
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static final boolean FORCE_RLE = MarlinProperties.isForceRLE();
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static final boolean FORCE_NO_RLE = MarlinProperties.isForceNoRLE();
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// minimum width to try using RLE encoding:
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static final int RLE_MIN_WIDTH
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= Math.max(BLOCK_SIZE, MarlinProperties.getRLEMinWidth());
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// maximum width for RLE encoding:
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// values are stored as int [x|alpha] where alpha is 8 bits
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static final int RLE_MAX_WIDTH = 1 << (24 - 1);
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// 4096 (pixels) alpha values (width) x 64 rows / 4 (tile) = 64K bytes
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// x1 instead of 4 bytes (RLE) ie 1/4 capacity or average good RLE compression
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static final long INITIAL_CHUNK_ARRAY = TILE_H * INITIAL_PIXEL_WIDTH >> 2; // 64K
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// The alpha map used by this object (taken out of our map cache) to convert
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// pixel coverage counts gotten from MarlinCache (which are in the range
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// [0, maxalpha]) into alpha values, which are in [0,256).
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static final byte[] ALPHA_MAP;
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static final OffHeapArray ALPHA_MAP_UNSAFE;
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static {
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final byte[] _ALPHA_MAP = buildAlphaMap(MAX_AA_ALPHA);
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ALPHA_MAP_UNSAFE = new OffHeapArray(_ALPHA_MAP, _ALPHA_MAP.length); // 1K
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ALPHA_MAP =_ALPHA_MAP;
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final Unsafe _unsafe = OffHeapArray.UNSAFE;
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final long addr = ALPHA_MAP_UNSAFE.address;
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for (int i = 0; i < _ALPHA_MAP.length; i++) {
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_unsafe.putByte(addr + i, _ALPHA_MAP[i]);
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}
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}
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int bboxX0, bboxY0, bboxX1, bboxY1;
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// 1D dirty arrays
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// row index in rowAAChunk[]
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final long[] rowAAChunkIndex = new long[TILE_H];
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// first pixel (inclusive) for each row
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final int[] rowAAx0 = new int[TILE_H];
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// last pixel (exclusive) for each row
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final int[] rowAAx1 = new int[TILE_H];
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// encoding mode (0=raw, 1=RLE encoding) for each row
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final int[] rowAAEnc = new int[TILE_H];
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// coded length (RLE encoding) for each row
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final long[] rowAALen = new long[TILE_H];
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// last position in RLE decoding for each row (getAlpha):
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final long[] rowAAPos = new long[TILE_H];
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// dirty off-heap array containing pixel coverages for (32) rows (packed)
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// if encoding=raw, it contains alpha coverage values (val) as integer
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// if encoding=RLE, it contains tuples (val, last x-coordinate exclusive)
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// use rowAAx0/rowAAx1 to get row indices within this chunk
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final OffHeapArray rowAAChunk;
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// current position in rowAAChunk array
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long rowAAChunkPos;
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// touchedTile[i] is the sum of all the alphas in the tile with
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// x=j*TILE_SIZE+bboxX0.
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int[] touchedTile;
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// per-thread renderer stats
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final RendererStats rdrStats;
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// touchedTile ref (clean)
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private final IntArrayCache.Reference touchedTile_ref;
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int tileMin, tileMax;
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boolean useRLE = false;
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MarlinCache(final RendererContext rdrCtx) {
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this.rdrStats = rdrCtx.stats();
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rowAAChunk = rdrCtx.newOffHeapArray(INITIAL_CHUNK_ARRAY); // 64K
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touchedTile_ref = rdrCtx.newCleanIntArrayRef(INITIAL_ARRAY); // 1K = 1 tile line
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touchedTile = touchedTile_ref.initial;
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// tile used marks:
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tileMin = Integer.MAX_VALUE;
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tileMax = Integer.MIN_VALUE;
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}
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void init(int minx, int miny, int maxx, int maxy)
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{
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// assert maxy >= miny && maxx >= minx;
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bboxX0 = minx;
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bboxY0 = miny;
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bboxX1 = maxx;
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bboxY1 = maxy;
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final int width = (maxx - minx);
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if (FORCE_NO_RLE) {
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useRLE = false;
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} else if (FORCE_RLE) {
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useRLE = true;
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} else {
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// heuristics: use both bbox area and complexity
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// ie number of primitives:
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// fast check min and max width (maxx < 23bits):
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useRLE = (width > RLE_MIN_WIDTH && width < RLE_MAX_WIDTH);
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}
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// the ceiling of (maxy - miny + 1) / TILE_SIZE;
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final int nxTiles = (width + TILE_W) >> TILE_W_LG;
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if (nxTiles > INITIAL_ARRAY) {
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if (DO_STATS) {
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rdrStats.stat_array_marlincache_touchedTile.add(nxTiles);
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}
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touchedTile = touchedTile_ref.getArray(nxTiles);
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}
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}
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/**
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* Disposes this cache:
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* clean up before reusing this instance
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*/
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void dispose() {
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// Reset touchedTile if needed:
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resetTileLine(0);
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if (DO_STATS) {
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rdrStats.totalOffHeap += rowAAChunk.length;
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}
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// Return arrays:
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touchedTile = touchedTile_ref.putArray(touchedTile, 0, 0); // already zero filled
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// At last: resize back off-heap rowAA to initial size
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if (rowAAChunk.length != INITIAL_CHUNK_ARRAY) {
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// note: may throw OOME:
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rowAAChunk.resize(INITIAL_CHUNK_ARRAY);
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}
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if (DO_CLEAN_DIRTY) {
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// Force zero-fill dirty arrays:
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rowAAChunk.fill(BYTE_0);
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}
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}
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void resetTileLine(final int pminY) {
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// update bboxY0 to process a complete tile line [0 - 32]
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bboxY0 = pminY;
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// reset current pos
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if (DO_STATS) {
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rdrStats.stat_cache_rowAAChunk.add(rowAAChunkPos);
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}
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rowAAChunkPos = 0L;
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// Reset touchedTile:
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if (tileMin != Integer.MAX_VALUE) {
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if (DO_STATS) {
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rdrStats.stat_cache_tiles.add(tileMax - tileMin);
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}
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// clean only dirty touchedTile:
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if (tileMax == 1) {
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touchedTile[0] = 0;
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} else {
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IntArrayCache.fill(touchedTile, tileMin, tileMax, 0);
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}
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// reset tile used marks:
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tileMin = Integer.MAX_VALUE;
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tileMax = Integer.MIN_VALUE;
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}
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if (DO_CLEAN_DIRTY) {
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// Force zero-fill dirty arrays:
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rowAAChunk.fill(BYTE_0);
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}
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}
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void clearAARow(final int y) {
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// process tile line [0 - 32]
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final int row = y - bboxY0;
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// update pixel range:
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rowAAx0[row] = 0; // first pixel inclusive
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rowAAx1[row] = 0; // last pixel exclusive
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rowAAEnc[row] = 0; // raw encoding
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// note: leave rowAAChunkIndex[row] undefined
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// and rowAALen[row] & rowAAPos[row] (RLE)
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}
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/**
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* Copy the given alpha data into the rowAA cache
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* @param alphaRow alpha data to copy from
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* @param y y pixel coordinate
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* @param px0 first pixel inclusive x0
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* @param px1 last pixel exclusive x1
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*/
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void copyAARowNoRLE(final int[] alphaRow, final int y,
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final int px0, final int px1)
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{
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// skip useless pixels above boundary
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final int px_bbox1 = FloatMath.min(px1, bboxX1);
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if (DO_LOG_BOUNDS) {
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MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
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+ " (" + px1 + ") [ for y=" + y);
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}
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final int row = y - bboxY0;
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// update pixel range:
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rowAAx0[row] = px0; // first pixel inclusive
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rowAAx1[row] = px_bbox1; // last pixel exclusive
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rowAAEnc[row] = 0; // raw encoding
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// get current position (bytes):
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final long pos = rowAAChunkPos;
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// update row index to current position:
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rowAAChunkIndex[row] = pos;
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// determine need array size:
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// for RLE encoding, position must be aligned to 4 bytes (int):
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// align - 1 = 3 so add +3 and round-off by mask ~3 = -4
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final long needSize = pos + ((px_bbox1 - px0 + 3) & -4);
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// update next position (bytes):
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rowAAChunkPos = needSize;
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// update row data:
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final OffHeapArray _rowAAChunk = rowAAChunk;
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// ensure rowAAChunk capacity:
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if (_rowAAChunk.length < needSize) {
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expandRowAAChunk(needSize);
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}
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if (DO_STATS) {
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rdrStats.stat_cache_rowAA.add(px_bbox1 - px0);
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}
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// rowAA contains only alpha values for range[x0; x1[
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final int[] _touchedTile = touchedTile;
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final int _TILE_SIZE_LG = TILE_W_LG;
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final int from = px0 - bboxX0; // first pixel inclusive
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final int to = px_bbox1 - bboxX0; // last pixel exclusive
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final Unsafe _unsafe = OffHeapArray.UNSAFE;
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final long SIZE_BYTE = 1L;
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final long addr_alpha = ALPHA_MAP_UNSAFE.address;
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long addr_off = _rowAAChunk.address + pos;
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// compute alpha sum into rowAA:
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for (int x = from, val = 0; x < to; x++) {
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// alphaRow is in [0; MAX_COVERAGE]
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val += alphaRow[x]; // [from; to[
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// ensure values are in [0; MAX_AA_ALPHA] range
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if (DO_AA_RANGE_CHECK) {
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if (val < 0) {
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MarlinUtils.logInfo("Invalid coverage = " + val);
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val = 0;
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}
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if (val > MAX_AA_ALPHA) {
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MarlinUtils.logInfo("Invalid coverage = " + val);
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val = MAX_AA_ALPHA;
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}
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}
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// store alpha sum (as byte):
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if (val == 0) {
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_unsafe.putByte(addr_off, (byte)0); // [0-255]
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} else {
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_unsafe.putByte(addr_off, _unsafe.getByte(addr_alpha + val)); // [0-255]
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// update touchedTile
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_touchedTile[x >> _TILE_SIZE_LG] += val;
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}
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addr_off += SIZE_BYTE;
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}
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// update tile used marks:
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int tx = from >> _TILE_SIZE_LG; // inclusive
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if (tx < tileMin) {
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tileMin = tx;
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}
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tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
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if (tx > tileMax) {
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tileMax = tx;
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}
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if (DO_LOG_BOUNDS) {
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MarlinUtils.logInfo("clear = [" + from + " ... " + to + "[");
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}
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// Clear alpha row for reuse:
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IntArrayCache.fill(alphaRow, from, px1 + 1 - bboxX0, 0);
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}
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void copyAARowRLE_WithBlockFlags(final int[] blkFlags, final int[] alphaRow,
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final int y, final int px0, final int px1)
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{
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// Copy rowAA data into the piscesCache if one is present
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final int _bboxX0 = bboxX0;
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// process tile line [0 - 32]
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final int row = y - bboxY0;
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final int from = px0 - _bboxX0; // first pixel inclusive
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// skip useless pixels above boundary
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final int px_bbox1 = FloatMath.min(px1, bboxX1);
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final int to = px_bbox1 - _bboxX0; // last pixel exclusive
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if (DO_LOG_BOUNDS) {
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MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
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+ " (" + px1 + ") [ for y=" + y);
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}
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// get current position:
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final long initialPos = startRLERow(row, px0, px_bbox1);
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// determine need array size:
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// pessimistic: max needed size = deltaX x 4 (1 int)
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final long needSize = initialPos + ((to - from) << 2);
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// update row data:
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OffHeapArray _rowAAChunk = rowAAChunk;
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// ensure rowAAChunk capacity:
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if (_rowAAChunk.length < needSize) {
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expandRowAAChunk(needSize);
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}
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final Unsafe _unsafe = OffHeapArray.UNSAFE;
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final long SIZE_INT = 4L;
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final long addr_alpha = ALPHA_MAP_UNSAFE.address;
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long addr_off = _rowAAChunk.address + initialPos;
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final int[] _touchedTile = touchedTile;
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final int _TILE_SIZE_LG = TILE_W_LG;
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final int _BLK_SIZE_LG = BLOCK_SIZE_LG;
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// traverse flagged blocks:
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final int blkW = (from >> _BLK_SIZE_LG);
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final int blkE = (to >> _BLK_SIZE_LG) + 1;
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// ensure last block flag = 0 to process final block:
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blkFlags[blkE] = 0;
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// Perform run-length encoding and store results in the piscesCache
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int val = 0;
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int cx0 = from;
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int runLen;
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final int _MAX_VALUE = Integer.MAX_VALUE;
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int last_t0 = _MAX_VALUE;
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int skip = 0;
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for (int t = blkW, blk_x0, blk_x1, cx, delta; t <= blkE; t++) {
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if (blkFlags[t] != 0) {
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blkFlags[t] = 0;
396
397
if (last_t0 == _MAX_VALUE) {
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last_t0 = t;
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}
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continue;
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}
402
if (last_t0 != _MAX_VALUE) {
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// emit blocks:
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blk_x0 = FloatMath.max(last_t0 << _BLK_SIZE_LG, from);
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last_t0 = _MAX_VALUE;
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// (last block pixel+1) inclusive => +1
408
blk_x1 = FloatMath.min((t << _BLK_SIZE_LG) + 1, to);
409
410
for (cx = blk_x0; cx < blk_x1; cx++) {
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if ((delta = alphaRow[cx]) != 0) {
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alphaRow[cx] = 0;
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414
// not first rle entry:
415
if (cx != cx0) {
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runLen = cx - cx0;
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// store alpha coverage (ensure within bounds):
419
// as [absX|val] where:
420
// absX is the absolute x-coordinate:
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// note: last pixel exclusive (>= 0)
422
// note: it should check X is smaller than 23bits (overflow)!
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// check address alignment to 4 bytes:
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if (DO_CHECK_UNSAFE) {
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if ((addr_off & 3) != 0) {
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MarlinUtils.logInfo("Misaligned Unsafe address: " + addr_off);
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}
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}
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// special case to encode entries into a single int:
432
if (val == 0) {
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_unsafe.putInt(addr_off,
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((_bboxX0 + cx) << 8)
435
);
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} else {
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_unsafe.putInt(addr_off,
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((_bboxX0 + cx) << 8)
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| (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0-255]
440
);
441
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if (runLen == 1) {
443
_touchedTile[cx0 >> _TILE_SIZE_LG] += val;
444
} else {
445
touchTile(cx0, val, cx, runLen, _touchedTile);
446
}
447
}
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addr_off += SIZE_INT;
449
450
if (DO_STATS) {
451
rdrStats.hist_tile_generator_encoding_runLen
452
.add(runLen);
453
}
454
cx0 = cx;
455
}
456
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// alpha value = running sum of coverage delta:
458
val += delta;
459
460
// ensure values are in [0; MAX_AA_ALPHA] range
461
if (DO_AA_RANGE_CHECK) {
462
if (val < 0) {
463
MarlinUtils.logInfo("Invalid coverage = " + val);
464
val = 0;
465
}
466
if (val > MAX_AA_ALPHA) {
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MarlinUtils.logInfo("Invalid coverage = " + val);
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val = MAX_AA_ALPHA;
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}
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}
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}
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}
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} else if (DO_STATS) {
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skip++;
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}
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}
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// Process remaining RLE run:
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runLen = to - cx0;
480
481
// store alpha coverage (ensure within bounds):
482
// as (int)[absX|val] where:
483
// absX is the absolute x-coordinate in bits 31 to 8 and val in bits 0..7
484
// note: last pixel exclusive (>= 0)
485
// note: it should check X is smaller than 23bits (overflow)!
486
487
// check address alignment to 4 bytes:
488
if (DO_CHECK_UNSAFE) {
489
if ((addr_off & 3) != 0) {
490
MarlinUtils.logInfo("Misaligned Unsafe address: " + addr_off);
491
}
492
}
493
494
// special case to encode entries into a single int:
495
if (val == 0) {
496
_unsafe.putInt(addr_off,
497
((_bboxX0 + to) << 8)
498
);
499
} else {
500
_unsafe.putInt(addr_off,
501
((_bboxX0 + to) << 8)
502
| (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0-255]
503
);
504
505
if (runLen == 1) {
506
_touchedTile[cx0 >> _TILE_SIZE_LG] += val;
507
} else {
508
touchTile(cx0, val, to, runLen, _touchedTile);
509
}
510
}
511
addr_off += SIZE_INT;
512
513
if (DO_STATS) {
514
rdrStats.hist_tile_generator_encoding_runLen.add(runLen);
515
}
516
517
long len = (addr_off - _rowAAChunk.address);
518
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// update coded length as bytes:
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rowAALen[row] = (len - initialPos);
521
522
// update current position:
523
rowAAChunkPos = len;
524
525
if (DO_STATS) {
526
rdrStats.stat_cache_rowAA.add(rowAALen[row]);
527
rdrStats.hist_tile_generator_encoding_ratio.add(
528
(100 * skip) / (blkE - blkW)
529
);
530
}
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532
// update tile used marks:
533
int tx = from >> _TILE_SIZE_LG; // inclusive
534
if (tx < tileMin) {
535
tileMin = tx;
536
}
537
538
tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
539
if (tx > tileMax) {
540
tileMax = tx;
541
}
542
543
// Clear alpha row for reuse:
544
alphaRow[to] = 0;
545
if (DO_CHECKS) {
546
IntArrayCache.check(blkFlags, blkW, blkE, 0);
547
IntArrayCache.check(alphaRow, from, px1 + 1 - bboxX0, 0);
548
}
549
}
550
551
long startRLERow(final int row, final int x0, final int x1) {
552
// rows are supposed to be added by increasing y.
553
rowAAx0[row] = x0; // first pixel inclusive
554
rowAAx1[row] = x1; // last pixel exclusive
555
rowAAEnc[row] = 1; // RLE encoding
556
rowAAPos[row] = 0L; // position = 0
557
558
// update row index to current position:
559
return (rowAAChunkIndex[row] = rowAAChunkPos);
560
}
561
562
private void expandRowAAChunk(final long needSize) {
563
if (DO_STATS) {
564
rdrStats.stat_array_marlincache_rowAAChunk.add(needSize);
565
}
566
567
// note: throw IOOB if neededSize > 2Gb:
568
final long newSize = ArrayCacheConst.getNewLargeSize(rowAAChunk.length,
569
needSize);
570
571
rowAAChunk.resize(newSize);
572
}
573
574
private void touchTile(final int x0, final int val, final int x1,
575
final int runLen,
576
final int[] _touchedTile)
577
{
578
// the x and y of the current row, minus bboxX0, bboxY0
579
// process tile line [0 - 32]
580
final int _TILE_SIZE_LG = TILE_W_LG;
581
582
// update touchedTile
583
int tx = (x0 >> _TILE_SIZE_LG);
584
585
// handle trivial case: same tile (x0, x0+runLen)
586
if (tx == (x1 >> _TILE_SIZE_LG)) {
587
// same tile:
588
_touchedTile[tx] += val * runLen;
589
return;
590
}
591
592
final int tx1 = (x1 - 1) >> _TILE_SIZE_LG;
593
594
if (tx <= tx1) {
595
final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
596
_touchedTile[tx++] += val * (nextTileXCoord - x0);
597
}
598
if (tx < tx1) {
599
// don't go all the way to tx1 - we need to handle the last
600
// tile as a special case (just like we did with the first
601
final int tileVal = (val << _TILE_SIZE_LG);
602
for (; tx < tx1; tx++) {
603
_touchedTile[tx] += tileVal;
604
}
605
}
606
// they will be equal unless x0 >> TILE_SIZE_LG == tx1
607
if (tx == tx1) {
608
final int txXCoord = tx << _TILE_SIZE_LG;
609
final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
610
611
final int lastXCoord = (nextTileXCoord <= x1) ? nextTileXCoord : x1;
612
_touchedTile[tx] += val * (lastXCoord - txXCoord);
613
}
614
}
615
616
int alphaSumInTile(final int x) {
617
return touchedTile[(x - bboxX0) >> TILE_W_LG];
618
}
619
620
@Override
621
public String toString() {
622
return "bbox = ["
623
+ bboxX0 + ", " + bboxY0 + " => "
624
+ bboxX1 + ", " + bboxY1 + "]\n";
625
}
626
627
private static byte[] buildAlphaMap(final int maxalpha) {
628
// double size !
629
final byte[] alMap = new byte[maxalpha << 1];
630
final int halfmaxalpha = maxalpha >> 2;
631
for (int i = 0; i <= maxalpha; i++) {
632
alMap[i] = (byte) ((i * 255 + halfmaxalpha) / maxalpha);
633
}
634
return alMap;
635
}
636
}
637
638