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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/src/java.desktop/share/native/common/java2d/opengl/OGLRenderQueue.h
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/*
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* Copyright (c) 2005, 2008, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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#ifndef OGLRenderQueue_h_Included
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#define OGLRenderQueue_h_Included
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#include "OGLContext.h"
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#include "OGLSurfaceData.h"
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/*
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* The following macros are used to pick values (of the specified type) off
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* the queue.
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*/
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#define NEXT_VAL(buf, type) (((type *)((buf) += sizeof(type)))[-1])
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#define NEXT_BYTE(buf) NEXT_VAL(buf, unsigned char)
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#define NEXT_INT(buf) NEXT_VAL(buf, jint)
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#define NEXT_FLOAT(buf) NEXT_VAL(buf, jfloat)
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#define NEXT_BOOLEAN(buf) (jboolean)NEXT_INT(buf)
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#define NEXT_LONG(buf) NEXT_VAL(buf, jlong)
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#define NEXT_DOUBLE(buf) NEXT_VAL(buf, jdouble)
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/*
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* Increments a pointer (buf) by the given number of bytes.
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*/
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#define SKIP_BYTES(buf, numbytes) buf += (numbytes)
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/*
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* Extracts a value at the given offset from the provided packed value.
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*/
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#define EXTRACT_VAL(packedval, offset, mask) \
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(((packedval) >> (offset)) & (mask))
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#define EXTRACT_BYTE(packedval, offset) \
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(unsigned char)EXTRACT_VAL(packedval, offset, 0xff)
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#define EXTRACT_BOOLEAN(packedval, offset) \
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(jboolean)EXTRACT_VAL(packedval, offset, 0x1)
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/*
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* Parameter used by the RESET_PREVIOUS_OP() convenience macro, which
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* indicates that any "open" state (such as an unmatched glBegin() or
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* glEnable(GL_TEXTURE_2D)) should be completed before the following operation
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* is performed. SET_SURFACES is an example of an operation that needs to
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* call RESET_PREVIOUS_OP() before completing the surface change operation.
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*/
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#define OGL_STATE_RESET -1
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/*
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* Parameter passed to the CHECK_PREVIOUS_OP() macro to indicate that the
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* following operation represents a "simple" state change. A simple state
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* change is one that is allowed to occur within a series of texturing
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* operations; in other words, this type of state change can occur without
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* first calling glDisable(GL_TEXTURE_2D). An example of such an operation
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* is SET_RECT_CLIP.
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*/
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#define OGL_STATE_CHANGE -2
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/*
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* Parameter passed to the CHECK_PREVIOUS_OP() macro to indicate that the
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* following operation represents an operation that uses an alpha mask,
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* such as OGLMaskFill and OGLTR_DrawGrayscaleGlyphNoCache().
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*/
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#define OGL_STATE_MASK_OP -3
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/*
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* Parameter passed to the CHECK_PREVIOUS_OP() macro to indicate that the
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* following operation represents an operation that uses the glyph cache,
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* such as OGLTR_DrawGrayscaleGlyphViaCache().
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*/
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#define OGL_STATE_GLYPH_OP -4
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/*
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* Parameter passed to the CHECK_PREVIOUS_OP() macro to indicate that the
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* following operation represents an operation that renders a
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* parallelogram via a fragment program (see OGLRenderer).
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*/
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#define OGL_STATE_PGRAM_OP -5
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/*
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* Initializes the "previous operation" state to its default value.
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*/
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#define INIT_PREVIOUS_OP() previousOp = OGL_STATE_RESET
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/*
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* These macros now simply delegate to the CheckPreviousOp() method.
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*/
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#define CHECK_PREVIOUS_OP(op) OGLRenderQueue_CheckPreviousOp(op)
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#define RESET_PREVIOUS_OP() CHECK_PREVIOUS_OP(OGL_STATE_RESET)
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/*
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* The following macros allow the caller to return (or continue) if the
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* provided value is NULL. (The strange else clause is included below to
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* allow for a trailing ';' after RETURN/CONTINUE_IF_NULL() invocations.)
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*/
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#define ACT_IF_NULL(ACTION, value) \
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if ((value) == NULL) { \
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J2dTraceLn1(J2D_TRACE_ERROR, \
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"%s is null", #value); \
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ACTION; \
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} else do { } while (0)
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#define RETURN_IF_NULL(value) ACT_IF_NULL(return, value)
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#define CONTINUE_IF_NULL(value) ACT_IF_NULL(continue, value)
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/*
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* Exports.
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*/
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extern jint previousOp;
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OGLContext *OGLRenderQueue_GetCurrentContext();
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OGLSDOps *OGLRenderQueue_GetCurrentDestination();
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void OGLRenderQueue_CheckPreviousOp(jint op);
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#endif /* OGLRenderQueue_h_Included */
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