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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/test/jdk/java/awt/Choice/SetBoundsPaintTest/SetBoundsPaintTest.java
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/*
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* Copyright (c) 2003, 2020, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import java.awt.Choice;
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import java.awt.Frame;
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import java.awt.Graphics;
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import java.util.concurrent.CountDownLatch;
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import java.util.concurrent.TimeUnit;
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/**
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* @test
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* @bug 4790927 4783342 4930678 8225126
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* @key headful
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* @summary Tests Choice doesn't flash
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*/
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public final class SetBoundsPaintTest {
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public static void main(String[] args) throws Exception {
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CountDownLatch go = new CountDownLatch(10);
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Choice choice = new Choice();
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choice.addItem("first");
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choice.addItem("second");
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Frame frame = new Frame() {
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@Override
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public void paint(Graphics g) {
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g.fillRect(0, 0, 200, 200);
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choice.setBounds(50, 50, 180, 30);
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go.countDown();
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}
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};
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try {
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frame.setLayout(null);
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frame.add(choice);
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frame.setSize(300, 300);
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frame.setLocationRelativeTo(null);
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frame.setVisible(true);
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if (go.await(5, TimeUnit.SECONDS)) {
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throw new RuntimeException("recursive setBounds paint");
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}
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} finally {
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frame.dispose();
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}
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}
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}
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