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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/test/jdk/java/awt/Graphics2D/DrawString/EmptyAttrString.java
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/*
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* Copyright (c) 2008, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/**
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* @test
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* @bug 6699843
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* @summary IllegalArgumentException when using Graphics.drawString( "", 0, 0 )
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*/
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import java.awt.*;
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import java.awt.font.*;
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import java.awt.image.*;
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import java.text.*;
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import java.util.*;
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public class EmptyAttrString {
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public static void main(String[] args) {
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BufferedImage bi =
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new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);
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Graphics2D g = bi.createGraphics();
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Font f = new Font( "Dialog", Font.PLAIN, 12 );
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Map map = new HashMap();
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map.put(TextAttribute.STRIKETHROUGH, TextAttribute.STRIKETHROUGH_ON);
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f = f.deriveFont(map);
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g.setFont(f);
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g.drawString("", 50, 50);
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g.drawString("", 50f, 50f);
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char[] chs = { } ;
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g.drawChars(chs, 0, 0, 50, 50);
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byte[] bytes = { } ;
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g.drawBytes(bytes, 0, 0, 50, 50);
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AttributedString astr = new AttributedString("");
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g.drawString(astr.getIterator(), 50, 50);
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g.drawString(astr.getIterator(), 50f, 50f);
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return;
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}
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}
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