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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/test/jdk/javax/sound/sampled/DirectAudio/TickAtEndOfPlay.java
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/*
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* Copyright (c) 2004, 2016, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import javax.sound.sampled.AudioFormat;
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import javax.sound.sampled.AudioSystem;
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import javax.sound.sampled.DataLine;
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import javax.sound.sampled.SourceDataLine;
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/**
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* @test
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* @bug 5001959
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* @summary Short tick sound after finished playing with SourceDataLine
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* @run main/manual TickAtEndOfPlay
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*/
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public class TickAtEndOfPlay {
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static boolean WorkAround1 = false;
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static boolean WorkAround2 = false;
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public static void main(String[] args) throws Exception {
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System.out.println("This test should only be run on Windows.");
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System.out.println("Make sure that the speakers are connected and the volume is up.");
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System.out.println("Close all other programs that may use the soundcard.");
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System.out.println("You'll hear a 2-second tone. when the tone finishes,");
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System.out.println(" there should be no noise. If you hear a short tick/noise,");
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System.out.println(" the bug still applies.");
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System.out.println("Press ENTER to continue.");
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System.in.read();
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for (int i = 0; i < args.length; i++) {
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if (args[i].equals("1")) WorkAround1 = true;
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if (args[i].equals("2")) WorkAround2 = true;
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}
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if (WorkAround1) System.out.println("Using work around1: appending silence");
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if (WorkAround2) System.out.println("Using work around2: waiting before close");
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int zerolen = 0; // how many 0-bytes will be appended to playback
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if (WorkAround1) zerolen = 1000;
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int seconds = 2;
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int sampleRate = 8000;
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double frequency = 1000.0;
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double RAD = 2.0 * Math.PI;
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AudioFormat af = new AudioFormat((float)sampleRate,8,1,true,true);
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System.out.println("Format: "+af);
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DataLine.Info info = new DataLine.Info(SourceDataLine.class,af);
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SourceDataLine source = (SourceDataLine)AudioSystem.getLine(info);
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System.out.println("Line: "+source);
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if (source.toString().indexOf("MixerSourceLine")>=0) {
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System.out.println("This test only applies to non-Java Sound Audio Engine!");
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return;
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}
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System.out.println("Opening...");
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source.open(af);
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System.out.println("Starting...");
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source.start();
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int datalen = sampleRate * seconds;
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byte[] buf = new byte[datalen+zerolen];
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for (int i=0; i<datalen; i++) {
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buf[i] = (byte)(Math.sin(RAD*frequency/sampleRate*i)*127.0);
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}
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System.out.println("Writing...");
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source.write(buf,0,buf.length);
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System.out.println("Draining...");
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source.drain();
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System.out.println("Stopping...");
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source.stop();
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if (WorkAround2) {
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System.out.println("Waiting 200 millis...");
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Thread.sleep(200);
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}
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System.out.println("Closing...");
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source.close();
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System.out.println("Done.");
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}
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}
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