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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/test/jdk/sun/java2d/DrawCachedImageAndTransform.java
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/*
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* Copyright (c) 2014, 2016, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.GraphicsConfiguration;
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import java.awt.GraphicsEnvironment;
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import java.awt.image.BufferedImage;
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import java.awt.image.VolatileImage;
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/**
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* @test
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* @key headful
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* @bug 8039774
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* @summary Verifies that we get no exception, when we draw with scale
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* BufferedImage to VolatileImage via intermediate texture.
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* @author Sergey Bylokhov
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* @run main/othervm -Dsun.java2d.accthreshold=0 DrawCachedImageAndTransform
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*/
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public final class DrawCachedImageAndTransform {
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public static void main(String[] args) {
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GraphicsEnvironment ge = GraphicsEnvironment
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.getLocalGraphicsEnvironment();
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GraphicsConfiguration gc = ge.getDefaultScreenDevice()
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.getDefaultConfiguration();
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VolatileImage vi = gc.createCompatibleVolatileImage(100, 100);
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Graphics2D g2d = vi.createGraphics();
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g2d.scale(2, 2);
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BufferedImage img = new BufferedImage(50, 50,
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BufferedImage.TYPE_INT_ARGB);
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g2d.drawImage(img, 10, 25, Color.blue, null);
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g2d.dispose();
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}
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}
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