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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mobile
Path: blob/master/test/jdk/sun/security/ssl/GenSSLConfigs/TestThread.java
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/*
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* Copyright (c) 1997, 2001, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import java.io.PrintStream;
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import java.security.SecureRandom;
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//
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// This holds all the configuration data that's shared between
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// threads that are associated with passive and active SSL sockets.
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//
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// Passive sockets are SSLServer sockets, which produce active ones
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// (SSLSockets) that inherit attributes specified here.
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//
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// Active sockets are associated with a client or server side handler.
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// Those are almost identical from the application perspective.
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//
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class TestThread extends Thread
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{
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protected String basicCipherSuites [];
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protected SecureRandom prng;
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protected int iterations = -1;
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// basic test flags
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protected boolean doRenegotiate;
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protected boolean initiateHandshake;
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protected boolean listenHandshake;
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protected boolean reverseRole;
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// how much output to have, where
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protected int verbosity = 0;
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protected PrintStream out = System.out;
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TestThread (String s)
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{ super (s); }
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//
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// Defines the cipher suites that'll be used in initial
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// handshaking
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//
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public void setBasicCipherSuites (String suites [])
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{ basicCipherSuites = suites; }
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//
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// Says whether to register a callback on handshake
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// completeion.
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//
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public void setListenHandshake (boolean flag)
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{ listenHandshake = flag; }
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//
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// Says whether to renegotiate after sending some
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// initial data.
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//
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public void setDoRenegotiate (boolean flag)
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{ doRenegotiate = flag; }
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//
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// Says whether to try initiating handshaking. It's
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// fine of both client and server do this, or if neither
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// does it; sending data triggers it regardless.
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//
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public void setInitiateHandshake (boolean flag)
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{ initiateHandshake = flag; }
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//
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// For half-duplex tests, who sends data first?
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//
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public void setReverseRole (boolean flag)
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{ reverseRole = flag; }
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//
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// Where does the diagnostic output go?
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//
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public void setOutput (PrintStream out)
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{ this.out = out; }
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//
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// How much output is desired? 2 == noisy-typical, lower is less
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//
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public void setVerbosity (int level)
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{ verbosity = level; }
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//
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// How many loops of random data should a given "client" start?
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//
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public void setIterations (int level)
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{ iterations = level; }
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//
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// Provide some randomness for use with random data I/O.
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// By default, the "random" data is fully predictable (the
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// data is generated with a fixed seed). However, both the
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// client and server could agree to use truly random data.
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//
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void setPRNG (SecureRandom prng)
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{ this.prng = prng; }
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}
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