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bevyengine
GitHub Repository: bevyengine/bevy
Path: blob/main/crates/bevy_camera_controller/src/lib.rs
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//! A home for first-party camera controllers for Bevy,
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//! used for moving the camera around your scene.
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//!
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//! This crate serves two key purposes:
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//!
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//! 1. It provides functional camera controllers to help users quickly get started.
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//! 2. It holds the camera controllers used by Bevy's own examples and tooling.
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//!
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//! While these camera controllers are customizable,
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//! there is a limit to the customization options available.
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//! If you find your project requires different behavior,
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//! do not hesitate to copy-paste the camera controller code
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//! into your own project and modify it as needed.
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//!
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//! Each of the provided controllers is gated behind a feature flag,
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//! so you don't have to pay for unused camera controllers.
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//! These features are all off by default; to enable them,
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//! you need to specify the desired features in your Cargo.toml file.
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//!
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//! For example, to enable the `free_camera` camera controller,
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//! you would add the following to your Cargo.toml:
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//!
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//! ```toml
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//! [dependencies]
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//! bevy = { version = "0.X", features = ["free_camera"] }
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//! ```
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//!
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//! Once the correct feature is enabled,
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//! add the camera controller plugin to your Bevy app.
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//! If your camera is for debugging and development purposes,
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//! consider adding a feature flag (e.g. `dev-mode`) or a run condition on
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//! the systems in the plugin, which can check a configuration resource.
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//!
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//! For a full overview of the available camera controllers,
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//! please check out the modules of this crate.
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//! Each camera controller is stored in its own module,
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//! and gated behind a feature flag of the same name.
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#![warn(missing_docs)]
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#[cfg(feature = "free_camera")]
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pub mod free_camera;
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#[cfg(feature = "pan_camera")]
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pub mod pan_camera;
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