Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/core/debugger/debugger_marshalls.h
10277 views
1
/**************************************************************************/
2
/* debugger_marshalls.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "core/input/shortcut.h"
34
#include "core/object/script_language.h"
35
36
struct DebuggerMarshalls {
37
struct ScriptStackVariable {
38
String name;
39
Variant value;
40
int type = -1;
41
int var_type = -1;
42
43
Array serialize(int max_size = 1 << 20); // 1 MiB default.
44
bool deserialize(const Array &p_arr);
45
};
46
47
struct ScriptStackDump {
48
List<ScriptLanguage::StackInfo> frames;
49
ScriptStackDump() {}
50
51
Array serialize();
52
bool deserialize(const Array &p_arr);
53
};
54
55
struct OutputError {
56
int hr = -1;
57
int min = -1;
58
int sec = -1;
59
int msec = -1;
60
String source_file;
61
String source_func;
62
int source_line = -1;
63
String error;
64
String error_descr;
65
bool warning = false;
66
Vector<ScriptLanguage::StackInfo> callstack;
67
68
Array serialize();
69
bool deserialize(const Array &p_arr);
70
};
71
72
static Array serialize_key_shortcut(const Ref<Shortcut> &p_shortcut);
73
static Ref<Shortcut> deserialize_key_shortcut(const Array &p_keys);
74
};
75
76