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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/core/extension/libgodot.h
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/**************************************************************************/
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/* libgodot.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "gdextension_interface.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Export macros for DLL visibility
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#define LIBGODOT_API __declspec(dllexport)
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#elif defined(__GNUC__) || defined(__clang__)
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#define LIBGODOT_API __attribute__((visibility("default")))
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#endif // if defined(_MSC_VER)
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/**
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* @name libgodot_create_godot_instance
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* @since 4.6
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*
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* Creates a new Godot instance.
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*
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* @param p_argc The number of command line arguments.
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* @param p_argv The C-style array of command line arguments.
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* @param p_init_func GDExtension initialization function of the host application.
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*
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* @return A pointer to created \ref GodotInstance GDExtension object or nullptr if there was an error.
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*/
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LIBGODOT_API GDExtensionObjectPtr libgodot_create_godot_instance(int p_argc, char *p_argv[], GDExtensionInitializationFunction p_init_func);
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/**
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* @name libgodot_destroy_godot_instance
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* @since 4.6
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*
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* Destroys an existing Godot instance.
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*
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* @param p_godot_instance The reference to the GodotInstance object to destroy.
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*
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*/
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LIBGODOT_API void libgodot_destroy_godot_instance(GDExtensionObjectPtr p_godot_instance);
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#ifdef __cplusplus
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}
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#endif
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