/**************************************************************************/1/* libgodot.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "gdextension_interface.h"3334#ifdef __cplusplus35extern "C" {36#endif3738// Export macros for DLL visibility39#if defined(_MSC_VER) || defined(__MINGW32__)40#define LIBGODOT_API __declspec(dllexport)41#elif defined(__GNUC__) || defined(__clang__)42#define LIBGODOT_API __attribute__((visibility("default")))43#endif // if defined(_MSC_VER)4445/**46* @name libgodot_create_godot_instance47* @since 4.648*49* Creates a new Godot instance.50*51* @param p_argc The number of command line arguments.52* @param p_argv The C-style array of command line arguments.53* @param p_init_func GDExtension initialization function of the host application.54*55* @return A pointer to created \ref GodotInstance GDExtension object or nullptr if there was an error.56*/57LIBGODOT_API GDExtensionObjectPtr libgodot_create_godot_instance(int p_argc, char *p_argv[], GDExtensionInitializationFunction p_init_func);5859/**60* @name libgodot_destroy_godot_instance61* @since 4.662*63* Destroys an existing Godot instance.64*65* @param p_godot_instance The reference to the GodotInstance object to destroy.66*67*/68LIBGODOT_API void libgodot_destroy_godot_instance(GDExtensionObjectPtr p_godot_instance);6970#ifdef __cplusplus71}72#endif737475