#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
if env["vulkan"]:
env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_vulkan.cpp")
if env["d3d12"]:
env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_d3d12.cpp")
if env["metal"]:
env.add_source_files(env.editor_sources, "shader_baker_export_plugin_platform_metal.cpp")