#pragma once
#include "core/io/packet_peer.h"
#include <enet/enet.h>
class ENetPacketPeer : public PacketPeer {
GDCLASS(ENetPacketPeer, PacketPeer);
private:
ENetPeer *peer = nullptr;
List<ENetPacket *> packet_queue;
ENetPacket *last_packet = nullptr;
static void _bind_methods();
Error _send(int p_channel, PackedByteArray p_packet, int p_flags);
protected:
friend class ENetConnection;
void _on_disconnect();
void _queue_packet(ENetPacket *p_packet);
public:
enum {
PACKET_THROTTLE_SCALE = ENET_PEER_PACKET_THROTTLE_SCALE,
PACKET_LOSS_SCALE = ENET_PEER_PACKET_LOSS_SCALE,
};
enum {
FLAG_RELIABLE = ENET_PACKET_FLAG_RELIABLE,
FLAG_UNSEQUENCED = ENET_PACKET_FLAG_UNSEQUENCED,
FLAG_UNRELIABLE_FRAGMENT = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
FLAG_ALLOWED = ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
};
enum PeerState {
STATE_DISCONNECTED = ENET_PEER_STATE_DISCONNECTED,
STATE_CONNECTING = ENET_PEER_STATE_CONNECTING,
STATE_ACKNOWLEDGING_CONNECT = ENET_PEER_STATE_ACKNOWLEDGING_CONNECT,
STATE_CONNECTION_PENDING = ENET_PEER_STATE_CONNECTION_PENDING,
STATE_CONNECTION_SUCCEEDED = ENET_PEER_STATE_CONNECTION_SUCCEEDED,
STATE_CONNECTED = ENET_PEER_STATE_CONNECTED,
STATE_DISCONNECT_LATER = ENET_PEER_STATE_DISCONNECT_LATER,
STATE_DISCONNECTING = ENET_PEER_STATE_DISCONNECTING,
STATE_ACKNOWLEDGING_DISCONNECT = ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT,
STATE_ZOMBIE = ENET_PEER_STATE_ZOMBIE,
};
enum PeerStatistic {
PEER_PACKET_LOSS,
PEER_PACKET_LOSS_VARIANCE,
PEER_PACKET_LOSS_EPOCH,
PEER_ROUND_TRIP_TIME,
PEER_ROUND_TRIP_TIME_VARIANCE,
PEER_LAST_ROUND_TRIP_TIME,
PEER_LAST_ROUND_TRIP_TIME_VARIANCE,
PEER_PACKET_THROTTLE,
PEER_PACKET_THROTTLE_LIMIT,
PEER_PACKET_THROTTLE_COUNTER,
PEER_PACKET_THROTTLE_EPOCH,
PEER_PACKET_THROTTLE_ACCELERATION,
PEER_PACKET_THROTTLE_DECELERATION,
PEER_PACKET_THROTTLE_INTERVAL,
};
int get_max_packet_size() const override;
int get_available_packet_count() const override;
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
void peer_disconnect(int p_data = 0);
void peer_disconnect_later(int p_data = 0);
void peer_disconnect_now(int p_data = 0);
void ping();
void ping_interval(int p_interval);
void reset();
int send(uint8_t p_channel, ENetPacket *p_packet);
void throttle_configure(int interval, int acceleration, int deceleration);
void set_timeout(int p_timeout, int p_timeout_min, int p_timeout_max);
double get_statistic(PeerStatistic p_stat);
PeerState get_state() const;
int get_channels() const;
int get_packet_flags() const;
IPAddress get_remote_address() const;
int get_remote_port() const;
bool is_active() const;
ENetPacketPeer(ENetPeer *p_peer);
~ENetPacketPeer();
};
VARIANT_ENUM_CAST(ENetPacketPeer::PeerState);
VARIANT_ENUM_CAST(ENetPacketPeer::PeerStatistic);