Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/gdscript/language_server/gdscript_workspace.h
10278 views
1
/**************************************************************************/
2
/* gdscript_workspace.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "../gdscript_parser.h"
34
#include "gdscript_extend_parser.h"
35
#include "godot_lsp.h"
36
37
#include "core/variant/variant.h"
38
#include "editor/file_system/editor_file_system.h"
39
40
class GDScriptWorkspace : public RefCounted {
41
GDCLASS(GDScriptWorkspace, RefCounted);
42
43
private:
44
void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
45
Node *_get_owner_scene_node(String p_path);
46
47
protected:
48
static void _bind_methods();
49
void remove_cache_parser(const String &p_path);
50
bool initialized = false;
51
HashMap<StringName, LSP::DocumentSymbol> native_symbols;
52
53
// Absolute paths that are known to point to res://
54
HashSet<String> absolute_res_paths;
55
56
const LSP::DocumentSymbol *get_native_symbol(const String &p_class, const String &p_member = "") const;
57
const LSP::DocumentSymbol *get_script_symbol(const String &p_path) const;
58
const LSP::DocumentSymbol *get_parameter_symbol(const LSP::DocumentSymbol *p_parent, const String &symbol_identifier);
59
const LSP::DocumentSymbol *get_local_symbol_at(const ExtendGDScriptParser *p_parser, const String &p_symbol_identifier, const LSP::Position p_position);
60
61
void reload_all_workspace_scripts();
62
63
ExtendGDScriptParser *get_parse_successed_script(const String &p_path);
64
ExtendGDScriptParser *get_parse_result(const String &p_path);
65
66
void list_script_files(const String &p_root_dir, List<String> &r_files);
67
68
void apply_new_signal(Object *obj, String function, PackedStringArray args);
69
70
public:
71
String root;
72
String root_uri;
73
74
HashMap<String, ExtendGDScriptParser *> scripts;
75
HashMap<String, ExtendGDScriptParser *> parse_results;
76
HashMap<StringName, ClassMembers> native_members;
77
78
public:
79
Error initialize();
80
81
Error parse_script(const String &p_path, const String &p_content);
82
Error parse_local_script(const String &p_path);
83
84
String get_file_path(const String &p_uri);
85
String get_file_uri(const String &p_path) const;
86
87
void publish_diagnostics(const String &p_path);
88
void completion(const LSP::CompletionParams &p_params, List<ScriptLanguage::CodeCompletionOption> *r_options);
89
90
const LSP::DocumentSymbol *resolve_symbol(const LSP::TextDocumentPositionParams &p_doc_pos, const String &p_symbol_name = "", bool p_func_required = false);
91
void resolve_related_symbols(const LSP::TextDocumentPositionParams &p_doc_pos, List<const LSP::DocumentSymbol *> &r_list);
92
const LSP::DocumentSymbol *resolve_native_symbol(const LSP::NativeSymbolInspectParams &p_params);
93
void resolve_document_links(const String &p_uri, List<LSP::DocumentLink> &r_list);
94
Dictionary generate_script_api(const String &p_path);
95
Error resolve_signature(const LSP::TextDocumentPositionParams &p_doc_pos, LSP::SignatureHelp &r_signature);
96
void didDeleteFiles(const Dictionary &p_params);
97
Dictionary rename(const LSP::TextDocumentPositionParams &p_doc_pos, const String &new_name);
98
bool can_rename(const LSP::TextDocumentPositionParams &p_doc_pos, LSP::DocumentSymbol &r_symbol, LSP::Range &r_range);
99
Vector<LSP::Location> find_usages_in_file(const LSP::DocumentSymbol &p_symbol, const String &p_file_path);
100
Vector<LSP::Location> find_all_usages(const LSP::DocumentSymbol &p_symbol);
101
102
GDScriptWorkspace();
103
~GDScriptWorkspace();
104
};
105
106