Path: blob/master/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
10279 views
<?xml version="1.0" encoding="UTF-8" ?>1<class name="EditorSceneFormatImporterBlend" inherits="EditorSceneFormatImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">2<brief_description>3Importer for Blender's [code].blend[/code] scene file format.4</brief_description>5<description>6Imports Blender scenes in the [code].blend[/code] file format through the glTF 2.0 3D import pipeline. This importer requires Blender to be installed by the user, so that it can be used to export the scene as glTF 2.0.7The location of the Blender binary is set via the [member EditorSettings.filesystem/import/blender/blender_path] setting.8This importer is only used if [member ProjectSettings.filesystem/import/blender/enabled] is enabled, otherwise [code].blend[/code] files present in the project folder are not imported.9Blend import requires Blender 3.0.10Internally, the EditorSceneFormatImporterBlend uses the Blender glTF "Use Original" mode to reference external textures.11</description>12<tutorials>13</tutorials>14</class>151617