Path: blob/master/modules/gltf/doc_classes/GLTFTextureSampler.xml
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<?xml version="1.0" encoding="UTF-8" ?>1<class name="GLTFTextureSampler" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">2<brief_description>3Represents a glTF texture sampler4</brief_description>5<description>6Represents a texture sampler as defined by the base glTF spec. Texture samplers in glTF specify how to sample data from the texture's base image, when rendering the texture on an object.7</description>8<tutorials>9<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>10</tutorials>11<members>12<member name="mag_filter" type="int" setter="set_mag_filter" getter="get_mag_filter" default="9729">13Texture's magnification filter, used when texture appears larger on screen than the source image.14</member>15<member name="min_filter" type="int" setter="set_min_filter" getter="get_min_filter" default="9987">16Texture's minification filter, used when the texture appears smaller on screen than the source image.17</member>18<member name="wrap_s" type="int" setter="set_wrap_s" getter="get_wrap_s" default="10497">19Wrapping mode to use for S-axis (horizontal) texture coordinates.20</member>21<member name="wrap_t" type="int" setter="set_wrap_t" getter="get_wrap_t" default="10497">22Wrapping mode to use for T-axis (vertical) texture coordinates.23</member>24</members>25</class>262728