Path: blob/master/modules/gltf/structures/gltf_accessor.compat.inc
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/**************************************************************************/ /* gltf_accessor.compat.inc */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef DISABLE_DEPRECATED // 32-bit versions for compatibility. GLTFBufferViewIndex GLTFAccessor::_get_buffer_view_bind_compat_106220() { return get_buffer_view(); } int GLTFAccessor::_get_byte_offset_bind_compat_106220() { return get_byte_offset(); } int GLTFAccessor::_get_component_type_bind_compat_106220() { return (int)get_component_type(); } void GLTFAccessor::_set_component_type_bind_compat_106220(int p_component_type) { set_component_type((GLTFComponentType)p_component_type); } bool GLTFAccessor::_get_normalized_bind_compat_106220() { return get_normalized(); } int GLTFAccessor::_get_count_bind_compat_106220() { return get_count(); } GLTFAccessor::GLTFAccessorType GLTFAccessor::_get_accessor_type_bind_compat_106220() { return get_accessor_type(); } int GLTFAccessor::_get_type_bind_compat_106220() { return (int)get_accessor_type(); } Vector<double> GLTFAccessor::_get_min_bind_compat_106220() { return get_min(); } Vector<double> GLTFAccessor::_get_max_bind_compat_106220() { return get_max(); } int GLTFAccessor::_get_sparse_count_bind_compat_106220() { return get_sparse_count(); } int GLTFAccessor::_get_sparse_indices_buffer_view_bind_compat_106220() { return get_sparse_indices_buffer_view(); } int GLTFAccessor::_get_sparse_indices_byte_offset_bind_compat_106220() { return get_sparse_indices_byte_offset(); } int GLTFAccessor::_get_sparse_indices_component_type_bind_compat_106220() { return (int)get_sparse_indices_component_type(); } void GLTFAccessor::_set_sparse_indices_component_type_bind_compat_106220(int p_sparse_indices_component_type) { set_sparse_indices_component_type((GLTFComponentType)p_sparse_indices_component_type); } int GLTFAccessor::_get_sparse_values_buffer_view_bind_compat_106220() { return get_sparse_values_buffer_view(); } int GLTFAccessor::_get_sparse_values_byte_offset_bind_compat_106220() { return get_sparse_values_byte_offset(); } void GLTFAccessor::_bind_compatibility_methods() { // 32-bit versions for compatibility. ClassDB::bind_compatibility_method(D_METHOD("get_buffer_view"), &GLTFAccessor::_get_buffer_view_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_byte_offset"), &GLTFAccessor::_get_byte_offset_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_component_type"), &GLTFAccessor::_get_component_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("set_component_type", "component_type"), &GLTFAccessor::_set_component_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_normalized"), &GLTFAccessor::_get_normalized_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_count"), &GLTFAccessor::_get_count_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_accessor_type"), &GLTFAccessor::_get_accessor_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_type"), &GLTFAccessor::_get_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_min"), &GLTFAccessor::_get_min_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_max"), &GLTFAccessor::_get_max_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_count"), &GLTFAccessor::_get_sparse_count_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_indices_buffer_view"), &GLTFAccessor::_get_sparse_indices_buffer_view_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_indices_byte_offset"), &GLTFAccessor::_get_sparse_indices_byte_offset_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_indices_component_type"), &GLTFAccessor::_get_sparse_indices_component_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("set_sparse_indices_component_type", "sparse_indices_component_type"), &GLTFAccessor::_set_sparse_indices_component_type_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_values_buffer_view"), &GLTFAccessor::_get_sparse_values_buffer_view_bind_compat_106220); ClassDB::bind_compatibility_method(D_METHOD("get_sparse_values_byte_offset"), &GLTFAccessor::_get_sparse_values_byte_offset_bind_compat_106220); } #endif // DISABLE_DEPRECATED