Path: blob/master/modules/gltf/structures/gltf_buffer_view.h
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/**************************************************************************/1/* gltf_buffer_view.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "../gltf_defines.h"3334#include "core/io/resource.h"3536class GLTFBufferView : public Resource {37GDCLASS(GLTFBufferView, Resource);38friend class GLTFDocument;3940private:41GLTFBufferIndex buffer = -1;42int64_t byte_offset = 0;43int64_t byte_length = 0;44int64_t byte_stride = -1;45bool indices = false;46bool vertex_attributes = false;4748protected:49static void _bind_methods();5051#ifndef DISABLE_DEPRECATED52// Non-const versions for compatibility.53GLTFBufferIndex _get_buffer_bind_compat_86907();54int _get_byte_offset_bind_compat_86907();55int _get_byte_length_bind_compat_86907();56int _get_byte_stride_bind_compat_86907();57bool _get_indices_bind_compat_86907();58static void _bind_compatibility_methods();59#endif // DISABLE_DEPRECATED6061public:62GLTFBufferIndex get_buffer() const;63void set_buffer(GLTFBufferIndex p_buffer);6465int64_t get_byte_offset() const;66void set_byte_offset(int64_t p_byte_offset);6768int64_t get_byte_length() const;69void set_byte_length(int64_t p_byte_length);7071int64_t get_byte_stride() const;72void set_byte_stride(int64_t p_byte_stride);7374bool get_indices() const;75void set_indices(bool p_indices);7677bool get_vertex_attributes() const;78void set_vertex_attributes(bool p_attributes);7980Vector<uint8_t> load_buffer_view_data(const Ref<GLTFState> p_state) const;81};828384