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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/jolt_physics/joints/jolt_slider_joint_3d.cpp
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/**************************************************************************/
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/* jolt_slider_joint_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "jolt_slider_joint_3d.h"
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#include "../misc/jolt_type_conversions.h"
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#include "../objects/jolt_body_3d.h"
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#include "../spaces/jolt_space_3d.h"
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#include "Jolt/Physics/Constraints/FixedConstraint.h"
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#include "Jolt/Physics/Constraints/SliderConstraint.h"
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namespace {
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_MOTION_DAMPING = 0.0;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING = 0.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS = 1.0;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION = 0.7;
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constexpr double SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING = 1.0;
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} // namespace
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JPH::Constraint *JoltSliderJoint3D::_build_slider(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b, float p_limit) const {
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JPH::SliderConstraintSettings constraint_settings;
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constraint_settings.mSpace = JPH::EConstraintSpace::LocalToBodyCOM;
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constraint_settings.mAutoDetectPoint = false;
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constraint_settings.mPoint1 = to_jolt_r(p_shifted_ref_a.origin);
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constraint_settings.mSliderAxis1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mNormalAxis1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_Z));
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constraint_settings.mPoint2 = to_jolt_r(p_shifted_ref_b.origin);
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constraint_settings.mSliderAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mNormalAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Z));
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constraint_settings.mLimitsMin = -p_limit;
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constraint_settings.mLimitsMax = p_limit;
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if (limit_spring_enabled) {
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constraint_settings.mLimitsSpringSettings.mFrequency = (float)limit_spring_frequency;
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constraint_settings.mLimitsSpringSettings.mDamping = (float)limit_spring_damping;
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}
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if (p_jolt_body_a == nullptr) {
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return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
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} else if (p_jolt_body_b == nullptr) {
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return constraint_settings.Create(*p_jolt_body_a, JPH::Body::sFixedToWorld);
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} else {
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return constraint_settings.Create(*p_jolt_body_a, *p_jolt_body_b);
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}
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}
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JPH::Constraint *JoltSliderJoint3D::_build_fixed(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b) const {
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JPH::FixedConstraintSettings constraint_settings;
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constraint_settings.mSpace = JPH::EConstraintSpace::LocalToBodyCOM;
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constraint_settings.mAutoDetectPoint = false;
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constraint_settings.mPoint1 = to_jolt_r(p_shifted_ref_a.origin);
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constraint_settings.mAxisX1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mAxisY1 = to_jolt(p_shifted_ref_a.basis.get_column(Vector3::AXIS_Y));
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constraint_settings.mPoint2 = to_jolt_r(p_shifted_ref_b.origin);
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constraint_settings.mAxisX2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mAxisY2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Y));
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if (p_jolt_body_a == nullptr) {
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return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
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} else if (p_jolt_body_b == nullptr) {
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return constraint_settings.Create(*p_jolt_body_a, JPH::Body::sFixedToWorld);
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} else {
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return constraint_settings.Create(*p_jolt_body_a, *p_jolt_body_b);
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}
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}
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void JoltSliderJoint3D::_update_motor_state() {
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if (unlikely(_is_fixed())) {
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return;
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}
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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constraint->SetMotorState(motor_enabled ? JPH::EMotorState::Velocity : JPH::EMotorState::Off);
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}
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}
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void JoltSliderJoint3D::_update_motor_velocity() {
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if (unlikely(_is_fixed())) {
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return;
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}
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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constraint->SetTargetVelocity((float)motor_target_speed);
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}
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}
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void JoltSliderJoint3D::_update_motor_limit() {
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if (unlikely(_is_fixed())) {
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return;
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}
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if (JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr())) {
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JPH::MotorSettings &motor_settings = constraint->GetMotorSettings();
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motor_settings.mMinForceLimit = (float)-motor_max_force;
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motor_settings.mMaxForceLimit = (float)motor_max_force;
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}
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}
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void JoltSliderJoint3D::_limits_changed() {
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rebuild();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_limit_spring_changed() {
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rebuild();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_state_changed() {
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_update_motor_state();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_speed_changed() {
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_update_motor_velocity();
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_wake_up_bodies();
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}
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void JoltSliderJoint3D::_motor_limit_changed() {
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_update_motor_limit();
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_wake_up_bodies();
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}
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JoltSliderJoint3D::JoltSliderJoint3D(const JoltJoint3D &p_old_joint, JoltBody3D *p_body_a, JoltBody3D *p_body_b, const Transform3D &p_local_ref_a, const Transform3D &p_local_ref_b) :
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JoltJoint3D(p_old_joint, p_body_a, p_body_b, p_local_ref_a, p_local_ref_b) {
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rebuild();
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}
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double JoltSliderJoint3D::get_param(PhysicsServer3D::SliderJointParam p_param) const {
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switch (p_param) {
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: {
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return limit_upper;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: {
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return limit_lower;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_MOTION_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: {
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return SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: {
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return SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: {
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return SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: {
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return SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: {
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return SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION;
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}
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: {
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return SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING;
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}
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default: {
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ERR_FAIL_V_MSG(0.0, vformat("Unhandled slider joint parameter: '%d'. This should not happen. Please report this.", p_param));
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}
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}
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}
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void JoltSliderJoint3D::set_param(PhysicsServer3D::SliderJointParam p_param, double p_value) {
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switch (p_param) {
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: {
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limit_upper = p_value;
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_limits_changed();
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: {
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limit_lower = p_value;
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_limits_changed();
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_SOFTNESS)) {
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WARN_PRINT(vformat("Slider joint linear limit softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_RESTITUTION)) {
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WARN_PRINT(vformat("Slider joint linear limit restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_LIMIT_DAMPING)) {
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WARN_PRINT(vformat("Slider joint linear limit damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_SOFTNESS)) {
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WARN_PRINT(vformat("Slider joint linear motion softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_RESTITUTION)) {
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WARN_PRINT(vformat("Slider joint linear motion restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_MOTION_DAMPING)) {
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WARN_PRINT(vformat("Slider joint linear motion damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
294
} break;
295
case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_SOFTNESS)) {
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WARN_PRINT(vformat("Slider joint linear ortho softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_RESTITUTION)) {
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WARN_PRINT(vformat("Slider joint linear ortho restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
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}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_LINEAR_ORTHO_DAMPING)) {
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WARN_PRINT(vformat("Slider joint linear ortho damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
308
}
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} break;
310
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_UPPER)) {
312
WARN_PRINT(vformat("Slider joint angular limits are not supported when using Jolt Physics. Any such value will be ignored. Try using Generic6DOFJoint3D instead. This joint connects %s.", _bodies_to_string()));
313
}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_LOWER)) {
317
WARN_PRINT(vformat("Slider joint angular limits are not supported when using Jolt Physics. Any such value will be ignored. Try using Generic6DOFJoint3D instead. This joint connects %s.", _bodies_to_string()));
318
}
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} break;
320
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_SOFTNESS)) {
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WARN_PRINT(vformat("Slider joint angular limit softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
323
}
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} break;
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_RESTITUTION)) {
327
WARN_PRINT(vformat("Slider joint angular limit restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
328
}
329
} break;
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case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_LIMIT_DAMPING)) {
332
WARN_PRINT(vformat("Slider joint angular limit damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
333
}
334
} break;
335
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_SOFTNESS)) {
337
WARN_PRINT(vformat("Slider joint angular motion softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
338
}
339
} break;
340
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: {
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if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_RESTITUTION)) {
342
WARN_PRINT(vformat("Slider joint angular motion restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
343
}
344
} break;
345
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: {
346
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_MOTION_DAMPING)) {
347
WARN_PRINT(vformat("Slider joint angular motion damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
348
}
349
} break;
350
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: {
351
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_SOFTNESS)) {
352
WARN_PRINT(vformat("Slider joint angular ortho softness is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
353
}
354
} break;
355
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: {
356
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_RESTITUTION)) {
357
WARN_PRINT(vformat("Slider joint angular ortho restitution is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
358
}
359
} break;
360
case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: {
361
if (!Math::is_equal_approx(p_value, SLIDER_DEFAULT_ANGULAR_ORTHO_DAMPING)) {
362
WARN_PRINT(vformat("Slider joint angular ortho damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
363
}
364
} break;
365
default: {
366
ERR_FAIL_MSG(vformat("Unhandled slider joint parameter: '%d'. This should not happen. Please report this.", p_param));
367
} break;
368
}
369
}
370
371
double JoltSliderJoint3D::get_jolt_param(JoltParameter p_param) const {
372
switch (p_param) {
373
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_FREQUENCY: {
374
return limit_spring_frequency;
375
}
376
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_DAMPING: {
377
return limit_spring_damping;
378
}
379
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_TARGET_VELOCITY: {
380
return motor_target_speed;
381
}
382
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_MAX_FORCE: {
383
return motor_max_force;
384
}
385
default: {
386
ERR_FAIL_V_MSG(0.0, vformat("Unhandled parameter: '%d'. This should not happen. Please report this.", p_param));
387
}
388
}
389
}
390
391
void JoltSliderJoint3D::set_jolt_param(JoltParameter p_param, double p_value) {
392
switch (p_param) {
393
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_FREQUENCY: {
394
limit_spring_frequency = p_value;
395
_limit_spring_changed();
396
} break;
397
case JoltPhysicsServer3D::SLIDER_JOINT_LIMIT_SPRING_DAMPING: {
398
limit_spring_damping = p_value;
399
_limit_spring_changed();
400
} break;
401
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_TARGET_VELOCITY: {
402
motor_target_speed = p_value;
403
_motor_speed_changed();
404
} break;
405
case JoltPhysicsServer3D::SLIDER_JOINT_MOTOR_MAX_FORCE: {
406
motor_max_force = p_value;
407
_motor_limit_changed();
408
} break;
409
default: {
410
ERR_FAIL_MSG(vformat("Unhandled parameter: '%d'. This should not happen. Please report this.", p_param));
411
} break;
412
}
413
}
414
415
bool JoltSliderJoint3D::get_jolt_flag(JoltFlag p_flag) const {
416
switch (p_flag) {
417
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT: {
418
return limits_enabled;
419
}
420
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT_SPRING: {
421
return limit_spring_enabled;
422
}
423
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_ENABLE_MOTOR: {
424
return motor_enabled;
425
}
426
default: {
427
ERR_FAIL_V_MSG(false, vformat("Unhandled flag: '%d'. This should not happen. Please report this.", p_flag));
428
}
429
}
430
}
431
432
void JoltSliderJoint3D::set_jolt_flag(JoltFlag p_flag, bool p_enabled) {
433
switch (p_flag) {
434
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT: {
435
limits_enabled = p_enabled;
436
_limits_changed();
437
} break;
438
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_USE_LIMIT_SPRING: {
439
limit_spring_enabled = p_enabled;
440
_limit_spring_changed();
441
} break;
442
case JoltPhysicsServer3D::SLIDER_JOINT_FLAG_ENABLE_MOTOR: {
443
motor_enabled = p_enabled;
444
_motor_state_changed();
445
} break;
446
default: {
447
ERR_FAIL_MSG(vformat("Unhandled flag: '%d'. This should not happen. Please report this.", p_flag));
448
} break;
449
}
450
}
451
452
float JoltSliderJoint3D::get_applied_force() const {
453
ERR_FAIL_NULL_V(jolt_ref, 0.0f);
454
455
JoltSpace3D *space = get_space();
456
ERR_FAIL_NULL_V(space, 0.0f);
457
458
const float last_step = space->get_last_step();
459
if (unlikely(last_step == 0.0f)) {
460
return 0.0f;
461
}
462
463
if (_is_fixed()) {
464
JPH::FixedConstraint *constraint = static_cast<JPH::FixedConstraint *>(jolt_ref.GetPtr());
465
return constraint->GetTotalLambdaPosition().Length() / last_step;
466
} else {
467
JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr());
468
const JPH::Vec3 total_lambda = JPH::Vec3(constraint->GetTotalLambdaPosition()[0], constraint->GetTotalLambdaPosition()[1], constraint->GetTotalLambdaPositionLimits() + constraint->GetTotalLambdaMotor());
469
return total_lambda.Length() / last_step;
470
}
471
}
472
473
float JoltSliderJoint3D::get_applied_torque() const {
474
ERR_FAIL_NULL_V(jolt_ref, 0.0f);
475
476
JoltSpace3D *space = get_space();
477
ERR_FAIL_NULL_V(space, 0.0f);
478
479
const float last_step = space->get_last_step();
480
if (unlikely(last_step == 0.0f)) {
481
return 0.0f;
482
}
483
484
if (_is_fixed()) {
485
JPH::FixedConstraint *constraint = static_cast<JPH::FixedConstraint *>(jolt_ref.GetPtr());
486
return constraint->GetTotalLambdaRotation().Length() / last_step;
487
} else {
488
JPH::SliderConstraint *constraint = static_cast<JPH::SliderConstraint *>(jolt_ref.GetPtr());
489
return constraint->GetTotalLambdaRotation().Length() / last_step;
490
}
491
}
492
493
void JoltSliderJoint3D::rebuild() {
494
destroy();
495
496
JoltSpace3D *space = get_space();
497
if (space == nullptr) {
498
return;
499
}
500
501
JPH::Body *jolt_body_a = body_a != nullptr ? body_a->get_jolt_body() : nullptr;
502
JPH::Body *jolt_body_b = body_b != nullptr ? body_b->get_jolt_body() : nullptr;
503
ERR_FAIL_COND(jolt_body_a == nullptr && jolt_body_b == nullptr);
504
505
float ref_shift = 0.0f;
506
float limit = FLT_MAX;
507
508
if (limits_enabled && limit_lower <= limit_upper) {
509
const double limit_midpoint = (limit_lower + limit_upper) / 2.0f;
510
511
ref_shift = float(-limit_midpoint);
512
limit = float(limit_upper - limit_midpoint);
513
}
514
515
Transform3D shifted_ref_a;
516
Transform3D shifted_ref_b;
517
518
_shift_reference_frames(Vector3(ref_shift, 0.0f, 0.0f), Vector3(), shifted_ref_a, shifted_ref_b);
519
520
if (_is_fixed()) {
521
jolt_ref = _build_fixed(jolt_body_a, jolt_body_b, shifted_ref_a, shifted_ref_b);
522
} else {
523
jolt_ref = _build_slider(jolt_body_a, jolt_body_b, shifted_ref_a, shifted_ref_b, limit);
524
}
525
526
space->add_joint(this);
527
528
_update_enabled();
529
_update_iterations();
530
_update_motor_state();
531
_update_motor_velocity();
532
_update_motor_limit();
533
}
534
535