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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/jolt_physics/shapes/jolt_shape_instance_3d.cpp
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/**************************************************************************/
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/* jolt_shape_instance_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "jolt_shape_instance_3d.h"
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#include "jolt_shape_3d.h"
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#include "Jolt/Physics/Collision/Shape/DecoratedShape.h"
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JoltShapeInstance3D::ShapeReference::ShapeReference(JoltShapedObject3D *p_parent, JoltShape3D *p_shape) :
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parent(p_parent),
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shape(p_shape) {
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if (shape != nullptr) {
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shape->add_owner(parent);
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}
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}
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JoltShapeInstance3D::ShapeReference::ShapeReference(ShapeReference &&p_other) :
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parent(p_other.parent),
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shape(p_other.shape) {
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p_other.parent = nullptr;
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p_other.shape = nullptr;
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}
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JoltShapeInstance3D::ShapeReference::~ShapeReference() {
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if (shape != nullptr) {
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shape->remove_owner(parent);
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}
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}
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JoltShapeInstance3D::ShapeReference &JoltShapeInstance3D::ShapeReference::operator=(ShapeReference &&p_other) {
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if (this != &p_other) {
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SWAP(parent, p_other.parent);
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SWAP(shape, p_other.shape);
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}
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return *this;
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}
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JoltShapeInstance3D::JoltShapeInstance3D(JoltShapedObject3D *p_parent, JoltShape3D *p_shape, const Transform3D &p_transform, const Vector3 &p_scale, bool p_disabled) :
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transform(p_transform),
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scale(p_scale),
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shape(p_parent, p_shape),
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disabled(p_disabled) {
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}
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AABB JoltShapeInstance3D::get_aabb() const {
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return get_transform_scaled().xform(shape->get_aabb());
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}
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bool JoltShapeInstance3D::try_build() {
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ERR_FAIL_COND_V(is_disabled(), false);
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const JPH::ShapeRefC maybe_new_shape = shape->try_build();
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if (maybe_new_shape == nullptr) {
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jolt_ref = nullptr;
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return false;
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}
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if (jolt_ref != nullptr) {
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const JPH::DecoratedShape *outer_shape = static_cast<const JPH::DecoratedShape *>(jolt_ref.GetPtr());
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if (outer_shape->GetInnerShape() == maybe_new_shape) {
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return true;
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}
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}
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jolt_ref = JoltShape3D::with_user_data(maybe_new_shape, (uint64_t)id);
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return true;
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}
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