Path: blob/master/modules/jolt_physics/spaces/jolt_job_system.h
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/**************************************************************************/1/* jolt_job_system.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/os/spin_lock.h"33#include "core/templates/hash_map.h"3435#include "Jolt/Jolt.h"3637#include "Jolt/Core/FixedSizeFreeList.h"38#include "Jolt/Core/JobSystemWithBarrier.h"3940#include <atomic>4142class JoltJobSystem final : public JPH::JobSystemWithBarrier {43class Job : public JPH::JobSystem::Job {44inline static std::atomic<Job *> completed_head = nullptr;4546#ifdef DEBUG_ENABLED47const char *name = nullptr;48#endif4950int64_t task_id = -1;5152std::atomic<Job *> completed_next = nullptr;5354static void _execute(void *p_user_data);5556public:57Job(const char *p_name, JPH::ColorArg p_color, JPH::JobSystem *p_job_system, const JPH::JobSystem::JobFunction &p_job_function, JPH::uint32 p_dependency_count);58Job(const Job &p_other) = delete;59Job(Job &&p_other) = delete;60~Job();6162static void push_completed(Job *p_job);63static Job *pop_completed();6465void queue();6667Job &operator=(const Job &p_other) = delete;68Job &operator=(Job &&p_other) = delete;69};7071#ifdef DEBUG_ENABLED72// We use `const void*` here to avoid the cost of hashing the actual string, since the job names73// are always literals and as such will point to the same address every time.74inline static HashMap<const void *, uint64_t> timings_by_job;7576// TODO: Check whether the usage of SpinLock is justified or if this should be a mutex instead.77inline static SpinLock timings_lock;78#endif7980JPH::FixedSizeFreeList<Job> jobs;8182int thread_count = 0;8384virtual int GetMaxConcurrency() const override;8586virtual JPH::JobHandle CreateJob(const char *p_name, JPH::ColorArg p_color, const JPH::JobSystem::JobFunction &p_job_function, JPH::uint32 p_dependency_count = 0) override;87virtual void QueueJob(JPH::JobSystem::Job *p_job) override;88virtual void QueueJobs(JPH::JobSystem::Job **p_jobs, JPH::uint p_job_count) override;89virtual void FreeJob(JPH::JobSystem::Job *p_job) override;9091void _reclaim_jobs();9293public:94JoltJobSystem();9596void pre_step();97void post_step();9899#ifdef DEBUG_ENABLED100void flush_timings();101#endif102};103104105