Path: blob/master/modules/jolt_physics/spaces/jolt_layers.h
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/**************************************************************************/1/* jolt_layers.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/templates/hash_map.h"33#include "core/templates/local_vector.h"3435#include "Jolt/Jolt.h"3637#include "Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h"38#include "Jolt/Physics/Collision/ObjectLayer.h"3940class JoltLayers final41: public JPH::BroadPhaseLayerInterface,42public JPH::ObjectLayerPairFilter,43public JPH::ObjectVsBroadPhaseLayerFilter {44LocalVector<uint64_t> collisions_by_layer;45HashMap<uint64_t, JPH::ObjectLayer> layers_by_collision;46JPH::ObjectLayer next_object_layer = 0;4748virtual uint32_t GetNumBroadPhaseLayers() const override;49virtual JPH::BroadPhaseLayer GetBroadPhaseLayer(JPH::ObjectLayer p_layer) const override;5051#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)52virtual const char *GetBroadPhaseLayerName(JPH::BroadPhaseLayer p_layer) const override;53#endif5455virtual bool ShouldCollide(JPH::ObjectLayer p_encoded_layer1, JPH::ObjectLayer p_encoded_layer2) const override;56virtual bool ShouldCollide(JPH::ObjectLayer p_encoded_layer1, JPH::BroadPhaseLayer p_broad_phase_layer2) const override;5758JPH::ObjectLayer _allocate_object_layer(uint64_t p_collision);5960public:61JoltLayers();62virtual ~JoltLayers();6364JPH::ObjectLayer to_object_layer(JPH::BroadPhaseLayer p_broad_phase_layer, uint32_t p_collision_layer, uint32_t p_collision_mask);65void from_object_layer(JPH::ObjectLayer p_encoded_layer, JPH::BroadPhaseLayer &r_broad_phase_layer, uint32_t &r_collision_layer, uint32_t &r_collision_mask) const;66};676869