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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/jpg/SCsub
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#!/usr/bin/env python
from misc.utility.scons_hints import *

Import("env")
Import("env_modules")

env_jpg = env_modules.Clone()

thirdparty_obj = []

if env["builtin_libjpeg_turbo"]:
    thirdparty_dir = "#thirdparty/libjpeg-turbo"

    thirdparty_sources_common = [
        "jaricom.c",
        "jcapimin.c",
        "jcarith.c",
        "jchuff.c",
        "jcicc.c",
        "jcinit.c",
        "jcmarker.c",
        "jcmaster.c",
        "jcomapi.c",
        "jcparam.c",
        "jcphuff.c",
        "jctrans.c",
        "jdapimin.c",
        "jdarith.c",
        "jdatadst.c",
        "jdatadst-tj.c",
        "jdatasrc.c",
        "jdatasrc-tj.c",
        "jdhuff.c",
        "jdicc.c",
        "jdinput.c",
        "jdmarker.c",
        "jdmaster.c",
        "jdphuff.c",
        "jdtrans.c",
        "jerror.c",
        "jfdctflt.c",
        "jmemmgr.c",
        "jmemnobs.c",
        "jpeg_nbits.c",
        "transupp.c",
        "turbojpeg.c",
    ]

    thirdparty_sources_bit_dependent = [
        "jcapistd.c",
        "jccoefct.c",
        "jccolor.c",
        "jcdctmgr.c",
        "jcmainct.c",
        "jcprepct.c",
        "jcsample.c",
        "jdcoefct.c",
        "jdcolor.c",
        "jdapistd.c",
        "jddctmgr.c",
        "jdmainct.c",
        "jdmerge.c",
        "jdpostct.c",
        "jdsample.c",
        "jfdctfst.c",
        "jfdctint.c",
        "jidctflt.c",
        "jidctfst.c",
        "jidctint.c",
        "jidctred.c",
        "jutils.c",
        "jquant1.c",
        "jquant2.c",
    ]

    thirdparty_sources_by_bits = {
        8: list(thirdparty_sources_bit_dependent),
        12: list(thirdparty_sources_bit_dependent),
    }

    def source_paths(files):
        return [thirdparty_dir + "/src/" + f for f in files]

    env_jpg.Prepend(CPPEXTPATH=[thirdparty_dir + "/src"])

    def add_bit_depth(bit_depth: int):
        env_bit_depth = env_jpg.Clone()
        env_bit_depth.disable_warnings()
        env_bit_depth["OBJSUFFIX"] = f"_{bit_depth}{env_bit_depth['OBJSUFFIX']}"
        env_bit_depth.Append(CPPDEFINES=[f"BITS_IN_JSAMPLE={bit_depth}"])
        env_bit_depth.add_source_files(thirdparty_obj, source_paths(thirdparty_sources_by_bits[bit_depth]))

    add_bit_depth(8)
    add_bit_depth(12)

    env_thirdparty = env_jpg.Clone()
    env_thirdparty.disable_warnings()
    env_thirdparty.add_source_files(thirdparty_obj, source_paths(thirdparty_sources_common))
    env.modules_sources += thirdparty_obj


# Godot source files

module_obj = []

env_jpg.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj

# Needed to force rebuilding the module files when the thirdparty library is updated.
env.Depends(module_obj, thirdparty_obj)