Path: blob/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/OneWayProperties/AllWriteOnly.cs
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using System; namespace Godot.SourceGenerators.Sample { public partial class AllWriteOnly : GodotObject { private bool _writeOnlyBackingField = false; public bool WriteOnlyProperty { set => _writeOnlyBackingField = value; } } }