Path: blob/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/OneWayProperties/MixedReadOnlyWriteOnly.cs
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namespace Godot.SourceGenerators.Sample { public partial class MixedReadonlyWriteOnly : GodotObject { public readonly string ReadOnlyField = "foo"; public string ReadOnlyAutoProperty { get; } = "foo"; public string ReadOnlyProperty { get => "foo"; } public string InitOnlyAutoProperty { get; init; } private bool _writeOnlyBackingField = false; public bool WriteOnlyProperty { set => _writeOnlyBackingField = value; } } }