Path: blob/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs
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namespace Godot.SourceGenerators { public static class GodotClasses { public const string GodotObject = "Godot.GodotObject"; public const string Node = "Godot.Node"; public const string Callable = "Godot.Callable"; public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute"; public const string ExportAttr = "Godot.ExportAttribute"; public const string ExportCategoryAttr = "Godot.ExportCategoryAttribute"; public const string ExportGroupAttr = "Godot.ExportGroupAttribute"; public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute"; public const string ExportToolButtonAttr = "Godot.ExportToolButtonAttribute"; public const string SignalAttr = "Godot.SignalAttribute"; public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute"; public const string GodotClassNameAttr = "Godot.GodotClassNameAttribute"; public const string GlobalClassAttr = "Godot.GlobalClassAttribute"; public const string ToolAttr = "Godot.ToolAttribute"; public const string SystemFlagsAttr = "System.FlagsAttribute"; } }