#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_mp3 = env_modules.Clone()
if not env["mp3_extra_formats"]:
env_mp3.Append(CPPDEFINES=["DR_MP3_ONLY_MP3"])
# Godot source files
env_mp3.add_source_files(env.modules_sources, "*.cpp")