Path: blob/master/modules/navigation_2d/2d/nav_base_iteration_2d.h
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/**************************************************************************/1/* nav_base_iteration_2d.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "../nav_utils_2d.h"3334#include "core/object/ref_counted.h"35#include "servers/navigation/navigation_utilities.h"3637class NavBaseIteration2D : public RefCounted {38GDCLASS(NavBaseIteration2D, RefCounted);3940public:41bool enabled = true;42uint32_t navigation_layers = 1;43real_t enter_cost = 0.0;44real_t travel_cost = 1.0;45NavigationUtilities::PathSegmentType owner_type;46ObjectID owner_object_id;47RID owner_rid;48bool owner_use_edge_connections = false;49LocalVector<Nav2D::Polygon> navmesh_polygons;50LocalVector<LocalVector<Nav2D::Connection>> internal_connections;5152bool get_enabled() const { return enabled; }53NavigationUtilities::PathSegmentType get_type() const { return owner_type; }54RID get_self() const { return owner_rid; }55ObjectID get_owner_id() const { return owner_object_id; }56uint32_t get_navigation_layers() const { return navigation_layers; }57real_t get_enter_cost() const { return enter_cost; }58real_t get_travel_cost() const { return travel_cost; }59bool get_use_edge_connections() const { return owner_use_edge_connections; }60const LocalVector<Nav2D::Polygon> &get_navmesh_polygons() const { return navmesh_polygons; }61const LocalVector<LocalVector<Nav2D::Connection>> &get_internal_connections() const { return internal_connections; }6263virtual ~NavBaseIteration2D() {64navmesh_polygons.clear();65internal_connections.clear();66}67};686970