Path: blob/master/modules/navigation_2d/nav_region_2d.cpp
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/**************************************************************************/1/* nav_region_2d.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "nav_region_2d.h"3132#include "nav_map_2d.h"3334#include "2d/nav_mesh_queries_2d.h"35#include "2d/nav_region_builder_2d.h"36#include "2d/nav_region_iteration_2d.h"37#include "core/config/project_settings.h"3839using namespace Nav2D;4041void NavRegion2D::set_map(NavMap2D *p_map) {42if (map == p_map) {43return;44}4546cancel_async_thread_join();47cancel_sync_request();4849if (map) {50map->remove_region(this);51}5253map = p_map;54iteration_dirty = true;5556if (map) {57map->add_region(this);58request_sync();59if (iteration_build_thread_task_id != WorkerThreadPool::INVALID_TASK_ID) {60request_async_thread_join();61}62}63}6465void NavRegion2D::set_enabled(bool p_enabled) {66if (enabled == p_enabled) {67return;68}69enabled = p_enabled;70iteration_dirty = true;7172request_sync();73}7475void NavRegion2D::set_use_edge_connections(bool p_enabled) {76if (use_edge_connections != p_enabled) {77use_edge_connections = p_enabled;78iteration_dirty = true;79}8081request_sync();82}8384void NavRegion2D::set_transform(Transform2D p_transform) {85if (transform == p_transform) {86return;87}88transform = p_transform;89iteration_dirty = true;9091request_sync();92}9394void NavRegion2D::set_navigation_mesh(Ref<NavigationPolygon> p_navigation_mesh) {95#ifdef DEBUG_ENABLED96if (map && p_navigation_mesh.is_valid() && !Math::is_equal_approx(double(map->get_cell_size()), double(p_navigation_mesh->get_cell_size()))) {97ERR_PRINT_ONCE(vformat("Attempted to update a navigation region with a navigation mesh that uses a `cell_size` of %s while assigned to a navigation map set to a `cell_size` of %s. The cell size for navigation maps can be changed by using the NavigationServer map_set_cell_size() function. The cell size for default navigation maps can also be changed in the ProjectSettings.", double(p_navigation_mesh->get_cell_size()), double(map->get_cell_size())));98}99#endif // DEBUG_ENABLED100101navmesh = p_navigation_mesh;102103iteration_dirty = true;104105request_sync();106}107108ClosestPointQueryResult NavRegion2D::get_closest_point_info(const Vector2 &p_point) const {109RWLockRead read_lock(region_rwlock);110111return NavMeshQueries2D::polygons_get_closest_point_info(get_polygons(), p_point);112}113114Vector2 NavRegion2D::get_random_point(uint32_t p_navigation_layers, bool p_uniformly) const {115RWLockRead read_lock(region_rwlock);116117if (!get_enabled()) {118return Vector2();119}120121return NavMeshQueries2D::polygons_get_random_point(get_polygons(), p_navigation_layers, p_uniformly);122}123124void NavRegion2D::set_navigation_layers(uint32_t p_navigation_layers) {125if (navigation_layers == p_navigation_layers) {126return;127}128navigation_layers = p_navigation_layers;129iteration_dirty = true;130131request_sync();132}133134void NavRegion2D::set_enter_cost(real_t p_enter_cost) {135real_t new_enter_cost = MAX(p_enter_cost, 0.0);136if (enter_cost == new_enter_cost) {137return;138}139enter_cost = new_enter_cost;140iteration_dirty = true;141142request_sync();143}144145void NavRegion2D::set_travel_cost(real_t p_travel_cost) {146real_t new_travel_cost = MAX(p_travel_cost, 0.0);147if (travel_cost == new_travel_cost) {148return;149}150travel_cost = new_travel_cost;151iteration_dirty = true;152153request_sync();154}155156void NavRegion2D::set_owner_id(ObjectID p_owner_id) {157if (owner_id == p_owner_id) {158return;159}160owner_id = p_owner_id;161iteration_dirty = true;162163request_sync();164}165166void NavRegion2D::scratch_polygons() {167iteration_dirty = true;168169request_sync();170}171172real_t NavRegion2D::get_surface_area() const {173RWLockRead read_lock(iteration_rwlock);174return iteration->get_surface_area();175}176177Rect2 NavRegion2D::get_bounds() const {178RWLockRead read_lock(iteration_rwlock);179return iteration->get_bounds();180}181182LocalVector<Nav2D::Polygon> const &NavRegion2D::get_polygons() const {183RWLockRead read_lock(iteration_rwlock);184return iteration->get_navmesh_polygons();185}186187bool NavRegion2D::sync() {188bool requires_map_update = false;189if (!map) {190return requires_map_update;191}192193if (iteration_dirty && !iteration_building && !iteration_ready) {194_build_iteration();195}196197if (iteration_ready) {198_sync_iteration();199requires_map_update = true;200}201202return requires_map_update;203}204205void NavRegion2D::sync_async_tasks() {206if (iteration_build_thread_task_id != WorkerThreadPool::INVALID_TASK_ID) {207if (WorkerThreadPool::get_singleton()->is_task_completed(iteration_build_thread_task_id)) {208WorkerThreadPool::get_singleton()->wait_for_task_completion(iteration_build_thread_task_id);209210iteration_build_thread_task_id = WorkerThreadPool::INVALID_TASK_ID;211iteration_building = false;212iteration_ready = true;213request_sync();214}215}216}217218void NavRegion2D::_build_iteration() {219if (!iteration_dirty || iteration_building || iteration_ready) {220return;221}222223iteration_dirty = false;224iteration_building = true;225iteration_ready = false;226227iteration_build.reset();228229if (navmesh.is_valid()) {230navmesh->get_data(iteration_build.navmesh_data.vertices, iteration_build.navmesh_data.polygons);231}232233iteration_build.map_cell_size = map->get_merge_rasterizer_cell_size();234235Ref<NavRegionIteration2D> new_iteration;236new_iteration.instantiate();237238new_iteration->navigation_layers = get_navigation_layers();239new_iteration->enter_cost = get_enter_cost();240new_iteration->travel_cost = get_travel_cost();241new_iteration->owner_object_id = get_owner_id();242new_iteration->owner_type = get_type();243new_iteration->owner_rid = get_self();244new_iteration->enabled = get_enabled();245new_iteration->transform = get_transform();246new_iteration->owner_use_edge_connections = get_use_edge_connections();247248iteration_build.region_iteration = new_iteration;249250if (use_async_iterations) {251iteration_build_thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavRegion2D::_build_iteration_threaded, &iteration_build, true, SNAME("NavRegionBuilder2D"));252request_async_thread_join();253} else {254NavRegionBuilder2D::build_iteration(iteration_build);255256iteration_building = false;257iteration_ready = true;258}259}260261void NavRegion2D::_build_iteration_threaded(void *p_arg) {262NavRegionIterationBuild2D *_iteration_build = static_cast<NavRegionIterationBuild2D *>(p_arg);263264NavRegionBuilder2D::build_iteration(*_iteration_build);265}266267void NavRegion2D::_sync_iteration() {268if (iteration_building || !iteration_ready) {269return;270}271272performance_data.pm_polygon_count = iteration_build.performance_data.pm_polygon_count;273performance_data.pm_edge_count = iteration_build.performance_data.pm_edge_count;274performance_data.pm_edge_merge_count = iteration_build.performance_data.pm_edge_merge_count;275276RWLockWrite write_lock(iteration_rwlock);277ERR_FAIL_COND(iteration.is_null());278iteration = Ref<NavRegionIteration2D>();279DEV_ASSERT(iteration.is_null());280iteration = iteration_build.region_iteration;281iteration_build.region_iteration = Ref<NavRegionIteration2D>();282DEV_ASSERT(iteration_build.region_iteration.is_null());283iteration_id = iteration_id % UINT32_MAX + 1;284285iteration_ready = false;286287cancel_async_thread_join();288}289290Ref<NavRegionIteration2D> NavRegion2D::get_iteration() {291RWLockRead read_lock(iteration_rwlock);292return iteration;293}294295void NavRegion2D::request_async_thread_join() {296DEV_ASSERT(map);297if (map && !async_list_element.in_list()) {298map->add_region_async_thread_join_request(&async_list_element);299}300}301302void NavRegion2D::cancel_async_thread_join() {303if (map && async_list_element.in_list()) {304map->remove_region_async_thread_join_request(&async_list_element);305}306}307308void NavRegion2D::request_sync() {309if (map && !sync_dirty_request_list_element.in_list()) {310map->add_region_sync_dirty_request(&sync_dirty_request_list_element);311}312}313314void NavRegion2D::cancel_sync_request() {315if (map && sync_dirty_request_list_element.in_list()) {316map->remove_region_sync_dirty_request(&sync_dirty_request_list_element);317}318}319320void NavRegion2D::set_use_async_iterations(bool p_enabled) {321if (use_async_iterations == p_enabled) {322return;323}324#ifdef THREADS_ENABLED325use_async_iterations = p_enabled;326#endif327}328329bool NavRegion2D::get_use_async_iterations() const {330return use_async_iterations;331}332333NavRegion2D::NavRegion2D() :334sync_dirty_request_list_element(this), async_list_element(this) {335type = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION;336iteration_build.region = this;337iteration.instantiate();338339#ifdef THREADS_ENABLED340use_async_iterations = GLOBAL_GET("navigation/world/region_use_async_iterations");341#else342use_async_iterations = false;343#endif344}345346NavRegion2D::~NavRegion2D() {347cancel_async_thread_join();348cancel_sync_request();349350if (iteration_build_thread_task_id != WorkerThreadPool::INVALID_TASK_ID) {351WorkerThreadPool::get_singleton()->wait_for_task_completion(iteration_build_thread_task_id);352iteration_build_thread_task_id = WorkerThreadPool::INVALID_TASK_ID;353}354355iteration_build.region = nullptr;356iteration_build.region_iteration = Ref<NavRegionIteration2D>();357iteration = Ref<NavRegionIteration2D>();358}359360361