Path: blob/master/modules/navigation_3d/3d/nav_region_builder_3d.h
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/**************************************************************************/1/* nav_region_builder_3d.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "../nav_utils_3d.h"3334struct NavRegionIterationBuild3D;3536class NavRegionBuilder3D {37static void _build_step_process_navmesh_data(NavRegionIterationBuild3D &r_build);38static void _build_step_find_edge_connection_pairs(NavRegionIterationBuild3D &r_build);39static void _build_step_merge_edge_connection_pairs(NavRegionIterationBuild3D &r_build);40static void _build_update_iteration(NavRegionIterationBuild3D &r_build);4142public:43static Nav3D::PointKey get_point_key(const Vector3 &p_pos, const Vector3 &p_cell_size);44static Nav3D::EdgeKey get_edge_key(const Vector3 &p_vertex1, const Vector3 &p_vertex2, const Vector3 &p_cell_size);4546static void build_iteration(NavRegionIterationBuild3D &r_build);47};484950