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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/openxr/doc_classes/OpenXRSpatialCapabilityConfigurationAnchor.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="OpenXRSpatialCapabilityConfigurationAnchor" inherits="OpenXRSpatialCapabilityConfigurationBaseHeader" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Configuration header for spatial anchors.
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</brief_description>
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<description>
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Configuration header for spatial anchors. Pass this to [method OpenXRSpatialEntityExtension.create_spatial_context] to create a spatial context with spatial anchor capabilities.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_enabled_components" qualifiers="const">
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<return type="PackedInt64Array" />
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<description>
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Returns the components enabled by this configuration.
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[b]Note:[/b] Only valid after this configuration was used to create a spatial context.
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</description>
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</method>
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</methods>
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</class>
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