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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/openxr/editor/openxr_action_set_editor.cpp
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/**************************************************************************/
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/* openxr_action_set_editor.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "openxr_action_set_editor.h"
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#include "editor/editor_string_names.h"
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#include "editor/gui/editor_spin_slider.h"
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#include "editor/themes/editor_scale.h"
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#include "openxr_action_editor.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/text_edit.h"
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void OpenXRActionSetEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_do_set_name", "name"), &OpenXRActionSetEditor::_do_set_name);
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ClassDB::bind_method(D_METHOD("_do_set_localized_name", "name"), &OpenXRActionSetEditor::_do_set_localized_name);
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ClassDB::bind_method(D_METHOD("_do_set_priority", "value"), &OpenXRActionSetEditor::_do_set_priority);
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ClassDB::bind_method(D_METHOD("_do_add_action_editor", "action_editor"), &OpenXRActionSetEditor::_do_add_action_editor);
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ClassDB::bind_method(D_METHOD("_do_remove_action_editor", "action_editor"), &OpenXRActionSetEditor::_do_remove_action_editor);
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ADD_SIGNAL(MethodInfo("remove", PropertyInfo(Variant::OBJECT, "action_set_editor")));
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ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::OBJECT, "action")));
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}
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void OpenXRActionSetEditor::_set_fold_icon() {
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if (is_expanded) {
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fold_btn->set_button_icon(get_theme_icon(SNAME("GuiTreeArrowDown"), EditorStringName(EditorIcons)));
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} else {
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fold_btn->set_button_icon(get_theme_icon(SNAME("GuiTreeArrowRight"), EditorStringName(EditorIcons)));
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}
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}
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void OpenXRActionSetEditor::_theme_changed() {
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_set_fold_icon();
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add_action->set_button_icon(get_theme_icon(SNAME("Add"), EditorStringName(EditorIcons)));
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rem_action_set->set_button_icon(get_theme_icon(SNAME("Remove"), EditorStringName(EditorIcons)));
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}
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void OpenXRActionSetEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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_theme_changed();
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panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("TabContainer")));
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} break;
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}
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}
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OpenXRActionEditor *OpenXRActionSetEditor::_add_action_editor(Ref<OpenXRAction> p_action) {
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OpenXRActionEditor *action_editor = memnew(OpenXRActionEditor(p_action));
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action_editor->connect("remove", callable_mp(this, &OpenXRActionSetEditor::_on_remove_action));
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actions_vb->add_child(action_editor);
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return action_editor;
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}
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void OpenXRActionSetEditor::_on_toggle_expand() {
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is_expanded = !is_expanded;
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actions_vb->set_visible(is_expanded);
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_set_fold_icon();
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}
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void OpenXRActionSetEditor::_on_action_set_name_changed(const String p_new_text) {
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if (action_set->get_name() != p_new_text) {
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undo_redo->create_action(TTR("Rename Action Set"));
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undo_redo->add_do_method(this, "_do_set_name", p_new_text);
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undo_redo->add_undo_method(this, "_do_set_name", action_set->get_name());
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undo_redo->commit_action(false);
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// If our localized name matches our action set name, set this too
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if (action_set->get_name() == action_set->get_localized_name()) {
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undo_redo->create_action(TTR("Rename Action Sets Localized name"));
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undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text);
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undo_redo->add_undo_method(this, "_do_set_localized_name", action_set->get_localized_name());
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undo_redo->commit_action(false);
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action_set->set_localized_name(p_new_text);
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action_set_localized_name->set_text(p_new_text);
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}
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action_set->set_name(p_new_text);
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action_set->set_edited(true);
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}
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}
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void OpenXRActionSetEditor::_do_set_name(const String p_new_text) {
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action_set->set_name(p_new_text);
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action_set_name->set_text(p_new_text);
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}
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void OpenXRActionSetEditor::_on_action_set_localized_name_changed(const String p_new_text) {
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if (action_set->get_localized_name() != p_new_text) {
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undo_redo->create_action(TTR("Rename Action Sets Localized name"));
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undo_redo->add_do_method(this, "_do_set_localized_name", p_new_text);
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undo_redo->add_undo_method(this, "_do_set_localized_name", action_set->get_localized_name());
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undo_redo->commit_action(false);
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action_set->set_localized_name(p_new_text);
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action_set->set_edited(true);
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}
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}
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void OpenXRActionSetEditor::_do_set_localized_name(const String p_new_text) {
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action_set->set_localized_name(p_new_text);
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action_set_localized_name->set_text(p_new_text);
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}
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void OpenXRActionSetEditor::_on_action_set_priority_changed(const double p_new_value) {
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int64_t value = (int64_t)p_new_value;
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if (action_set->get_priority() != value) {
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undo_redo->create_action(TTR("Change Action Sets priority"));
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undo_redo->add_do_method(this, "_do_set_priority", value);
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undo_redo->add_undo_method(this, "_do_set_priority", action_set->get_priority());
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undo_redo->commit_action(false);
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action_set->set_priority(value);
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action_set->set_edited(true);
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}
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}
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void OpenXRActionSetEditor::_do_set_priority(int64_t p_value) {
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action_set->set_priority(p_value);
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action_set_priority->set_value_no_signal(p_value);
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}
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void OpenXRActionSetEditor::_on_add_action() {
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Ref<OpenXRAction> new_action;
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new_action.instantiate();
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new_action->set_name("New");
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new_action->set_localized_name("New");
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action_set->add_action(new_action);
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action_set->set_edited(true);
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OpenXRActionEditor *action_editor = _add_action_editor(new_action);
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undo_redo->create_action(TTR("Add action"));
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undo_redo->add_do_method(this, "_do_add_action_editor", action_editor);
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undo_redo->add_undo_method(this, "_do_remove_action_editor", action_editor);
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undo_redo->commit_action(false);
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// TODO handle focus
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}
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void OpenXRActionSetEditor::_on_remove_action_set() {
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emit_signal("remove", this);
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}
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void OpenXRActionSetEditor::_on_remove_action(Object *p_action_editor) {
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OpenXRActionEditor *action_editor = Object::cast_to<OpenXRActionEditor>(p_action_editor);
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ERR_FAIL_NULL(action_editor);
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ERR_FAIL_COND(action_editor->get_parent() != actions_vb);
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Ref<OpenXRAction> action = action_editor->get_action();
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ERR_FAIL_COND(action.is_null());
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emit_signal("action_removed", action);
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undo_redo->create_action(TTR("Delete action"));
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undo_redo->add_do_method(this, "_do_remove_action_editor", action_editor);
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undo_redo->add_undo_method(this, "_do_add_action_editor", action_editor);
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undo_redo->commit_action(true);
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action_set->set_edited(true);
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}
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void OpenXRActionSetEditor::_do_add_action_editor(OpenXRActionEditor *p_action_editor) {
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Ref<OpenXRAction> action = p_action_editor->get_action();
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ERR_FAIL_COND(action.is_null());
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action_set->add_action(action);
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actions_vb->add_child(p_action_editor);
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}
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void OpenXRActionSetEditor::_do_remove_action_editor(OpenXRActionEditor *p_action_editor) {
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Ref<OpenXRAction> action = p_action_editor->get_action();
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ERR_FAIL_COND(action.is_null());
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actions_vb->remove_child(p_action_editor);
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action_set->remove_action(action);
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}
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void OpenXRActionSetEditor::remove_all_actions() {
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for (int i = actions_vb->get_child_count(); i > 0; --i) {
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_on_remove_action(actions_vb->get_child(i));
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}
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}
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void OpenXRActionSetEditor::set_focus_on_entry() {
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ERR_FAIL_NULL(action_set_name);
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action_set_name->grab_focus();
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}
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OpenXRActionSetEditor::OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set) {
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undo_redo = EditorUndoRedoManager::get_singleton();
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action_map = p_action_map;
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action_set = p_action_set;
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set_h_size_flags(Control::SIZE_EXPAND_FILL);
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panel = memnew(PanelContainer);
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panel->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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add_child(panel);
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HBoxContainer *panel_hb = memnew(HBoxContainer);
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panel_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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panel->add_child(panel_hb);
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fold_btn = memnew(Button);
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fold_btn->set_v_size_flags(Control::SIZE_SHRINK_BEGIN);
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fold_btn->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_toggle_expand));
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fold_btn->set_accessibility_name(TTRC("Fold"));
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fold_btn->set_flat(true);
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panel_hb->add_child(fold_btn);
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main_vb = memnew(VBoxContainer);
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main_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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panel_hb->add_child(main_vb);
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action_set_hb = memnew(HBoxContainer);
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action_set_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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main_vb->add_child(action_set_hb);
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action_set_name = memnew(LineEdit);
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action_set_name->set_text(action_set->get_name());
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action_set_name->set_tooltip_text(TTR("Internal name of the action. Some XR runtimes don't allow spaces or special characters."));
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action_set_name->set_custom_minimum_size(Size2(150.0 * EDSCALE, 0.0));
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action_set_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_name_changed));
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action_set_name->set_accessibility_name(TTRC("Action Set Name"));
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action_set_hb->add_child(action_set_name);
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action_set_localized_name = memnew(LineEdit);
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action_set_localized_name->set_text(action_set->get_localized_name());
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action_set_localized_name->set_tooltip_text(TTR("Human-readable name of the action set. This can be displayed to end users."));
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action_set_localized_name->set_custom_minimum_size(Size2(150.0 * EDSCALE, 0.0));
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action_set_localized_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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action_set_localized_name->connect(SceneStringName(text_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_localized_name_changed));
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action_set_localized_name->set_accessibility_name(TTRC("Action Set Localized Name"));
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action_set_hb->add_child(action_set_localized_name);
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action_set_priority = memnew(EditorSpinSlider);
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action_set_priority->set_tooltip_text(TTR("Priority of the action set. If multiple action sets bind to the same input, the action set with the highest priority will be updated."));
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action_set_priority->set_editing_integer(true);
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action_set_priority->set_min(2147483647.0);
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action_set_priority->set_min(-2147483648.0);
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action_set_priority->set_value_no_signal(action_set->get_priority());
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action_set_priority->set_custom_minimum_size(Size2(75.0 * EDSCALE, 0.0));
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action_set_priority->connect(SceneStringName(value_changed), callable_mp(this, &OpenXRActionSetEditor::_on_action_set_priority_changed));
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action_set_priority->set_accessibility_name(TTRC("Action Set Priority"));
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action_set_hb->add_child(action_set_priority);
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add_action = memnew(Button);
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add_action->set_tooltip_text(TTR("Add action."));
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add_action->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_add_action));
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add_action->set_flat(true);
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action_set_hb->add_child(add_action);
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rem_action_set = memnew(Button);
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rem_action_set->set_tooltip_text(TTR("Remove action set."));
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rem_action_set->connect(SceneStringName(pressed), callable_mp(this, &OpenXRActionSetEditor::_on_remove_action_set));
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rem_action_set->set_flat(true);
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action_set_hb->add_child(rem_action_set);
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actions_vb = memnew(VBoxContainer);
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actions_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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main_vb->add_child(actions_vb);
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// Add our existing actions
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Array actions = action_set->get_actions();
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for (int i = 0; i < actions.size(); i++) {
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Ref<OpenXRAction> action = actions[i];
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_add_action_editor(action);
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}
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}
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