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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/modules/openxr/extensions/SCsub
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#!/usr/bin/env python
from misc.utility.scons_hints import *

Import("env")
Import("env_openxr")

module_obj = []

env_openxr.add_source_files(module_obj, "*.cpp")

# These are platform dependent
if env["platform"] == "android":
    env_openxr.add_source_files(module_obj, "platform/openxr_android_extension.cpp")
if env["vulkan"]:
    env_openxr.add_source_files(module_obj, "platform/openxr_vulkan_extension.cpp")
if env["metal"]:
    env_openxr.add_source_files(module_obj, "platform/openxr_metal_extension.mm")
if env["opengl3"] and env["platform"] != "macos":
    env_openxr.add_source_files(module_obj, "platform/openxr_opengl_extension.cpp")
if env["d3d12"]:
    env_openxr.add_source_files(module_obj, "platform/openxr_d3d12_extension.cpp")

env.modules_sources += module_obj