Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/platform/android/java/editor/src/main/AndroidManifest.xml
10286 views
1
<?xml version="1.0" encoding="utf-8"?>
2
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
3
xmlns:tools="http://schemas.android.com/tools"
4
android:installLocation="auto">
5
6
<supports-screens
7
android:largeScreens="true"
8
android:normalScreens="true"
9
android:smallScreens="false"
10
android:xlargeScreens="true" />
11
12
<uses-feature
13
android:glEsVersion="0x00030000"
14
android:required="true" />
15
<uses-feature
16
android:name="android.hardware.camera"
17
android:required="false" />
18
19
<uses-permission
20
android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
21
tools:ignore="ScopedStorage" />
22
<uses-permission
23
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
24
android:maxSdkVersion="29" />
25
<uses-permission
26
android:name="android.permission.READ_EXTERNAL_STORAGE"
27
android:maxSdkVersion="29" />
28
<uses-permission android:name="android.permission.INTERNET" />
29
<uses-permission android:name="android.permission.RECORD_AUDIO" />
30
<uses-permission android:name="android.permission.VIBRATE" />
31
<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES" />
32
<uses-permission android:name="android.permission.CAMERA" />
33
34
<application
35
android:allowBackup="false"
36
android:icon="@mipmap/themed_icon"
37
android:label="${editorAppName}${editorBuildSuffix}"
38
android:requestLegacyExternalStorage="true"
39
android:theme="@style/GodotEditorSplashScreenTheme"
40
tools:ignore="GoogleAppIndexingWarning">
41
<profileable
42
android:shell="true"
43
android:enabled="true"
44
tools:targetApi="29" />
45
46
<activity
47
android:name=".GodotEditor"
48
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
49
android:exported="true"
50
android:icon="@mipmap/themed_icon"
51
android:launchMode="singleTask"
52
android:screenOrientation="userLandscape">
53
<layout
54
android:defaultWidth="@dimen/editor_default_window_width"
55
android:defaultHeight="@dimen/editor_default_window_height" />
56
57
<intent-filter>
58
<action android:name="android.intent.action.MAIN" />
59
60
<category android:name="android.intent.category.DEFAULT" />
61
<category android:name="android.intent.category.LAUNCHER" />
62
</intent-filter>
63
64
<!-- Intent filter used to intercept hybrid PANEL launch for the current editor project, and route it
65
properly through the editor 'run' logic (e.g: debugger setup) -->
66
<intent-filter>
67
<action android:name="android.intent.action.MAIN" />
68
<category android:name="android.intent.category.DEFAULT" />
69
<category android:name="org.godotengine.xr.hybrid.PANEL" />
70
</intent-filter>
71
72
<!-- Intent filter used to intercept hybrid IMMERSIVE launch for the current editor project, and route it
73
properly through the editor 'run' logic (e.g: debugger setup) -->
74
<intent-filter>
75
<action android:name="android.intent.action.MAIN" />
76
<category android:name="android.intent.category.DEFAULT" />
77
<category android:name="org.godotengine.xr.hybrid.IMMERSIVE" />
78
</intent-filter>
79
</activity>
80
<activity
81
android:name=".GodotGame"
82
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
83
android:exported="false"
84
android:icon="@mipmap/ic_play_window"
85
android:label="@string/godot_game_activity_name"
86
android:launchMode="singleTask"
87
android:process=":GodotGame"
88
android:autoRemoveFromRecents="true"
89
android:theme="@style/GodotGameTheme"
90
android:supportsPictureInPicture="true"
91
android:screenOrientation="userLandscape">
92
<layout
93
android:defaultWidth="@dimen/editor_default_window_width"
94
android:defaultHeight="@dimen/editor_default_window_height" />
95
</activity>
96
<activity
97
android:name=".embed.EmbeddedGodotGame"
98
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
99
android:exported="false"
100
android:icon="@mipmap/ic_play_window"
101
android:label="@string/godot_game_activity_name"
102
android:theme="@style/GodotEmbeddedGameTheme"
103
android:taskAffinity=":embed"
104
android:excludeFromRecents="true"
105
android:launchMode="singleTask"
106
android:process=":EmbeddedGodotGame"
107
android:supportsPictureInPicture="true" />
108
<activity
109
android:name=".GodotXRGame"
110
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
111
android:process=":GodotXRGame"
112
android:launchMode="singleTask"
113
android:icon="@mipmap/ic_play_window"
114
android:label="@string/godot_game_activity_name"
115
android:exported="false"
116
android:autoRemoveFromRecents="true"
117
android:screenOrientation="landscape"
118
android:resizeableActivity="false"
119
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" />
120
121
<!--
122
We remove this meta-data originating from the vendors plugin as we only need the loader for
123
now since the project being edited provides its own version of the vendors plugin.
124
125
This needs to be removed once we start implementing the immersive version of the project
126
manager and editor windows.
127
-->
128
<meta-data
129
android:name="org.godotengine.plugin.v2.GodotOpenXR"
130
android:value="org.godotengine.openxr.vendors.GodotOpenXR"
131
tools:node="remove" />
132
</application>
133
134
</manifest>
135
136