Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/platform/ios/export/export_plugin.h
10278 views
1
/**************************************************************************/
2
/* export_plugin.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "editor/export/editor_export_platform_apple_embedded.h"
34
35
class EditorExportPlatformIOS : public EditorExportPlatformAppleEmbedded {
36
GDCLASS(EditorExportPlatformIOS, EditorExportPlatformAppleEmbedded);
37
38
static Vector<String> device_types;
39
40
virtual String get_platform_name() const override { return "ios"; }
41
virtual String get_sdk_name() const override { return "iphoneos"; }
42
virtual const Vector<String> get_device_types() const override { return device_types; }
43
44
virtual String get_minimum_deployment_target() const override { return "14.0"; }
45
46
virtual Vector<IconInfo> get_icon_infos() const override;
47
48
virtual void get_export_options(List<ExportOption> *r_options) const override;
49
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
50
51
virtual Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) override;
52
virtual Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) override;
53
virtual HashMap<String, Variant> get_custom_project_settings(const Ref<EditorExportPreset> &p_preset) const override;
54
55
public:
56
virtual String get_name() const override { return "iOS"; }
57
virtual String get_os_name() const override { return "iOS"; }
58
59
virtual void get_platform_features(List<String> *r_features) const override {
60
EditorExportPlatformAppleEmbedded::get_platform_features(r_features);
61
r_features->push_back("ios");
62
}
63
64
EditorExportPlatformIOS();
65
~EditorExportPlatformIOS();
66
};
67
68