Path: blob/master/platform/macos/display_server_embedded.h
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/**************************************************************************/1/* display_server_embedded.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "display_server_macos_base.h"3334@class CAContext;35@class CALayer;36class GLManagerEmbedded;37class RenderingContextDriver;38class RenderingDevice;3940struct DisplayServerEmbeddedState {41/*! Default to a scale of 2.0, which is the most common. */42float screen_max_scale = 2.0f;43float screen_dpi = 96.0f;44/*! Scale for window displaying embedded content */45float screen_window_scale = 2.0f;46/*! The display ID of the window which is displaying the embedded process content. */47uint32_t display_id = -1;4849void serialize(PackedByteArray &r_data);50Error deserialize(const PackedByteArray &p_data);5152_FORCE_INLINE_ bool operator==(const DisplayServerEmbeddedState &p_other) const {53return screen_max_scale == p_other.screen_max_scale && screen_dpi == p_other.screen_dpi && display_id == p_other.display_id;54}55};5657class DisplayServerEmbedded : public DisplayServerMacOSBase {58GDSOFTCLASS(DisplayServerEmbedded, DisplayServerMacOSBase)5960DisplayServerEmbeddedState state;6162NativeMenu *native_menu = nullptr;6364HashMap<WindowID, ObjectID> window_attached_instance_id;6566HashMap<WindowID, Callable> window_event_callbacks;67HashMap<WindowID, Callable> window_resize_callbacks;68HashMap<WindowID, Callable> input_event_callbacks;69HashMap<WindowID, Callable> input_text_callbacks;7071WindowID window_id_counter = MAIN_WINDOW_ID;7273bool transparent = false;7475CAContext *ca_context = nullptr;76// Either be a CAMetalLayer or a CALayer depending on the rendering driver.77CALayer *layer = nullptr;78#ifdef GLES3_ENABLED79GLManagerEmbedded *gl_manager = nullptr;80#endif8182#if defined(RD_ENABLED)83RenderingContextDriver *rendering_context = nullptr;84RenderingDevice *rendering_device = nullptr;85#endif8687String rendering_driver;8889Point2i ime_last_position;90Point2i im_selection;91String im_text;9293MouseMode mouse_mode = MOUSE_MODE_VISIBLE;94MouseMode mouse_mode_base = MOUSE_MODE_VISIBLE;95MouseMode mouse_mode_override = MOUSE_MODE_VISIBLE;96bool mouse_mode_override_enabled = false;97void _mouse_update_mode();9899CursorShape cursor_shape = CURSOR_ARROW;100101struct Joy {102String name;103uint64_t timestamp = 0;104105Joy() = default;106Joy(const String &p_name) :107name(p_name) {}108};109HashMap<int, Joy> joysticks;110111public:112static void register_embedded_driver();113static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);114static Vector<String> get_rendering_drivers_func();115116// MARK: - Events117118virtual void process_events() override;119120virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;121virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;122virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;123virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;124virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;125126static void _dispatch_input_events(const Ref<InputEvent> &p_event);127void send_input_event(const Ref<InputEvent> &p_event, DisplayServer::WindowID p_id = MAIN_WINDOW_ID) const;128void send_input_text(const String &p_text, DisplayServer::WindowID p_id = MAIN_WINDOW_ID) const;129void send_window_event(DisplayServer::WindowEvent p_event, DisplayServer::WindowID p_id = MAIN_WINDOW_ID) const;130void _window_callback(const Callable &p_callable, const Variant &p_arg) const;131132virtual void beep() const override;133134// MARK: - Mouse135virtual void mouse_set_mode(MouseMode p_mode) override;136virtual MouseMode mouse_get_mode() const override;137virtual void mouse_set_mode_override(MouseMode p_mode) override;138virtual MouseMode mouse_get_mode_override() const override;139virtual void mouse_set_mode_override_enabled(bool p_override_enabled) override;140virtual bool mouse_is_mode_override_enabled() const override;141142virtual void warp_mouse(const Point2i &p_position) override;143virtual Point2i mouse_get_position() const override;144virtual BitField<MouseButtonMask> mouse_get_button_state() const override;145146// MARK: - Window147148virtual bool has_feature(Feature p_feature) const override;149virtual String get_name() const override;150151virtual int get_screen_count() const override;152virtual int get_primary_screen() const override;153virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;154virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;155virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;156virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;157virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;158virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;159160virtual Vector<DisplayServer::WindowID> get_window_list() const override;161162virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;163164virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;165virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;166167virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;168169virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;170virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;171172virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;173virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;174virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;175176virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;177178virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;179virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;180181virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;182virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;183184virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;185virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;186virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;187188virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;189virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;190191virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;192193virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;194virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;195196virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;197virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;198virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override;199200virtual float screen_get_max_scale() const override;201202virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;203204virtual bool can_any_window_draw() const override;205206virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;207virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;208209virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;210virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;211212void update_im_text(const Point2i &p_selection, const String &p_text);213virtual Point2i ime_get_selection() const override;214virtual String ime_get_text() const override;215216virtual void cursor_set_shape(CursorShape p_shape) override;217virtual CursorShape cursor_get_shape() const override;218virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;219220void set_state(const DisplayServerEmbeddedState &p_state);221virtual void swap_buffers() override;222223DisplayServerEmbedded(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);224~DisplayServerEmbedded();225};226227228