Path: blob/master/platform/web/display_server_web.cpp
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/**************************************************************************/1/* display_server_web.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "display_server_web.h"3132#include "dom_keys.inc"33#include "godot_js.h"34#include "os_web.h"3536#include "core/config/project_settings.h"37#include "core/object/callable_method_pointer.h"38#include "servers/rendering/dummy/rasterizer_dummy.h"3940#ifdef GLES3_ENABLED41#include "drivers/gles3/rasterizer_gles3.h"42#endif4344#include <emscripten.h>45#include <png.h>4647#define DOM_BUTTON_LEFT 048#define DOM_BUTTON_MIDDLE 149#define DOM_BUTTON_RIGHT 250#define DOM_BUTTON_XBUTTON1 351#define DOM_BUTTON_XBUTTON2 45253DisplayServerWeb *DisplayServerWeb::get_singleton() {54return static_cast<DisplayServerWeb *>(DisplayServer::get_singleton());55}5657// Window (canvas)58bool DisplayServerWeb::check_size_force_redraw() {59bool size_changed = godot_js_display_size_update() != 0;60if (size_changed && rect_changed_callback.is_valid()) {61Size2i window_size = window_get_size();62Variant size = Rect2i(Point2i(), window_size); // TODO use window_get_position if implemented.63rect_changed_callback.call(size);64emscripten_set_canvas_element_size(canvas_id, window_size.x, window_size.y);65}66return size_changed;67}6869void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) {70#ifdef PROXY_TO_PTHREAD_ENABLED71if (!Thread::is_main_thread()) {72callable_mp_static(DisplayServerWeb::_fullscreen_change_callback).call_deferred(p_fullscreen);73return;74}75#endif7677_fullscreen_change_callback(p_fullscreen);78}7980void DisplayServerWeb::_fullscreen_change_callback(int p_fullscreen) {81DisplayServerWeb *display = get_singleton();82if (p_fullscreen) {83display->window_mode = WINDOW_MODE_FULLSCREEN;84} else {85display->window_mode = WINDOW_MODE_WINDOWED;86}87}8889// Drag and drop callback.90void DisplayServerWeb::drop_files_js_callback(const char **p_filev, int p_filec) {91Vector<String> files;92for (int i = 0; i < p_filec; i++) {93files.push_back(String::utf8(p_filev[i]));94}9596#ifdef PROXY_TO_PTHREAD_ENABLED97if (!Thread::is_main_thread()) {98callable_mp_static(DisplayServerWeb::_drop_files_js_callback).call_deferred(files);99return;100}101#endif102103_drop_files_js_callback(files);104}105106void DisplayServerWeb::_drop_files_js_callback(const Vector<String> &p_files) {107DisplayServerWeb *ds = get_singleton();108if (!ds) {109ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");110}111if (!ds->drop_files_callback.is_valid()) {112return;113}114Variant v_files = p_files;115const Variant *v_args[1] = { &v_files };116Variant ret;117Callable::CallError ce;118ds->drop_files_callback.callp((const Variant **)&v_args, 1, ret, ce);119if (ce.error != Callable::CallError::CALL_OK) {120ERR_PRINT(vformat("Failed to execute drop files callback: %s.", Variant::get_callable_error_text(ds->drop_files_callback, v_args, 1, ce)));121}122}123124// Web quit request callback.125void DisplayServerWeb::request_quit_callback() {126#ifdef PROXY_TO_PTHREAD_ENABLED127if (!Thread::is_main_thread()) {128callable_mp_static(DisplayServerWeb::_request_quit_callback).call_deferred();129return;130}131#endif132133_request_quit_callback();134}135136void DisplayServerWeb::_request_quit_callback() {137DisplayServerWeb *ds = get_singleton();138if (ds && ds->window_event_callback.is_valid()) {139Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);140ds->window_event_callback.call(event);141}142}143144// Keys145146void DisplayServerWeb::dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod, Key p_keycode) {147if (p_keycode != Key::SHIFT) {148ev->set_shift_pressed(p_mod & 1);149}150if (p_keycode != Key::ALT) {151ev->set_alt_pressed(p_mod & 2);152}153if (p_keycode != Key::CTRL) {154ev->set_ctrl_pressed(p_mod & 4);155}156if (p_keycode != Key::META) {157ev->set_meta_pressed(p_mod & 8);158}159}160161void DisplayServerWeb::key_callback(int p_pressed, int p_repeat, int p_modifiers) {162DisplayServerWeb *ds = get_singleton();163JSKeyEvent &key_event = ds->key_event;164165const String code = String::utf8(key_event.code);166const String key = String::utf8(key_event.key);167168#ifdef PROXY_TO_PTHREAD_ENABLED169if (!Thread::is_main_thread()) {170callable_mp_static(DisplayServerWeb::_key_callback).call_deferred(code, key, p_pressed, p_repeat, p_modifiers);171return;172}173#endif174175_key_callback(code, key, p_pressed, p_repeat, p_modifiers);176}177178void DisplayServerWeb::_key_callback(const String &p_key_event_code, const String &p_key_event_key, int p_pressed, int p_repeat, int p_modifiers) {179// Resume audio context after input in case autoplay was denied.180OS_Web::get_singleton()->resume_audio();181182DisplayServerWeb *ds = get_singleton();183if (ds->ime_started) {184return;185}186187char32_t c = 0x00;188String unicode = p_key_event_key;189if (unicode.length() == 1) {190c = unicode[0];191}192193Key keycode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), false);194Key scancode = dom_code2godot_scancode(p_key_event_code.utf8().get_data(), p_key_event_key.utf8().get_data(), true);195KeyLocation location = dom_code2godot_key_location(p_key_event_code.utf8().get_data());196197DisplayServerWeb::KeyEvent ke;198199ke.pressed = p_pressed;200ke.echo = p_repeat;201ke.raw = true;202ke.keycode = fix_keycode(c, keycode);203ke.physical_keycode = scancode;204ke.key_label = fix_key_label(c, keycode);205ke.unicode = fix_unicode(c);206ke.location = location;207ke.mod = p_modifiers;208209if (ds->key_event_pos >= ds->key_event_buffer.size()) {210ds->key_event_buffer.resize(1 + ds->key_event_pos);211}212ds->key_event_buffer.write[ds->key_event_pos++] = ke;213214// Make sure to flush all events so we can call restricted APIs inside the event.215Input::get_singleton()->flush_buffered_events();216}217218// Mouse219220int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {221#ifdef PROXY_TO_PTHREAD_ENABLED222if (!Thread::is_main_thread()) {223callable_mp_static(DisplayServerWeb::_mouse_button_callback).call_deferred(p_pressed, p_button, p_x, p_y, p_modifiers);224return true;225}226#endif227228return _mouse_button_callback(p_pressed, p_button, p_x, p_y, p_modifiers);229}230231int DisplayServerWeb::_mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {232DisplayServerWeb *ds = get_singleton();233234Point2 pos(p_x, p_y);235Ref<InputEventMouseButton> ev;236ev.instantiate();237ev->set_position(pos);238ev->set_global_position(pos);239ev->set_pressed(p_pressed);240dom2godot_mod(ev, p_modifiers, Key::NONE);241242switch (p_button) {243case DOM_BUTTON_LEFT:244ev->set_button_index(MouseButton::LEFT);245break;246case DOM_BUTTON_MIDDLE:247ev->set_button_index(MouseButton::MIDDLE);248break;249case DOM_BUTTON_RIGHT:250ev->set_button_index(MouseButton::RIGHT);251break;252case DOM_BUTTON_XBUTTON1:253ev->set_button_index(MouseButton::MB_XBUTTON1);254break;255case DOM_BUTTON_XBUTTON2:256ev->set_button_index(MouseButton::MB_XBUTTON2);257break;258default:259return false;260}261262if (p_pressed) {263uint64_t diff = (OS::get_singleton()->get_ticks_usec() / 1000) - ds->last_click_ms;264265if (ev->get_button_index() == ds->last_click_button_index) {266if (diff < 400 && Point2(ds->last_click_pos).distance_to(ev->get_position()) < 5) {267ds->last_click_ms = 0;268ds->last_click_pos = Point2(-100, -100);269ds->last_click_button_index = MouseButton::NONE;270ev->set_double_click(true);271}272273} else {274ds->last_click_button_index = ev->get_button_index();275}276277if (!ev->is_double_click()) {278ds->last_click_ms += diff;279ds->last_click_pos = ev->get_position();280}281}282283BitField<MouseButtonMask> mask = Input::get_singleton()->get_mouse_button_mask();284MouseButtonMask button_flag = mouse_button_to_mask(ev->get_button_index());285if (ev->is_pressed()) {286mask.set_flag(button_flag);287} else if (mask.has_flag(button_flag)) {288mask.clear_flag(button_flag);289} else {290// Received release event, but press was outside the canvas, so ignore.291return false;292}293ev->set_button_mask(mask);294295Input::get_singleton()->parse_input_event(ev);296// Resume audio context after input in case autoplay was denied.297OS_Web::get_singleton()->resume_audio();298299// Make sure to flush all events so we can call restricted APIs inside the event.300Input::get_singleton()->flush_buffered_events();301302// Prevent multi-click text selection and wheel-click scrolling anchor.303// Context menu is prevented through contextmenu event.304return true;305}306307void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers, double p_pressure) {308#ifdef PROXY_TO_PTHREAD_ENABLED309if (!Thread::is_main_thread()) {310callable_mp_static(DisplayServerWeb::_mouse_move_callback).call_deferred(p_x, p_y, p_rel_x, p_rel_y, p_modifiers, p_pressure);311return;312}313#endif314315_mouse_move_callback(p_x, p_y, p_rel_x, p_rel_y, p_modifiers, p_pressure);316}317318void DisplayServerWeb::_mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers, double p_pressure) {319BitField<MouseButtonMask> input_mask = Input::get_singleton()->get_mouse_button_mask();320// For motion outside the canvas, only read mouse movement if dragging321// started inside the canvas; imitating desktop app behavior.322if (!get_singleton()->cursor_inside_canvas && input_mask.is_empty()) {323return;324}325326Point2 pos(p_x, p_y);327Ref<InputEventMouseMotion> ev;328ev.instantiate();329dom2godot_mod(ev, p_modifiers, Key::NONE);330ev->set_button_mask(input_mask);331332ev->set_position(pos);333ev->set_global_position(pos);334ev->set_pressure((float)p_pressure);335336ev->set_relative(Vector2(p_rel_x, p_rel_y));337ev->set_relative_screen_position(ev->get_relative());338ev->set_velocity(Input::get_singleton()->get_last_mouse_velocity());339ev->set_screen_velocity(ev->get_velocity());340341Input::get_singleton()->parse_input_event(ev);342}343344// Cursor345const char *DisplayServerWeb::godot2dom_cursor(DisplayServer::CursorShape p_shape) {346switch (p_shape) {347case DisplayServer::CURSOR_ARROW:348return "default";349case DisplayServer::CURSOR_IBEAM:350return "text";351case DisplayServer::CURSOR_POINTING_HAND:352return "pointer";353case DisplayServer::CURSOR_CROSS:354return "crosshair";355case DisplayServer::CURSOR_WAIT:356return "wait";357case DisplayServer::CURSOR_BUSY:358return "progress";359case DisplayServer::CURSOR_DRAG:360return "grab";361case DisplayServer::CURSOR_CAN_DROP:362return "grabbing";363case DisplayServer::CURSOR_FORBIDDEN:364return "no-drop";365case DisplayServer::CURSOR_VSIZE:366return "ns-resize";367case DisplayServer::CURSOR_HSIZE:368return "ew-resize";369case DisplayServer::CURSOR_BDIAGSIZE:370return "nesw-resize";371case DisplayServer::CURSOR_FDIAGSIZE:372return "nwse-resize";373case DisplayServer::CURSOR_MOVE:374return "move";375case DisplayServer::CURSOR_VSPLIT:376return "row-resize";377case DisplayServer::CURSOR_HSPLIT:378return "col-resize";379case DisplayServer::CURSOR_HELP:380return "help";381default:382return "default";383}384}385386bool DisplayServerWeb::tts_is_speaking() const {387return godot_js_tts_is_speaking();388}389390bool DisplayServerWeb::tts_is_paused() const {391return godot_js_tts_is_paused();392}393394void DisplayServerWeb::update_voices_callback(int p_size, const char **p_voice) {395Vector<String> voices;396for (int i = 0; i < p_size; i++) {397voices.append(String::utf8(p_voice[i]));398}399400#ifdef PROXY_TO_PTHREAD_ENABLED401if (!Thread::is_main_thread()) {402callable_mp_static(DisplayServerWeb::_update_voices_callback).call_deferred(voices);403return;404}405#endif406407_update_voices_callback(voices);408}409410void DisplayServerWeb::_update_voices_callback(const Vector<String> &p_voices) {411get_singleton()->voices.clear();412for (int i = 0; i < p_voices.size(); i++) {413Vector<String> tokens = p_voices[i].split(";", true, 2);414if (tokens.size() == 2) {415Dictionary voice_d;416voice_d["name"] = tokens[1];417voice_d["id"] = tokens[1];418voice_d["language"] = tokens[0];419get_singleton()->voices.push_back(voice_d);420}421}422}423424TypedArray<Dictionary> DisplayServerWeb::tts_get_voices() const {425godot_js_tts_get_voices(update_voices_callback);426return voices;427}428429void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {430if (p_interrupt) {431tts_stop();432}433434if (p_text.is_empty()) {435tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);436return;437}438439CharString string = p_text.utf8();440utterance_ids[p_utterance_id] = string;441442godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerWeb::js_utterance_callback);443}444445void DisplayServerWeb::tts_pause() {446godot_js_tts_pause();447}448449void DisplayServerWeb::tts_resume() {450godot_js_tts_resume();451}452453void DisplayServerWeb::tts_stop() {454for (const KeyValue<int, CharString> &E : utterance_ids) {455tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key);456}457utterance_ids.clear();458godot_js_tts_stop();459}460461void DisplayServerWeb::js_utterance_callback(int p_event, int p_id, int p_pos) {462#ifdef PROXY_TO_PTHREAD_ENABLED463if (!Thread::is_main_thread()) {464callable_mp_static(DisplayServerWeb::_js_utterance_callback).call_deferred(p_event, p_id, p_pos);465return;466}467#endif468469_js_utterance_callback(p_event, p_id, p_pos);470}471472void DisplayServerWeb::_js_utterance_callback(int p_event, int p_id, int p_pos) {473DisplayServerWeb *ds = (DisplayServerWeb *)DisplayServer::get_singleton();474if (ds->utterance_ids.has(p_id)) {475int pos = 0;476if ((TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) {477// Convert position from UTF-8 to UTF-32.478const CharString &string = ds->utterance_ids[p_id];479for (int i = 0; i < MIN(p_pos, string.length()); i++) {480uint8_t c = string[i];481if ((c & 0xe0) == 0xc0) {482i += 1;483} else if ((c & 0xf0) == 0xe0) {484i += 2;485} else if ((c & 0xf8) == 0xf0) {486i += 3;487}488pos++;489}490} else if ((TTSUtteranceEvent)p_event != DisplayServer::TTS_UTTERANCE_STARTED) {491ds->utterance_ids.erase(p_id);492}493ds->tts_post_utterance_event((TTSUtteranceEvent)p_event, p_id, pos);494}495}496497void DisplayServerWeb::cursor_set_shape(CursorShape p_shape) {498ERR_FAIL_INDEX(p_shape, CURSOR_MAX);499if (cursor_shape == p_shape) {500return;501}502cursor_shape = p_shape;503godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));504}505506DisplayServer::CursorShape DisplayServerWeb::cursor_get_shape() const {507return cursor_shape;508}509510void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {511ERR_FAIL_INDEX(p_shape, CURSOR_MAX);512if (p_cursor.is_valid()) {513Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot);514ERR_FAIL_COND(image.is_null());515Vector2i texture_size = image->get_size();516517if (image->get_format() != Image::FORMAT_RGBA8) {518image->convert(Image::FORMAT_RGBA8);519}520521png_image png_meta;522memset(&png_meta, 0, sizeof png_meta);523png_meta.version = PNG_IMAGE_VERSION;524png_meta.width = texture_size.width;525png_meta.height = texture_size.height;526png_meta.format = PNG_FORMAT_RGBA;527528PackedByteArray png;529size_t len;530PackedByteArray data = image->get_data();531ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));532533png.resize(len);534ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));535536godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y);537538} else {539godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), nullptr, 0, 0, 0);540}541542cursor_set_shape(cursor_shape);543}544545// Mouse mode546void DisplayServerWeb::_mouse_update_mode() {547MouseMode wanted_mouse_mode = mouse_mode_override_enabled548? mouse_mode_override549: mouse_mode_base;550551ERR_FAIL_COND_MSG(wanted_mouse_mode == MOUSE_MODE_CONFINED || wanted_mouse_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the Web platform.");552if (wanted_mouse_mode == mouse_get_mode()) {553return;554}555556if (wanted_mouse_mode == MOUSE_MODE_VISIBLE) {557godot_js_display_cursor_set_visible(1);558godot_js_display_cursor_lock_set(0);559560} else if (wanted_mouse_mode == MOUSE_MODE_HIDDEN) {561godot_js_display_cursor_set_visible(0);562godot_js_display_cursor_lock_set(0);563564} else if (wanted_mouse_mode == MOUSE_MODE_CAPTURED) {565godot_js_display_cursor_set_visible(1);566godot_js_display_cursor_lock_set(1);567}568}569570void DisplayServerWeb::mouse_set_mode(MouseMode p_mode) {571ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);572573if (mouse_mode_override_enabled) {574mouse_mode_base = p_mode;575// No need to update, as override is enabled.576return;577}578if (p_mode == mouse_mode_base && p_mode == mouse_get_mode()) {579// No need to update, as it is currently set as the correct mode.580return;581}582583mouse_mode_base = p_mode;584_mouse_update_mode();585}586587DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode() const {588if (godot_js_display_cursor_is_hidden()) {589return MOUSE_MODE_HIDDEN;590}591592if (godot_js_display_cursor_is_locked()) {593return MOUSE_MODE_CAPTURED;594}595return MOUSE_MODE_VISIBLE;596}597598void DisplayServerWeb::mouse_set_mode_override(MouseMode p_mode) {599ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);600601if (!mouse_mode_override_enabled) {602mouse_mode_override = p_mode;603// No need to update, as override is not enabled.604return;605}606if (p_mode == mouse_mode_override && p_mode == mouse_get_mode()) {607// No need to update, as it is currently set as the correct mode.608return;609}610611mouse_mode_override = p_mode;612_mouse_update_mode();613}614615DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode_override() const {616return mouse_mode_override;617}618619void DisplayServerWeb::mouse_set_mode_override_enabled(bool p_override_enabled) {620if (p_override_enabled == mouse_mode_override_enabled) {621return;622}623mouse_mode_override_enabled = p_override_enabled;624_mouse_update_mode();625}626627bool DisplayServerWeb::mouse_is_mode_override_enabled() const {628return mouse_mode_override_enabled;629}630631Point2i DisplayServerWeb::mouse_get_position() const {632return Input::get_singleton()->get_mouse_position();633}634635// Wheel636int DisplayServerWeb::mouse_wheel_callback(int p_delta_mode, double p_delta_x, double p_delta_y) {637#ifdef PROXY_TO_PTHREAD_ENABLED638if (!Thread::is_main_thread()) {639callable_mp_static(DisplayServerWeb::_mouse_wheel_callback).call_deferred(p_delta_mode, p_delta_x, p_delta_y);640return true;641}642#endif643644return _mouse_wheel_callback(p_delta_mode, p_delta_x, p_delta_y);645}646647int DisplayServerWeb::_mouse_wheel_callback(int p_delta_mode, double p_delta_x, double p_delta_y) {648if (!godot_js_display_canvas_is_focused() && !godot_js_is_ime_focused()) {649if (get_singleton()->cursor_inside_canvas) {650godot_js_display_canvas_focus();651} else {652return false;653}654}655656Input *input = Input::get_singleton();657Ref<InputEventMouseButton> ev;658ev.instantiate();659ev->set_position(input->get_mouse_position());660ev->set_global_position(ev->get_position());661662ev->set_shift_pressed(input->is_key_pressed(Key::SHIFT));663ev->set_alt_pressed(input->is_key_pressed(Key::ALT));664ev->set_ctrl_pressed(input->is_key_pressed(Key::CTRL));665ev->set_meta_pressed(input->is_key_pressed(Key::META));666667enum DeltaMode {668DELTA_MODE_PIXEL = 0,669DELTA_MODE_LINE = 1,670DELTA_MODE_PAGE = 2,671};672const float MOUSE_WHEEL_PIXEL_FACTOR = 0.03f;673const float MOUSE_WHEEL_LINE_FACTOR = 0.3f;674const float MOUSE_WHEEL_PAGE_FACTOR = 1.0f;675float mouse_wheel_factor;676677switch (p_delta_mode) {678case DELTA_MODE_PIXEL: {679mouse_wheel_factor = MOUSE_WHEEL_PIXEL_FACTOR;680} break;681case DELTA_MODE_LINE: {682mouse_wheel_factor = MOUSE_WHEEL_LINE_FACTOR;683} break;684case DELTA_MODE_PAGE: {685mouse_wheel_factor = MOUSE_WHEEL_PAGE_FACTOR;686} break;687}688689if (p_delta_y < 0) {690ev->set_button_index(MouseButton::WHEEL_UP);691ev->set_factor(-p_delta_y * mouse_wheel_factor);692} else if (p_delta_y > 0) {693ev->set_button_index(MouseButton::WHEEL_DOWN);694ev->set_factor(p_delta_y * mouse_wheel_factor);695} else if (p_delta_x > 0) {696ev->set_button_index(MouseButton::WHEEL_LEFT);697ev->set_factor(p_delta_x * mouse_wheel_factor);698} else if (p_delta_x < 0) {699ev->set_button_index(MouseButton::WHEEL_RIGHT);700ev->set_factor(-p_delta_x * mouse_wheel_factor);701} else {702return false;703}704705MouseButtonMask button_flag = mouse_button_to_mask(ev->get_button_index());706BitField<MouseButtonMask> button_mask = input->get_mouse_button_mask();707button_mask.set_flag(button_flag);708709ev->set_pressed(true);710ev->set_button_mask(button_mask);711input->parse_input_event(ev);712713Ref<InputEventMouseButton> release = ev->duplicate();714release->set_pressed(false);715release->set_button_mask(input->get_mouse_button_mask());716input->parse_input_event(release);717718return true;719}720721// Touch722void DisplayServerWeb::touch_callback(int p_type, int p_count) {723#ifdef PROXY_TO_PTHREAD_ENABLED724if (!Thread::is_main_thread()) {725callable_mp_static(DisplayServerWeb::_touch_callback).call_deferred(p_type, p_count);726return;727}728#endif729730_touch_callback(p_type, p_count);731}732733void DisplayServerWeb::_touch_callback(int p_type, int p_count) {734DisplayServerWeb *ds = get_singleton();735736const JSTouchEvent &touch_event = ds->touch_event;737for (int i = 0; i < p_count; i++) {738Point2 point(touch_event.coords[i * 2], touch_event.coords[i * 2 + 1]);739if (p_type == 2) {740// touchmove741Ref<InputEventScreenDrag> ev;742ev.instantiate();743ev->set_index(touch_event.identifier[i]);744ev->set_position(point);745746Point2 &prev = ds->touches[i];747ev->set_relative(ev->get_position() - prev);748ev->set_relative_screen_position(ev->get_relative());749prev = ev->get_position();750751Input::get_singleton()->parse_input_event(ev);752} else {753// touchstart/touchend754Ref<InputEventScreenTouch> ev;755756// Resume audio context after input in case autoplay was denied.757OS_Web::get_singleton()->resume_audio();758759ev.instantiate();760ev->set_index(touch_event.identifier[i]);761ev->set_position(point);762ev->set_pressed(p_type == 0);763ds->touches[i] = point;764765Input::get_singleton()->parse_input_event(ev);766767// Make sure to flush all events so we can call restricted APIs inside the event.768Input::get_singleton()->flush_buffered_events();769}770}771}772773bool DisplayServerWeb::is_touchscreen_available() const {774return godot_js_display_touchscreen_is_available() || (Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse());775}776777// Virtual Keyboard778void DisplayServerWeb::vk_input_text_callback(const char *p_text, int p_cursor) {779String text = String::utf8(p_text);780781#ifdef PROXY_TO_PTHREAD_ENABLED782if (!Thread::is_main_thread()) {783callable_mp_static(DisplayServerWeb::_vk_input_text_callback).call_deferred(text, p_cursor);784return;785}786#endif787788_vk_input_text_callback(text, p_cursor);789}790791void DisplayServerWeb::_vk_input_text_callback(const String &p_text, int p_cursor) {792DisplayServerWeb *ds = DisplayServerWeb::get_singleton();793if (!ds || !ds->input_text_callback.is_valid()) {794return;795}796// Call input_text797ds->input_text_callback.call(p_text);798// Insert key right to reach position.799Input *input = Input::get_singleton();800Ref<InputEventKey> k;801for (int i = 0; i < p_cursor; i++) {802k.instantiate();803k->set_pressed(true);804k->set_echo(false);805k->set_keycode(Key::RIGHT);806input->parse_input_event(k);807k.instantiate();808k->set_pressed(false);809k->set_echo(false);810k->set_keycode(Key::RIGHT);811input->parse_input_event(k);812}813}814815void DisplayServerWeb::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {816godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_type, p_cursor_start, p_cursor_end);817}818819void DisplayServerWeb::virtual_keyboard_hide() {820godot_js_display_vk_hide();821}822823void DisplayServerWeb::window_blur_callback() {824#ifdef PROXY_TO_PTHREAD_ENABLED825if (!Thread::is_main_thread()) {826callable_mp_static(DisplayServerWeb::_window_blur_callback).call_deferred();827return;828}829#endif830831_window_blur_callback();832}833834void DisplayServerWeb::_window_blur_callback() {835Input::get_singleton()->release_pressed_events();836}837838// Gamepad839void DisplayServerWeb::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {840String id = p_id;841String guid = p_guid;842843#ifdef PROXY_TO_PTHREAD_ENABLED844if (!Thread::is_main_thread()) {845callable_mp_static(DisplayServerWeb::_gamepad_callback).call_deferred(p_index, p_connected, id, guid);846return;847}848#endif849850_gamepad_callback(p_index, p_connected, id, guid);851}852853void DisplayServerWeb::_gamepad_callback(int p_index, int p_connected, const String &p_id, const String &p_guid) {854if (p_connected) {855DisplayServerWeb::get_singleton()->gamepad_count += 1;856} else {857DisplayServerWeb::get_singleton()->gamepad_count -= 1;858}859860Input *input = Input::get_singleton();861if (p_connected) {862input->joy_connection_changed(p_index, true, p_id, p_guid);863} else {864input->joy_connection_changed(p_index, false, "");865}866}867868// IME.869void DisplayServerWeb::ime_callback(int p_type, const char *p_text) {870String text = String::utf8(p_text);871872#ifdef PROXY_TO_PTHREAD_ENABLED873if (!Thread::is_main_thread()) {874callable_mp_static(DisplayServerWeb::_ime_callback).call_deferred(p_type, text);875return;876}877#endif878879_ime_callback(p_type, text);880}881882void DisplayServerWeb::_ime_callback(int p_type, const String &p_text) {883DisplayServerWeb *ds = get_singleton();884// Resume audio context after input in case autoplay was denied.885OS_Web::get_singleton()->resume_audio();886887switch (p_type) {888case 0: {889// IME start.890ds->ime_text = String();891ds->ime_selection = Vector2i();892for (int i = ds->key_event_pos - 1; i >= 0; i--) {893// Delete last raw keydown event from query.894if (ds->key_event_buffer[i].pressed && ds->key_event_buffer[i].raw) {895ds->key_event_buffer.remove_at(i);896ds->key_event_pos--;897break;898}899}900OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);901ds->ime_started = true;902} break;903case 1: {904// IME update.905if (ds->ime_active && ds->ime_started) {906ds->ime_text = p_text;907ds->ime_selection = Vector2i(ds->ime_text.length(), ds->ime_text.length());908OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);909}910} break;911case 2: {912// IME commit.913if (ds->ime_active && ds->ime_started) {914ds->ime_started = false;915916ds->ime_text = String();917ds->ime_selection = Vector2i();918OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);919920String text = p_text;921for (int i = 0; i < text.length(); i++) {922DisplayServerWeb::KeyEvent ke;923924ke.pressed = true;925ke.echo = false;926ke.raw = false;927ke.keycode = Key::NONE;928ke.physical_keycode = Key::NONE;929ke.key_label = Key::NONE;930ke.unicode = text[i];931ke.mod = 0;932933if (ds->key_event_pos >= ds->key_event_buffer.size()) {934ds->key_event_buffer.resize(1 + ds->key_event_pos);935}936ds->key_event_buffer.write[ds->key_event_pos++] = ke;937}938}939} break;940default:941break;942}943944ds->process_keys();945Input::get_singleton()->flush_buffered_events();946}947948void DisplayServerWeb::window_set_ime_active(const bool p_active, WindowID p_window) {949ime_active = p_active;950godot_js_set_ime_active(p_active);951}952953void DisplayServerWeb::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {954godot_js_set_ime_position(p_pos.x, p_pos.y);955}956957Point2i DisplayServerWeb::ime_get_selection() const {958return ime_selection;959}960961String DisplayServerWeb::ime_get_text() const {962return ime_text;963}964965void DisplayServerWeb::process_joypads() {966Input *input = Input::get_singleton();967int32_t pads = godot_js_input_gamepad_sample_count();968int32_t s_btns_num = 0;969int32_t s_axes_num = 0;970int32_t s_standard = 0;971float s_btns[16];972float s_axes[10];973for (int idx = 0; idx < pads; idx++) {974int err = godot_js_input_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard);975if (err) {976continue;977}978for (int b = 0; b < s_btns_num; b++) {979// Buttons 6 and 7 in the standard mapping need to be980// axis to be handled as JoyAxis::TRIGGER by Godot.981if (s_standard && (b == 6)) {982input->joy_axis(idx, JoyAxis::TRIGGER_LEFT, s_btns[b]);983} else if (s_standard && (b == 7)) {984input->joy_axis(idx, JoyAxis::TRIGGER_RIGHT, s_btns[b]);985} else {986input->joy_button(idx, (JoyButton)b, s_btns[b]);987}988}989for (int a = 0; a < s_axes_num; a++) {990input->joy_axis(idx, (JoyAxis)a, s_axes[a]);991}992}993}994995Vector<String> DisplayServerWeb::get_rendering_drivers_func() {996Vector<String> drivers;997#ifdef GLES3_ENABLED998drivers.push_back("opengl3");999#endif1000return drivers;1001}10021003// Clipboard1004void DisplayServerWeb::update_clipboard_callback(const char *p_text) {1005String text = p_text;10061007#ifdef PROXY_TO_PTHREAD_ENABLED1008if (!Thread::is_main_thread()) {1009callable_mp_static(DisplayServerWeb::_update_clipboard_callback).call_deferred(text);1010return;1011}1012#endif10131014_update_clipboard_callback(text);1015}10161017void DisplayServerWeb::_update_clipboard_callback(const String &p_text) {1018get_singleton()->clipboard = p_text;1019}10201021void DisplayServerWeb::clipboard_set(const String &p_text) {1022clipboard = p_text;1023int err = godot_js_display_clipboard_set(p_text.utf8().get_data());1024ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");1025}10261027String DisplayServerWeb::clipboard_get() const {1028godot_js_display_clipboard_get(update_clipboard_callback);1029return clipboard;1030}10311032void DisplayServerWeb::send_window_event_callback(int p_notification) {1033#ifdef PROXY_TO_PTHREAD_ENABLED1034if (!Thread::is_main_thread()) {1035callable_mp_static(DisplayServerWeb::_send_window_event_callback).call_deferred(p_notification);1036return;1037}1038#endif10391040_send_window_event_callback(p_notification);1041}10421043void DisplayServerWeb::_send_window_event_callback(int p_notification) {1044DisplayServerWeb *ds = get_singleton();1045if (!ds) {1046return;1047}1048if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {1049ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;1050}1051if (godot_js_is_ime_focused() && (p_notification == DisplayServer::WINDOW_EVENT_FOCUS_IN || p_notification == DisplayServer::WINDOW_EVENT_FOCUS_OUT)) {1052return;1053}1054if (ds->window_event_callback.is_valid()) {1055Variant event = int(p_notification);1056ds->window_event_callback.call(event);1057}1058}10591060void DisplayServerWeb::set_icon(const Ref<Image> &p_icon) {1061if (p_icon.is_valid()) {1062ERR_FAIL_COND(p_icon->get_width() <= 0 || p_icon->get_height() <= 0);10631064Ref<Image> icon = p_icon;1065if (icon->is_compressed()) {1066icon = icon->duplicate();1067ERR_FAIL_COND(icon->decompress() != OK);1068}1069if (icon->get_format() != Image::FORMAT_RGBA8) {1070if (icon == p_icon) {1071icon = icon->duplicate();1072}1073icon->convert(Image::FORMAT_RGBA8);1074}10751076png_image png_meta;1077memset(&png_meta, 0, sizeof png_meta);1078png_meta.version = PNG_IMAGE_VERSION;1079png_meta.width = icon->get_width();1080png_meta.height = icon->get_height();1081png_meta.format = PNG_FORMAT_RGBA;10821083PackedByteArray png;1084size_t len;1085PackedByteArray data = icon->get_data();1086ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, data.ptr(), 0, nullptr));10871088png.resize(len);1089ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));10901091godot_js_display_window_icon_set(png.ptr(), len);1092} else {1093godot_js_display_window_icon_set(nullptr, 0);1094}1095}10961097void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) {1098Callable cb = get_singleton()->input_event_callback;1099if (cb.is_valid()) {1100cb.call(p_event);1101}1102}11031104DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {1105return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));1106}11071108DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {1109r_error = OK; // Always succeeds for now.11101111native_menu = memnew(NativeMenu); // Dummy native menu.11121113// Ensure the canvas ID.1114godot_js_config_canvas_id_get(canvas_id, 256);11151116// Handle contextmenu, webglcontextlost1117godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, (p_window_mode == WINDOW_MODE_FULLSCREEN || p_window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);11181119// Check if it's windows.1120swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;11211122// Expose method for requesting quit.1123godot_js_os_request_quit_cb(request_quit_callback);11241125#ifdef GLES3_ENABLED1126bool webgl2_inited = false;1127if (godot_js_display_has_webgl(2)) {1128EmscriptenWebGLContextAttributes attributes;1129emscripten_webgl_init_context_attributes(&attributes);1130attributes.alpha = OS::get_singleton()->is_layered_allowed();1131attributes.antialias = false;1132attributes.majorVersion = 2;1133attributes.explicitSwapControl = true;11341135webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);1136webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS;1137}1138if (webgl2_inited) {1139if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {1140print_verbose("Failed to enable WebXR extension.");1141}1142RasterizerGLES3::make_current(false);11431144} else {1145OS::get_singleton()->alert(1146"Your browser seems not to support WebGL 2.\n\n"1147"If possible, consider updating your browser version and video card drivers.",1148"Unable to initialize WebGL 2 video driver");1149RasterizerDummy::make_current();1150}1151#else1152RasterizerDummy::make_current();1153#endif11541155// JS Input interface (js/libs/library_godot_input.js)1156godot_js_input_mouse_button_cb(&DisplayServerWeb::mouse_button_callback);1157godot_js_input_mouse_move_cb(&DisplayServerWeb::mouse_move_callback);1158godot_js_input_mouse_wheel_cb(&DisplayServerWeb::mouse_wheel_callback);1159godot_js_input_touch_cb(&DisplayServerWeb::touch_callback, touch_event.identifier, touch_event.coords);1160godot_js_input_key_cb(&DisplayServerWeb::key_callback, key_event.code, key_event.key);1161godot_js_input_paste_cb(&DisplayServerWeb::update_clipboard_callback);1162godot_js_input_drop_files_cb(&DisplayServerWeb::drop_files_js_callback);1163godot_js_input_gamepad_cb(&DisplayServerWeb::gamepad_callback);1164godot_js_set_ime_cb(&DisplayServerWeb::ime_callback, &DisplayServerWeb::key_callback, key_event.code, key_event.key);11651166// JS Display interface (js/libs/library_godot_display.js)1167godot_js_display_fullscreen_cb(&DisplayServerWeb::fullscreen_change_callback);1168godot_js_display_window_blur_cb(&DisplayServerWeb::window_blur_callback);1169godot_js_display_notification_cb(&DisplayServerWeb::send_window_event_callback,1170WINDOW_EVENT_MOUSE_ENTER,1171WINDOW_EVENT_MOUSE_EXIT,1172WINDOW_EVENT_FOCUS_IN,1173WINDOW_EVENT_FOCUS_OUT);1174godot_js_display_vk_cb(&DisplayServerWeb::vk_input_text_callback);11751176Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);1177}11781179DisplayServerWeb::~DisplayServerWeb() {1180if (native_menu) {1181memdelete(native_menu);1182native_menu = nullptr;1183}1184#ifdef GLES3_ENABLED1185if (webgl_ctx) {1186emscripten_webgl_commit_frame();1187emscripten_webgl_destroy_context(webgl_ctx);1188}1189#endif1190}11911192bool DisplayServerWeb::has_feature(Feature p_feature) const {1193switch (p_feature) {1194#ifndef DISABLE_DEPRECATED1195case FEATURE_GLOBAL_MENU: {1196return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));1197} break;1198#endif1199//case FEATURE_HIDPI:1200case FEATURE_ICON:1201case FEATURE_CLIPBOARD:1202case FEATURE_CURSOR_SHAPE:1203case FEATURE_CUSTOM_CURSOR_SHAPE:1204case FEATURE_MOUSE:1205case FEATURE_TOUCHSCREEN:1206return true;1207//case FEATURE_MOUSE_WARP:1208//case FEATURE_NATIVE_DIALOG:1209//case FEATURE_NATIVE_DIALOG_INPUT:1210//case FEATURE_NATIVE_DIALOG_FILE:1211//case FEATURE_NATIVE_DIALOG_FILE_EXTRA:1212//case FEATURE_NATIVE_DIALOG_FILE_MIME:1213//case FEATURE_NATIVE_ICON:1214//case FEATURE_WINDOW_TRANSPARENCY:1215//case FEATURE_KEEP_SCREEN_ON:1216//case FEATURE_ORIENTATION:1217case FEATURE_IME:1218// IME does not work with experimental VK support.1219return godot_js_display_vk_available() == 0;1220case FEATURE_VIRTUAL_KEYBOARD:1221return godot_js_display_vk_available() != 0;1222case FEATURE_TEXT_TO_SPEECH:1223return godot_js_display_tts_available() != 0;1224default:1225return false;1226}1227}12281229void DisplayServerWeb::register_web_driver() {1230register_create_function("web", create_func, get_rendering_drivers_func);1231}12321233String DisplayServerWeb::get_name() const {1234return "web";1235}12361237int DisplayServerWeb::get_screen_count() const {1238return 1;1239}12401241int DisplayServerWeb::get_primary_screen() const {1242return 0;1243}12441245Point2i DisplayServerWeb::screen_get_position(int p_screen) const {1246p_screen = _get_screen_index(p_screen);1247int screen_count = get_screen_count();1248ERR_FAIL_INDEX_V(p_screen, screen_count, Point2i());12491250return Point2i(0, 0); // TODO offsetX/Y?1251}12521253Size2i DisplayServerWeb::screen_get_size(int p_screen) const {1254p_screen = _get_screen_index(p_screen);1255int screen_count = get_screen_count();1256ERR_FAIL_INDEX_V(p_screen, screen_count, Size2i());12571258int size[2];1259godot_js_display_screen_size_get(size, size + 1);1260return Size2(size[0], size[1]);1261}12621263Rect2i DisplayServerWeb::screen_get_usable_rect(int p_screen) const {1264p_screen = _get_screen_index(p_screen);1265int screen_count = get_screen_count();1266ERR_FAIL_INDEX_V(p_screen, screen_count, Rect2i());12671268int size[2];1269godot_js_display_window_size_get(size, size + 1);1270return Rect2i(0, 0, size[0], size[1]);1271}12721273int DisplayServerWeb::screen_get_dpi(int p_screen) const {1274p_screen = _get_screen_index(p_screen);1275int screen_count = get_screen_count();1276ERR_FAIL_INDEX_V(p_screen, screen_count, 72);12771278return godot_js_display_screen_dpi_get();1279}12801281float DisplayServerWeb::screen_get_scale(int p_screen) const {1282p_screen = _get_screen_index(p_screen);1283int screen_count = get_screen_count();1284ERR_FAIL_INDEX_V(p_screen, screen_count, 1.0f);12851286return godot_js_display_pixel_ratio_get();1287}12881289float DisplayServerWeb::screen_get_refresh_rate(int p_screen) const {1290p_screen = _get_screen_index(p_screen);1291int screen_count = get_screen_count();1292ERR_FAIL_INDEX_V(p_screen, screen_count, SCREEN_REFRESH_RATE_FALLBACK);12931294return SCREEN_REFRESH_RATE_FALLBACK; // Web doesn't have much of a need for the screen refresh rate, and there's no native way to do so.1295}12961297Vector<DisplayServer::WindowID> DisplayServerWeb::get_window_list() const {1298Vector<WindowID> ret;1299ret.push_back(MAIN_WINDOW_ID);1300return ret;1301}13021303DisplayServerWeb::WindowID DisplayServerWeb::get_window_at_screen_position(const Point2i &p_position) const {1304return MAIN_WINDOW_ID;1305}13061307void DisplayServerWeb::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {1308window_attached_instance_id = p_instance;1309}13101311ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) const {1312return window_attached_instance_id;1313}13141315void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {1316rect_changed_callback = p_callable;1317}13181319void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {1320window_event_callback = p_callable;1321}13221323void DisplayServerWeb::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {1324input_event_callback = p_callable;1325}13261327void DisplayServerWeb::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {1328input_text_callback = p_callable;1329}13301331void DisplayServerWeb::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {1332drop_files_callback = p_callable;1333}13341335void DisplayServerWeb::window_set_title(const String &p_title, WindowID p_window) {1336godot_js_display_window_title_set(p_title.utf8().get_data());1337}13381339int DisplayServerWeb::window_get_current_screen(WindowID p_window) const {1340ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, INVALID_SCREEN);1341return 0;1342}13431344void DisplayServerWeb::window_set_current_screen(int p_screen, WindowID p_window) {1345// Not implemented.1346}13471348Point2i DisplayServerWeb::window_get_position(WindowID p_window) const {1349return Point2i();1350}13511352Point2i DisplayServerWeb::window_get_position_with_decorations(WindowID p_window) const {1353return Point2i();1354}13551356void DisplayServerWeb::window_set_position(const Point2i &p_position, WindowID p_window) {1357// Not supported.1358}13591360void DisplayServerWeb::window_set_transient(WindowID p_window, WindowID p_parent) {1361// Not supported.1362}13631364void DisplayServerWeb::window_set_max_size(const Size2i p_size, WindowID p_window) {1365// Not supported.1366}13671368Size2i DisplayServerWeb::window_get_max_size(WindowID p_window) const {1369return Size2i();1370}13711372void DisplayServerWeb::window_set_min_size(const Size2i p_size, WindowID p_window) {1373// Not supported.1374}13751376Size2i DisplayServerWeb::window_get_min_size(WindowID p_window) const {1377return Size2i();1378}13791380void DisplayServerWeb::window_set_size(const Size2i p_size, WindowID p_window) {1381godot_js_display_desired_size_set(p_size.x, p_size.y);1382}13831384Size2i DisplayServerWeb::window_get_size(WindowID p_window) const {1385int size[2];1386godot_js_display_window_size_get(size, size + 1);1387return Size2i(size[0], size[1]);1388}13891390Size2i DisplayServerWeb::window_get_size_with_decorations(WindowID p_window) const {1391return window_get_size(p_window);1392}13931394void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) {1395if (window_mode == p_mode) {1396return;1397}13981399switch (p_mode) {1400case WINDOW_MODE_WINDOWED: {1401if (window_mode == WINDOW_MODE_FULLSCREEN) {1402godot_js_display_fullscreen_exit();1403}1404window_mode = WINDOW_MODE_WINDOWED;1405} break;1406case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:1407case WINDOW_MODE_FULLSCREEN: {1408int result = godot_js_display_fullscreen_request();1409ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the Web platform.");1410} break;1411case WINDOW_MODE_MAXIMIZED:1412case WINDOW_MODE_MINIMIZED:1413// WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.1414break;1415default:1416break;1417}1418}14191420DisplayServerWeb::WindowMode DisplayServerWeb::window_get_mode(WindowID p_window) const {1421return window_mode;1422}14231424bool DisplayServerWeb::window_is_maximize_allowed(WindowID p_window) const {1425return false;1426}14271428void DisplayServerWeb::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {1429// Not supported.1430}14311432bool DisplayServerWeb::window_get_flag(WindowFlags p_flag, WindowID p_window) const {1433return false;1434}14351436void DisplayServerWeb::window_request_attention(WindowID p_window) {1437// Not supported.1438}14391440void DisplayServerWeb::window_move_to_foreground(WindowID p_window) {1441// Not supported.1442}14431444bool DisplayServerWeb::window_is_focused(WindowID p_window) const {1445return true;1446}14471448bool DisplayServerWeb::window_can_draw(WindowID p_window) const {1449return true;1450}14511452bool DisplayServerWeb::can_any_window_draw() const {1453return true;1454}14551456DisplayServer::VSyncMode DisplayServerWeb::window_get_vsync_mode(WindowID p_vsync_mode) const {1457return DisplayServer::VSYNC_ENABLED;1458}14591460void DisplayServerWeb::process_events() {1461process_keys();1462Input::get_singleton()->flush_buffered_events();14631464if (gamepad_count > 0) {1465if (godot_js_input_gamepad_sample() == OK) {1466process_joypads();1467}1468}1469}14701471void DisplayServerWeb::process_keys() {1472for (int i = 0; i < key_event_pos; i++) {1473const DisplayServerWeb::KeyEvent &ke = key_event_buffer[i];14741475Ref<InputEventKey> ev;1476ev.instantiate();1477ev->set_pressed(ke.pressed);1478ev->set_echo(ke.echo);1479ev->set_keycode(ke.keycode);1480ev->set_physical_keycode(ke.physical_keycode);1481ev->set_key_label(ke.key_label);1482ev->set_unicode(ke.unicode);1483ev->set_location(ke.location);1484if (ke.raw) {1485dom2godot_mod(ev, ke.mod, ke.keycode);1486}14871488Input::get_singleton()->parse_input_event(ev);1489}1490key_event_pos = 0;1491}14921493int DisplayServerWeb::get_current_video_driver() const {1494return 1;1495}14961497bool DisplayServerWeb::get_swap_cancel_ok() {1498return swap_cancel_ok;1499}15001501void DisplayServerWeb::swap_buffers() {1502#ifdef GLES3_ENABLED1503if (webgl_ctx) {1504emscripten_webgl_commit_frame();1505}1506#endif1507}150815091510