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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/platform/windows/console_wrapper_windows.cpp
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/**************************************************************************/
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/* console_wrapper_windows.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include <windows.h>
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#include <shlwapi.h>
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#include <cstdio>
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#include <cstdlib>
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#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
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#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
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#endif
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int main(int argc, char *argv[]) {
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// Get executable name.
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WCHAR exe_name[32767] = {};
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if (!GetModuleFileNameW(nullptr, exe_name, 32767)) {
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wprintf(L"GetModuleFileName failed, error %d\n", GetLastError());
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return -1;
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}
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// Get product name from the resources and set console title.
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DWORD ver_info_handle = 0;
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DWORD ver_info_size = GetFileVersionInfoSizeW(exe_name, &ver_info_handle);
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if (ver_info_size > 0) {
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LPBYTE ver_info = (LPBYTE)malloc(ver_info_size);
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if (ver_info) {
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if (GetFileVersionInfoW(exe_name, ver_info_handle, ver_info_size, ver_info)) {
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LPCWSTR text_ptr = nullptr;
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UINT text_size = 0;
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if (VerQueryValueW(ver_info, L"\\StringFileInfo\\040904b0\\ProductName", (void **)&text_ptr, &text_size) && (text_size > 0)) {
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SetConsoleTitleW(text_ptr);
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}
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}
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free(ver_info);
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}
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}
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// Enable virtual terminal sequences processing.
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HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
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DWORD out_mode = 0;
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GetConsoleMode(stdout_handle, &out_mode);
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out_mode |= ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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SetConsoleMode(stdout_handle, out_mode);
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// Find main executable name and check if it exist.
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static PCWSTR exe_renames[] = {
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L".console.exe",
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L"_console.exe",
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L" console.exe",
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L"console.exe",
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nullptr,
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};
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bool rename_found = false;
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for (int i = 0; exe_renames[i]; i++) {
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PWSTR c = StrRStrIW(exe_name, nullptr, exe_renames[i]);
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if (c) {
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CopyMemory(c, L".exe", sizeof(WCHAR) * 5);
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rename_found = true;
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break;
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}
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}
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if (!rename_found) {
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wprintf(L"Invalid wrapper executable name.\n");
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return -1;
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}
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DWORD file_attrib = GetFileAttributesW(exe_name);
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if (file_attrib == INVALID_FILE_ATTRIBUTES || (file_attrib & FILE_ATTRIBUTE_DIRECTORY)) {
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wprintf(L"Main executable %ls not found.\n", exe_name);
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return -1;
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}
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// Create job to monitor process tree.
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HANDLE job_handle = CreateJobObjectW(nullptr, nullptr);
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if (!job_handle) {
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wprintf(L"CreateJobObject failed, error %d\n", GetLastError());
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return -1;
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}
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HANDLE io_port_handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 1);
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if (!io_port_handle) {
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wprintf(L"CreateIoCompletionPort failed, error %d\n", GetLastError());
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return -1;
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}
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JOBOBJECT_ASSOCIATE_COMPLETION_PORT compl_port;
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ZeroMemory(&compl_port, sizeof(compl_port));
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compl_port.CompletionKey = job_handle;
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compl_port.CompletionPort = io_port_handle;
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if (!SetInformationJobObject(job_handle, JobObjectAssociateCompletionPortInformation, &compl_port, sizeof(compl_port))) {
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wprintf(L"SetInformationJobObject(AssociateCompletionPortInformation) failed, error %d\n", GetLastError());
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return -1;
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}
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JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli;
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ZeroMemory(&jeli, sizeof(jeli));
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jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
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if (!SetInformationJobObject(job_handle, JobObjectExtendedLimitInformation, &jeli, sizeof(jeli))) {
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wprintf(L"SetInformationJobObject(ExtendedLimitInformation) failed, error %d\n", GetLastError());
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return -1;
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}
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// Start the main process.
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PROCESS_INFORMATION pi;
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ZeroMemory(&pi, sizeof(pi));
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STARTUPINFOW si;
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ZeroMemory(&si, sizeof(si));
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si.cb = sizeof(si);
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si.dwFlags = STARTF_USESTDHANDLES;
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si.hStdInput = GetStdHandle(STD_INPUT_HANDLE);
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si.hStdOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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si.hStdError = GetStdHandle(STD_ERROR_HANDLE);
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WCHAR new_command_line[32767];
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_snwprintf_s(new_command_line, 32767, _TRUNCATE, L"%ls %ls", exe_name, PathGetArgsW(GetCommandLineW()));
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if (!CreateProcessW(nullptr, new_command_line, nullptr, nullptr, true, CREATE_SUSPENDED, nullptr, nullptr, &si, &pi)) {
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wprintf(L"CreateProcess failed, error %d\n", GetLastError());
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return -1;
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}
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if (!AssignProcessToJobObject(job_handle, pi.hProcess)) {
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wprintf(L"AssignProcessToJobObject failed, error %d\n", GetLastError());
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return -1;
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}
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ResumeThread(pi.hThread);
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CloseHandle(pi.hThread);
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// Wait until main process and all of its children are finished.
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DWORD completion_code = 0;
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ULONG_PTR completion_key = 0;
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LPOVERLAPPED overlapped = nullptr;
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while (GetQueuedCompletionStatus(io_port_handle, &completion_code, &completion_key, &overlapped, INFINITE)) {
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if ((HANDLE)completion_key == job_handle && completion_code == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO) {
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break;
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}
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}
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CloseHandle(job_handle);
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CloseHandle(io_port_handle);
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// Get exit code of the main process.
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DWORD exit_code = 0;
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GetExitCodeProcess(pi.hProcess, &exit_code);
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CloseHandle(pi.hProcess);
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return exit_code;
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}
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
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return main(0, nullptr);
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}
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