Path: blob/master/platform/windows/native_menu_windows.h
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/**************************************************************************/1/* native_menu_windows.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/io/image.h"33#include "core/templates/hash_map.h"34#include "core/templates/rid_owner.h"35#include "servers/display/native_menu.h"3637#define WIN32_LEAN_AND_MEAN38#include <windows.h>3940class NativeMenuWindows : public NativeMenu {41GDCLASS(NativeMenuWindows, NativeMenu)4243enum GlobalMenuCheckType {44CHECKABLE_TYPE_NONE,45CHECKABLE_TYPE_CHECK_BOX,46CHECKABLE_TYPE_RADIO_BUTTON,47};4849struct MenuItemData {50Callable callback;51Variant meta;52GlobalMenuCheckType checkable_type;53bool checked = false;54int max_states = 0;55int state = 0;56Ref<Image> img;57HBITMAP bmp = 0;58};5960struct MenuData {61HMENU menu = 0;6263Callable close_cb;64bool is_rtl = false;65};6667mutable RID_PtrOwner<MenuData> menus;68HashMap<HMENU, RID> menu_lookup;6970HBITMAP _make_bitmap(const Ref<Image> &p_img) const;7172public:73void _menu_activate(HMENU p_menu, int p_index) const;7475virtual bool has_feature(Feature p_feature) const override;7677virtual bool has_system_menu(SystemMenus p_menu_id) const override;78virtual RID get_system_menu(SystemMenus p_menu_id) const override;7980virtual RID create_menu() override;81virtual bool has_menu(const RID &p_rid) const override;82virtual void free_menu(const RID &p_rid) override;8384virtual Size2 get_size(const RID &p_rid) const override;85virtual void popup(const RID &p_rid, const Vector2i &p_position) override;8687virtual void set_interface_direction(const RID &p_rid, bool p_is_rtl) override;88virtual void set_popup_open_callback(const RID &p_rid, const Callable &p_callback) override;89virtual Callable get_popup_open_callback(const RID &p_rid) const override;90virtual void set_popup_close_callback(const RID &p_rid, const Callable &p_callback) override;91virtual Callable get_popup_close_callback(const RID &p_rid) const override;92virtual void set_minimum_width(const RID &p_rid, float p_width) override;93virtual float get_minimum_width(const RID &p_rid) const override;9495virtual bool is_opened(const RID &p_rid) const override;9697virtual int add_submenu_item(const RID &p_rid, const String &p_label, const RID &p_submenu_rid, const Variant &p_tag = Variant(), int p_index = -1) override;98virtual int add_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;99virtual int add_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;100virtual int add_icon_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;101virtual int add_icon_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;102virtual int add_radio_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;103virtual int add_icon_radio_check_item(const RID &p_rid, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;104virtual int add_multistate_item(const RID &p_rid, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;105virtual int add_separator(const RID &p_rid, int p_index = -1) override;106107virtual int find_item_index_with_text(const RID &p_rid, const String &p_text) const override;108virtual int find_item_index_with_tag(const RID &p_rid, const Variant &p_tag) const override;109110virtual bool is_item_checked(const RID &p_rid, int p_idx) const override;111virtual bool is_item_checkable(const RID &p_rid, int p_idx) const override;112virtual bool is_item_radio_checkable(const RID &p_rid, int p_idx) const override;113virtual Callable get_item_callback(const RID &p_rid, int p_idx) const override;114virtual Callable get_item_key_callback(const RID &p_rid, int p_idx) const override;115virtual Variant get_item_tag(const RID &p_rid, int p_idx) const override;116virtual String get_item_text(const RID &p_rid, int p_idx) const override;117virtual RID get_item_submenu(const RID &p_rid, int p_idx) const override;118virtual Key get_item_accelerator(const RID &p_rid, int p_idx) const override;119virtual bool is_item_disabled(const RID &p_rid, int p_idx) const override;120virtual bool is_item_hidden(const RID &p_rid, int p_idx) const override;121virtual String get_item_tooltip(const RID &p_rid, int p_idx) const override;122virtual int get_item_state(const RID &p_rid, int p_idx) const override;123virtual int get_item_max_states(const RID &p_rid, int p_idx) const override;124virtual Ref<Texture2D> get_item_icon(const RID &p_rid, int p_idx) const override;125virtual int get_item_indentation_level(const RID &p_rid, int p_idx) const override;126127virtual void set_item_checked(const RID &p_rid, int p_idx, bool p_checked) override;128virtual void set_item_checkable(const RID &p_rid, int p_idx, bool p_checkable) override;129virtual void set_item_radio_checkable(const RID &p_rid, int p_idx, bool p_checkable) override;130virtual void set_item_callback(const RID &p_rid, int p_idx, const Callable &p_callback) override;131virtual void set_item_key_callback(const RID &p_rid, int p_idx, const Callable &p_key_callback) override;132virtual void set_item_hover_callbacks(const RID &p_rid, int p_idx, const Callable &p_callback) override;133virtual void set_item_tag(const RID &p_rid, int p_idx, const Variant &p_tag) override;134virtual void set_item_text(const RID &p_rid, int p_idx, const String &p_text) override;135virtual void set_item_submenu(const RID &p_rid, int p_idx, const RID &p_submenu_rid) override;136virtual void set_item_accelerator(const RID &p_rid, int p_idx, Key p_keycode) override;137virtual void set_item_disabled(const RID &p_rid, int p_idx, bool p_disabled) override;138virtual void set_item_hidden(const RID &p_rid, int p_idx, bool p_hidden) override;139virtual void set_item_tooltip(const RID &p_rid, int p_idx, const String &p_tooltip) override;140virtual void set_item_state(const RID &p_rid, int p_idx, int p_state) override;141virtual void set_item_max_states(const RID &p_rid, int p_idx, int p_max_states) override;142virtual void set_item_icon(const RID &p_rid, int p_idx, const Ref<Texture2D> &p_icon) override;143virtual void set_item_indentation_level(const RID &p_rid, int p_idx, int p_level) override;144145virtual int get_item_count(const RID &p_rid) const override;146virtual bool is_system_menu(const RID &p_rid) const override;147148virtual void remove_item(const RID &p_rid, int p_idx) override;149virtual void clear(const RID &p_rid) override;150151NativeMenuWindows();152~NativeMenuWindows();153};154155156