Path: blob/master/servers/audio/effects/audio_effect_pitch_shift.h
10278 views
/**************************************************************************/1/* audio_effect_pitch_shift.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "servers/audio/audio_effect.h"3334class SMBPitchShift {35enum {36MAX_FRAME_LENGTH = 819237};3839float gInFIFO[MAX_FRAME_LENGTH] = {};40float gOutFIFO[MAX_FRAME_LENGTH] = {};41float gFFTworksp[2 * MAX_FRAME_LENGTH] = {};42float gLastPhase[MAX_FRAME_LENGTH / 2 + 1] = {};43float gSumPhase[MAX_FRAME_LENGTH / 2 + 1] = {};44float gOutputAccum[2 * MAX_FRAME_LENGTH] = {};45float gAnaFreq[MAX_FRAME_LENGTH] = {};46float gAnaMagn[MAX_FRAME_LENGTH] = {};47float gSynFreq[MAX_FRAME_LENGTH] = {};48float gSynMagn[MAX_FRAME_LENGTH] = {};49long gRover = 0;5051void smbFft(float *fftBuffer, long fftFrameSize, long sign);5253public:54void PitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata, int stride);55};5657class AudioEffectPitchShift;5859class AudioEffectPitchShiftInstance : public AudioEffectInstance {60GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance);61friend class AudioEffectPitchShift;62Ref<AudioEffectPitchShift> base;6364int fft_size = 0;65SMBPitchShift shift_l;66SMBPitchShift shift_r;6768public:69virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override;70};7172class AudioEffectPitchShift : public AudioEffect {73GDCLASS(AudioEffectPitchShift, AudioEffect);7475public:76friend class AudioEffectPitchShiftInstance;7778enum FFTSize : unsigned int {79FFT_SIZE_256,80FFT_SIZE_512,81FFT_SIZE_1024,82FFT_SIZE_2048,83FFT_SIZE_4096,84FFT_SIZE_MAX85};8687float pitch_scale = 1.0;88int oversampling = 4;89FFTSize fft_size = FFT_SIZE_2048;90float wet = 0.0;91float dry = 0.0;92bool filter = false;9394protected:95static void _bind_methods();9697public:98Ref<AudioEffectInstance> instantiate() override;99100void set_pitch_scale(float p_pitch_scale);101float get_pitch_scale() const;102103void set_oversampling(int p_oversampling);104int get_oversampling() const;105106void set_fft_size(FFTSize);107FFTSize get_fft_size() const;108};109110VARIANT_ENUM_CAST(AudioEffectPitchShift::FFTSize);111112113