Path: blob/master/servers/navigation/navigation_path_query_result_3d.h
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/**************************************************************************/1/* navigation_path_query_result_3d.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/object/ref_counted.h"33#include "core/variant/typed_array.h"34#include "servers/navigation/navigation_utilities.h"3536class NavigationPathQueryResult3D : public RefCounted {37GDCLASS(NavigationPathQueryResult3D, RefCounted);3839Vector<Vector3> path;40Vector<int32_t> path_types;41TypedArray<RID> path_rids;42Vector<int64_t> path_owner_ids;43float path_length = 0.0;4445protected:46static void _bind_methods();4748public:49enum PathSegmentType {50PATH_SEGMENT_TYPE_REGION = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_REGION,51PATH_SEGMENT_TYPE_LINK = NavigationUtilities::PathSegmentType::PATH_SEGMENT_TYPE_LINK,52};5354void set_path(const Vector<Vector3> &p_path);55const Vector<Vector3> &get_path() const;5657void set_path_types(const Vector<int32_t> &p_path_types);58const Vector<int32_t> &get_path_types() const;5960void set_path_rids(const TypedArray<RID> &p_path_rids);61TypedArray<RID> get_path_rids() const;6263void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);64const Vector<int64_t> &get_path_owner_ids() const;6566void set_path_length(float p_length);67float get_path_length() const;6869void reset();7071void set_data(const LocalVector<Vector3> &p_path, const LocalVector<int32_t> &p_path_types, const LocalVector<RID> &p_path_rids, const LocalVector<int64_t> &p_path_owner_ids);72};7374VARIANT_ENUM_CAST(NavigationPathQueryResult3D::PathSegmentType);757677