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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/servers/navigation_3d/navigation_server_3d.cpp
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/**************************************************************************/
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/* navigation_server_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "navigation_server_3d.h"
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#include "navigation_server_3d.compat.inc"
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#include "core/config/project_settings.h"
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#include "scene/main/node.h"
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#include "servers/navigation_3d/navigation_server_3d_dummy.h"
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NavigationServer3D *NavigationServer3D::singleton = nullptr;
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RWLock NavigationServer3D::geometry_parser_rwlock;
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RID_Owner<NavMeshGeometryParser3D> NavigationServer3D::geometry_parser_owner;
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LocalVector<NavMeshGeometryParser3D *> NavigationServer3D::generator_parsers;
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void NavigationServer3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_maps"), &NavigationServer3D::get_maps);
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ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer3D::map_create);
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ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer3D::map_set_active);
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ClassDB::bind_method(D_METHOD("map_is_active", "map"), &NavigationServer3D::map_is_active);
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ClassDB::bind_method(D_METHOD("map_set_up", "map", "up"), &NavigationServer3D::map_set_up);
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ClassDB::bind_method(D_METHOD("map_get_up", "map"), &NavigationServer3D::map_get_up);
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ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer3D::map_set_cell_size);
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ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer3D::map_get_cell_size);
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ClassDB::bind_method(D_METHOD("map_set_cell_height", "map", "cell_height"), &NavigationServer3D::map_set_cell_height);
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ClassDB::bind_method(D_METHOD("map_get_cell_height", "map"), &NavigationServer3D::map_get_cell_height);
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ClassDB::bind_method(D_METHOD("map_set_merge_rasterizer_cell_scale", "map", "scale"), &NavigationServer3D::map_set_merge_rasterizer_cell_scale);
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ClassDB::bind_method(D_METHOD("map_get_merge_rasterizer_cell_scale", "map"), &NavigationServer3D::map_get_merge_rasterizer_cell_scale);
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ClassDB::bind_method(D_METHOD("map_set_use_edge_connections", "map", "enabled"), &NavigationServer3D::map_set_use_edge_connections);
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ClassDB::bind_method(D_METHOD("map_get_use_edge_connections", "map"), &NavigationServer3D::map_get_use_edge_connections);
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ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer3D::map_set_edge_connection_margin);
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ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer3D::map_get_edge_connection_margin);
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ClassDB::bind_method(D_METHOD("map_set_link_connection_radius", "map", "radius"), &NavigationServer3D::map_set_link_connection_radius);
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ClassDB::bind_method(D_METHOD("map_get_link_connection_radius", "map"), &NavigationServer3D::map_get_link_connection_radius);
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ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize", "navigation_layers"), &NavigationServer3D::map_get_path, DEFVAL(1));
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ClassDB::bind_method(D_METHOD("map_get_closest_point_to_segment", "map", "start", "end", "use_collision"), &NavigationServer3D::map_get_closest_point_to_segment, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &NavigationServer3D::map_get_closest_point);
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ClassDB::bind_method(D_METHOD("map_get_closest_point_normal", "map", "to_point"), &NavigationServer3D::map_get_closest_point_normal);
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ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &NavigationServer3D::map_get_closest_point_owner);
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ClassDB::bind_method(D_METHOD("map_get_links", "map"), &NavigationServer3D::map_get_links);
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ClassDB::bind_method(D_METHOD("map_get_regions", "map"), &NavigationServer3D::map_get_regions);
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ClassDB::bind_method(D_METHOD("map_get_agents", "map"), &NavigationServer3D::map_get_agents);
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ClassDB::bind_method(D_METHOD("map_get_obstacles", "map"), &NavigationServer3D::map_get_obstacles);
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ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer3D::map_force_update);
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ClassDB::bind_method(D_METHOD("map_get_iteration_id", "map"), &NavigationServer3D::map_get_iteration_id);
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ClassDB::bind_method(D_METHOD("map_set_use_async_iterations", "map", "enabled"), &NavigationServer3D::map_set_use_async_iterations);
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ClassDB::bind_method(D_METHOD("map_get_use_async_iterations", "map"), &NavigationServer3D::map_get_use_async_iterations);
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ClassDB::bind_method(D_METHOD("map_get_random_point", "map", "navigation_layers", "uniformly"), &NavigationServer3D::map_get_random_point);
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ClassDB::bind_method(D_METHOD("query_path", "parameters", "result", "callback"), &NavigationServer3D::query_path, DEFVAL(Callable()));
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ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer3D::region_create);
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ClassDB::bind_method(D_METHOD("region_get_iteration_id", "region"), &NavigationServer3D::region_get_iteration_id);
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ClassDB::bind_method(D_METHOD("region_set_use_async_iterations", "region", "enabled"), &NavigationServer3D::region_set_use_async_iterations);
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ClassDB::bind_method(D_METHOD("region_get_use_async_iterations", "region"), &NavigationServer3D::region_get_use_async_iterations);
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ClassDB::bind_method(D_METHOD("region_set_enabled", "region", "enabled"), &NavigationServer3D::region_set_enabled);
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ClassDB::bind_method(D_METHOD("region_get_enabled", "region"), &NavigationServer3D::region_get_enabled);
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ClassDB::bind_method(D_METHOD("region_set_use_edge_connections", "region", "enabled"), &NavigationServer3D::region_set_use_edge_connections);
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ClassDB::bind_method(D_METHOD("region_get_use_edge_connections", "region"), &NavigationServer3D::region_get_use_edge_connections);
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ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer3D::region_set_enter_cost);
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ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer3D::region_get_enter_cost);
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ClassDB::bind_method(D_METHOD("region_set_travel_cost", "region", "travel_cost"), &NavigationServer3D::region_set_travel_cost);
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ClassDB::bind_method(D_METHOD("region_get_travel_cost", "region"), &NavigationServer3D::region_get_travel_cost);
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ClassDB::bind_method(D_METHOD("region_set_owner_id", "region", "owner_id"), &NavigationServer3D::region_set_owner_id);
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ClassDB::bind_method(D_METHOD("region_get_owner_id", "region"), &NavigationServer3D::region_get_owner_id);
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ClassDB::bind_method(D_METHOD("region_owns_point", "region", "point"), &NavigationServer3D::region_owns_point);
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ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer3D::region_set_map);
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ClassDB::bind_method(D_METHOD("region_get_map", "region"), &NavigationServer3D::region_get_map);
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ClassDB::bind_method(D_METHOD("region_set_navigation_layers", "region", "navigation_layers"), &NavigationServer3D::region_set_navigation_layers);
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ClassDB::bind_method(D_METHOD("region_get_navigation_layers", "region"), &NavigationServer3D::region_get_navigation_layers);
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ClassDB::bind_method(D_METHOD("region_set_transform", "region", "transform"), &NavigationServer3D::region_set_transform);
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ClassDB::bind_method(D_METHOD("region_get_transform", "region"), &NavigationServer3D::region_get_transform);
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ClassDB::bind_method(D_METHOD("region_set_navigation_mesh", "region", "navigation_mesh"), &NavigationServer3D::region_set_navigation_mesh);
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#ifndef DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("region_bake_navigation_mesh", "navigation_mesh", "root_node"), &NavigationServer3D::region_bake_navigation_mesh);
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#endif // DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("region_get_connections_count", "region"), &NavigationServer3D::region_get_connections_count);
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ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start", "region", "connection"), &NavigationServer3D::region_get_connection_pathway_start);
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ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end", "region", "connection"), &NavigationServer3D::region_get_connection_pathway_end);
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ClassDB::bind_method(D_METHOD("region_get_closest_point_to_segment", "region", "start", "end", "use_collision"), &NavigationServer3D::region_get_closest_point_to_segment, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("region_get_closest_point", "region", "to_point"), &NavigationServer3D::region_get_closest_point);
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ClassDB::bind_method(D_METHOD("region_get_closest_point_normal", "region", "to_point"), &NavigationServer3D::region_get_closest_point_normal);
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ClassDB::bind_method(D_METHOD("region_get_random_point", "region", "navigation_layers", "uniformly"), &NavigationServer3D::region_get_random_point);
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ClassDB::bind_method(D_METHOD("region_get_bounds", "region"), &NavigationServer3D::region_get_bounds);
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ClassDB::bind_method(D_METHOD("link_create"), &NavigationServer3D::link_create);
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ClassDB::bind_method(D_METHOD("link_get_iteration_id", "link"), &NavigationServer3D::link_get_iteration_id);
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ClassDB::bind_method(D_METHOD("link_set_map", "link", "map"), &NavigationServer3D::link_set_map);
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ClassDB::bind_method(D_METHOD("link_get_map", "link"), &NavigationServer3D::link_get_map);
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ClassDB::bind_method(D_METHOD("link_set_enabled", "link", "enabled"), &NavigationServer3D::link_set_enabled);
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ClassDB::bind_method(D_METHOD("link_get_enabled", "link"), &NavigationServer3D::link_get_enabled);
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ClassDB::bind_method(D_METHOD("link_set_bidirectional", "link", "bidirectional"), &NavigationServer3D::link_set_bidirectional);
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ClassDB::bind_method(D_METHOD("link_is_bidirectional", "link"), &NavigationServer3D::link_is_bidirectional);
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ClassDB::bind_method(D_METHOD("link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer3D::link_set_navigation_layers);
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ClassDB::bind_method(D_METHOD("link_get_navigation_layers", "link"), &NavigationServer3D::link_get_navigation_layers);
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ClassDB::bind_method(D_METHOD("link_set_start_position", "link", "position"), &NavigationServer3D::link_set_start_position);
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ClassDB::bind_method(D_METHOD("link_get_start_position", "link"), &NavigationServer3D::link_get_start_position);
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ClassDB::bind_method(D_METHOD("link_set_end_position", "link", "position"), &NavigationServer3D::link_set_end_position);
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ClassDB::bind_method(D_METHOD("link_get_end_position", "link"), &NavigationServer3D::link_get_end_position);
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ClassDB::bind_method(D_METHOD("link_set_enter_cost", "link", "enter_cost"), &NavigationServer3D::link_set_enter_cost);
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ClassDB::bind_method(D_METHOD("link_get_enter_cost", "link"), &NavigationServer3D::link_get_enter_cost);
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ClassDB::bind_method(D_METHOD("link_set_travel_cost", "link", "travel_cost"), &NavigationServer3D::link_set_travel_cost);
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ClassDB::bind_method(D_METHOD("link_get_travel_cost", "link"), &NavigationServer3D::link_get_travel_cost);
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ClassDB::bind_method(D_METHOD("link_set_owner_id", "link", "owner_id"), &NavigationServer3D::link_set_owner_id);
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ClassDB::bind_method(D_METHOD("link_get_owner_id", "link"), &NavigationServer3D::link_get_owner_id);
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ClassDB::bind_method(D_METHOD("agent_create"), &NavigationServer3D::agent_create);
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ClassDB::bind_method(D_METHOD("agent_set_avoidance_enabled", "agent", "enabled"), &NavigationServer3D::agent_set_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("agent_get_avoidance_enabled", "agent"), &NavigationServer3D::agent_get_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("agent_set_use_3d_avoidance", "agent", "enabled"), &NavigationServer3D::agent_set_use_3d_avoidance);
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ClassDB::bind_method(D_METHOD("agent_get_use_3d_avoidance", "agent"), &NavigationServer3D::agent_get_use_3d_avoidance);
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ClassDB::bind_method(D_METHOD("agent_set_map", "agent", "map"), &NavigationServer3D::agent_set_map);
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ClassDB::bind_method(D_METHOD("agent_get_map", "agent"), &NavigationServer3D::agent_get_map);
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ClassDB::bind_method(D_METHOD("agent_set_paused", "agent", "paused"), &NavigationServer3D::agent_set_paused);
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ClassDB::bind_method(D_METHOD("agent_get_paused", "agent"), &NavigationServer3D::agent_get_paused);
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ClassDB::bind_method(D_METHOD("agent_set_neighbor_distance", "agent", "distance"), &NavigationServer3D::agent_set_neighbor_distance);
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ClassDB::bind_method(D_METHOD("agent_get_neighbor_distance", "agent"), &NavigationServer3D::agent_get_neighbor_distance);
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ClassDB::bind_method(D_METHOD("agent_set_max_neighbors", "agent", "count"), &NavigationServer3D::agent_set_max_neighbors);
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ClassDB::bind_method(D_METHOD("agent_get_max_neighbors", "agent"), &NavigationServer3D::agent_get_max_neighbors);
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ClassDB::bind_method(D_METHOD("agent_set_time_horizon_agents", "agent", "time_horizon"), &NavigationServer3D::agent_set_time_horizon_agents);
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ClassDB::bind_method(D_METHOD("agent_get_time_horizon_agents", "agent"), &NavigationServer3D::agent_get_time_horizon_agents);
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ClassDB::bind_method(D_METHOD("agent_set_time_horizon_obstacles", "agent", "time_horizon"), &NavigationServer3D::agent_set_time_horizon_obstacles);
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ClassDB::bind_method(D_METHOD("agent_get_time_horizon_obstacles", "agent"), &NavigationServer3D::agent_get_time_horizon_obstacles);
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ClassDB::bind_method(D_METHOD("agent_set_radius", "agent", "radius"), &NavigationServer3D::agent_set_radius);
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ClassDB::bind_method(D_METHOD("agent_get_radius", "agent"), &NavigationServer3D::agent_get_radius);
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ClassDB::bind_method(D_METHOD("agent_set_height", "agent", "height"), &NavigationServer3D::agent_set_height);
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ClassDB::bind_method(D_METHOD("agent_get_height", "agent"), &NavigationServer3D::agent_get_height);
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ClassDB::bind_method(D_METHOD("agent_set_max_speed", "agent", "max_speed"), &NavigationServer3D::agent_set_max_speed);
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ClassDB::bind_method(D_METHOD("agent_get_max_speed", "agent"), &NavigationServer3D::agent_get_max_speed);
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ClassDB::bind_method(D_METHOD("agent_set_velocity_forced", "agent", "velocity"), &NavigationServer3D::agent_set_velocity_forced);
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ClassDB::bind_method(D_METHOD("agent_set_velocity", "agent", "velocity"), &NavigationServer3D::agent_set_velocity);
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ClassDB::bind_method(D_METHOD("agent_get_velocity", "agent"), &NavigationServer3D::agent_get_velocity);
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ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer3D::agent_set_position);
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ClassDB::bind_method(D_METHOD("agent_get_position", "agent"), &NavigationServer3D::agent_get_position);
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ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer3D::agent_is_map_changed);
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ClassDB::bind_method(D_METHOD("agent_set_avoidance_callback", "agent", "callback"), &NavigationServer3D::agent_set_avoidance_callback);
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ClassDB::bind_method(D_METHOD("agent_has_avoidance_callback", "agent"), &NavigationServer3D::agent_has_avoidance_callback);
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ClassDB::bind_method(D_METHOD("agent_set_avoidance_layers", "agent", "layers"), &NavigationServer3D::agent_set_avoidance_layers);
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ClassDB::bind_method(D_METHOD("agent_get_avoidance_layers", "agent"), &NavigationServer3D::agent_get_avoidance_layers);
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ClassDB::bind_method(D_METHOD("agent_set_avoidance_mask", "agent", "mask"), &NavigationServer3D::agent_set_avoidance_mask);
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ClassDB::bind_method(D_METHOD("agent_get_avoidance_mask", "agent"), &NavigationServer3D::agent_get_avoidance_mask);
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ClassDB::bind_method(D_METHOD("agent_set_avoidance_priority", "agent", "priority"), &NavigationServer3D::agent_set_avoidance_priority);
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ClassDB::bind_method(D_METHOD("agent_get_avoidance_priority", "agent"), &NavigationServer3D::agent_get_avoidance_priority);
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ClassDB::bind_method(D_METHOD("obstacle_create"), &NavigationServer3D::obstacle_create);
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ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_enabled", "obstacle", "enabled"), &NavigationServer3D::obstacle_set_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("obstacle_get_avoidance_enabled", "obstacle"), &NavigationServer3D::obstacle_get_avoidance_enabled);
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ClassDB::bind_method(D_METHOD("obstacle_set_use_3d_avoidance", "obstacle", "enabled"), &NavigationServer3D::obstacle_set_use_3d_avoidance);
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ClassDB::bind_method(D_METHOD("obstacle_get_use_3d_avoidance", "obstacle"), &NavigationServer3D::obstacle_get_use_3d_avoidance);
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ClassDB::bind_method(D_METHOD("obstacle_set_map", "obstacle", "map"), &NavigationServer3D::obstacle_set_map);
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ClassDB::bind_method(D_METHOD("obstacle_get_map", "obstacle"), &NavigationServer3D::obstacle_get_map);
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ClassDB::bind_method(D_METHOD("obstacle_set_paused", "obstacle", "paused"), &NavigationServer3D::obstacle_set_paused);
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ClassDB::bind_method(D_METHOD("obstacle_get_paused", "obstacle"), &NavigationServer3D::obstacle_get_paused);
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ClassDB::bind_method(D_METHOD("obstacle_set_radius", "obstacle", "radius"), &NavigationServer3D::obstacle_set_radius);
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ClassDB::bind_method(D_METHOD("obstacle_get_radius", "obstacle"), &NavigationServer3D::obstacle_get_radius);
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ClassDB::bind_method(D_METHOD("obstacle_set_height", "obstacle", "height"), &NavigationServer3D::obstacle_set_height);
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ClassDB::bind_method(D_METHOD("obstacle_get_height", "obstacle"), &NavigationServer3D::obstacle_get_height);
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ClassDB::bind_method(D_METHOD("obstacle_set_velocity", "obstacle", "velocity"), &NavigationServer3D::obstacle_set_velocity);
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ClassDB::bind_method(D_METHOD("obstacle_get_velocity", "obstacle"), &NavigationServer3D::obstacle_get_velocity);
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ClassDB::bind_method(D_METHOD("obstacle_set_position", "obstacle", "position"), &NavigationServer3D::obstacle_set_position);
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ClassDB::bind_method(D_METHOD("obstacle_get_position", "obstacle"), &NavigationServer3D::obstacle_get_position);
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ClassDB::bind_method(D_METHOD("obstacle_set_vertices", "obstacle", "vertices"), &NavigationServer3D::obstacle_set_vertices);
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ClassDB::bind_method(D_METHOD("obstacle_get_vertices", "obstacle"), &NavigationServer3D::obstacle_get_vertices);
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ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_layers", "obstacle", "layers"), &NavigationServer3D::obstacle_set_avoidance_layers);
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ClassDB::bind_method(D_METHOD("obstacle_get_avoidance_layers", "obstacle"), &NavigationServer3D::obstacle_get_avoidance_layers);
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#ifndef _3D_DISABLED
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ClassDB::bind_method(D_METHOD("parse_source_geometry_data", "navigation_mesh", "source_geometry_data", "root_node", "callback"), &NavigationServer3D::parse_source_geometry_data, DEFVAL(Callable()));
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ClassDB::bind_method(D_METHOD("bake_from_source_geometry_data", "navigation_mesh", "source_geometry_data", "callback"), &NavigationServer3D::bake_from_source_geometry_data, DEFVAL(Callable()));
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ClassDB::bind_method(D_METHOD("bake_from_source_geometry_data_async", "navigation_mesh", "source_geometry_data", "callback"), &NavigationServer3D::bake_from_source_geometry_data_async, DEFVAL(Callable()));
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ClassDB::bind_method(D_METHOD("is_baking_navigation_mesh", "navigation_mesh"), &NavigationServer3D::is_baking_navigation_mesh);
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#endif // _3D_DISABLED
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ClassDB::bind_method(D_METHOD("source_geometry_parser_create"), &NavigationServer3D::source_geometry_parser_create);
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ClassDB::bind_method(D_METHOD("source_geometry_parser_set_callback", "parser", "callback"), &NavigationServer3D::source_geometry_parser_set_callback);
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ClassDB::bind_method(D_METHOD("simplify_path", "path", "epsilon"), &NavigationServer3D::simplify_path);
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ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free_rid);
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ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active);
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ClassDB::bind_method(D_METHOD("set_debug_enabled", "enabled"), &NavigationServer3D::set_debug_enabled);
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ClassDB::bind_method(D_METHOD("get_debug_enabled"), &NavigationServer3D::get_debug_enabled);
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ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
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ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
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ADD_SIGNAL(MethodInfo("avoidance_debug_changed"));
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ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &NavigationServer3D::get_process_info);
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BIND_ENUM_CONSTANT(INFO_ACTIVE_MAPS);
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BIND_ENUM_CONSTANT(INFO_REGION_COUNT);
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BIND_ENUM_CONSTANT(INFO_AGENT_COUNT);
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BIND_ENUM_CONSTANT(INFO_LINK_COUNT);
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BIND_ENUM_CONSTANT(INFO_POLYGON_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT);
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BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT);
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BIND_ENUM_CONSTANT(INFO_OBSTACLE_COUNT);
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}
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NavigationServer3D *NavigationServer3D::get_singleton() {
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return singleton;
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}
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NavigationServer3D::NavigationServer3D() {
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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GLOBAL_DEF_BASIC(PropertyInfo(Variant::FLOAT, "navigation/3d/default_cell_size", PROPERTY_HINT_RANGE, NavigationDefaults3D::NAV_MESH_CELL_SIZE_HINT), NavigationDefaults3D::NAV_MESH_CELL_SIZE);
247
GLOBAL_DEF_BASIC(PropertyInfo(Variant::FLOAT, "navigation/3d/default_cell_height", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater"), NavigationDefaults3D::NAV_MESH_CELL_HEIGHT);
248
GLOBAL_DEF("navigation/3d/default_up", Vector3(0, 1, 0));
249
GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "navigation/3d/merge_rasterizer_cell_scale", PROPERTY_HINT_RANGE, "0.001,1,0.001,or_greater"), 1.0);
250
GLOBAL_DEF("navigation/3d/use_edge_connections", true);
251
GLOBAL_DEF_BASIC(PropertyInfo(Variant::FLOAT, "navigation/3d/default_edge_connection_margin", PROPERTY_HINT_RANGE, "0.01,10,0.001,or_greater"), NavigationDefaults3D::EDGE_CONNECTION_MARGIN);
252
GLOBAL_DEF_BASIC(PropertyInfo(Variant::FLOAT, "navigation/3d/default_link_connection_radius", PROPERTY_HINT_RANGE, "0.01,10,0.001,or_greater"), NavigationDefaults3D::LINK_CONNECTION_RADIUS);
253
254
#ifdef DEBUG_ENABLED
255
#ifndef DISABLE_DEPRECATED
256
#define MOVE_PROJECT_SETTING_1(m_old_setting, m_new_setting) \
257
if (!ProjectSettings::get_singleton()->has_setting(m_new_setting) && ProjectSettings::get_singleton()->has_setting(m_old_setting)) { \
258
Variant value = GLOBAL_GET(m_old_setting); \
259
ProjectSettings::get_singleton()->set_setting(m_new_setting, value); \
260
ProjectSettings::get_singleton()->clear(m_old_setting); \
261
}
262
#define MOVE_PROJECT_SETTING_2(m_old_setting, m_new_setting_1, m_new_setting_2) \
263
if ((!ProjectSettings::get_singleton()->has_setting(m_new_setting_1) || !ProjectSettings::get_singleton()->has_setting(m_new_setting_2)) && \
264
ProjectSettings::get_singleton()->has_setting(m_old_setting)) { \
265
Variant value = GLOBAL_GET(m_old_setting); \
266
if (!ProjectSettings::get_singleton()->has_setting(m_new_setting_1)) { \
267
ProjectSettings::get_singleton()->set_setting(m_new_setting_1, value); \
268
} \
269
if (!ProjectSettings::get_singleton()->has_setting(m_new_setting_2)) { \
270
ProjectSettings::get_singleton()->set_setting(m_new_setting_2, value); \
271
} \
272
ProjectSettings::get_singleton()->clear(m_old_setting); \
273
}
274
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/edge_connection_color", "debug/shapes/navigation/2d/edge_connection_color", "debug/shapes/navigation/3d/edge_connection_color");
275
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/geometry_edge_color", "debug/shapes/navigation/2d/geometry_edge_color", "debug/shapes/navigation/3d/geometry_edge_color");
276
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/geometry_face_color", "debug/shapes/navigation/2d/geometry_face_color", "debug/shapes/navigation/3d/geometry_face_color");
277
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/geometry_edge_disabled_color", "debug/shapes/navigation/2d/geometry_edge_disabled_color", "debug/shapes/navigation/3d/geometry_edge_disabled_color");
278
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/geometry_face_disabled_color", "debug/shapes/navigation/2d/geometry_face_disabled_color", "debug/shapes/navigation/3d/geometry_face_disabled_color");
279
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/link_connection_color", "debug/shapes/navigation/2d/link_connection_color", "debug/shapes/navigation/3d/link_connection_color");
280
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/link_connection_disabled_color", "debug/shapes/navigation/2d/link_connection_disabled_color", "debug/shapes/navigation/3d/link_connection_disabled_color");
281
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/agent_path_color", "debug/shapes/navigation/2d/agent_path_color", "debug/shapes/navigation/3d/agent_path_color");
282
283
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/enable_edge_connections", "debug/shapes/navigation/2d/enable_edge_connections", "debug/shapes/navigation/3d/enable_edge_connections");
284
MOVE_PROJECT_SETTING_1("debug/shapes/navigation/enable_edge_connections_xray", "debug/shapes/navigation/3d/enable_edge_connections_xray");
285
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/enable_edge_lines", "debug/shapes/navigation/2d/enable_edge_lines", "debug/shapes/navigation/3d/enable_edge_lines");
286
MOVE_PROJECT_SETTING_1("debug/shapes/navigation/enable_edge_lines_xray", "debug/shapes/navigation/3d/enable_edge_lines_xray");
287
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/enable_geometry_face_random_color", "debug/shapes/navigation/2d/enable_geometry_face_random_color", "debug/shapes/navigation/3d/enable_geometry_face_random_color");
288
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/enable_link_connections", "debug/shapes/navigation/2d/enable_link_connections", "debug/shapes/navigation/3d/enable_link_connections");
289
MOVE_PROJECT_SETTING_1("debug/shapes/navigation/enable_link_connections_xray", "debug/shapes/navigation/3d/enable_link_connections_xray");
290
291
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/enable_agent_paths", "debug/shapes/navigation/2d/enable_agent_paths", "debug/shapes/navigation/3d/enable_agent_paths");
292
MOVE_PROJECT_SETTING_1("debug/shapes/navigation/enable_agent_paths_xray", "debug/shapes/navigation/3d/enable_agent_paths_xray");
293
MOVE_PROJECT_SETTING_2("debug/shapes/navigation/agent_path_point_size", "debug/shapes/navigation/2d/agent_path_point_size", "debug/shapes/navigation/3d/agent_path_point_size");
294
295
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/agents_radius_color", "debug/shapes/avoidance/2d/agents_radius_color", "debug/shapes/avoidance/3d/agents_radius_color");
296
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/obstacles_radius_color", "debug/shapes/avoidance/2d/obstacles_radius_color", "debug/shapes/avoidance/3d/obstacles_radius_color");
297
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/obstacles_static_face_pushin_color", "debug/shapes/avoidance/2d/obstacles_static_face_pushin_color", "debug/shapes/avoidance/3d/obstacles_static_face_pushin_color");
298
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/obstacles_static_edge_pushin_color", "debug/shapes/avoidance/2d/obstacles_static_edge_pushin_color", "debug/shapes/avoidance/3d/obstacles_static_edge_pushin_color");
299
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/obstacles_static_face_pushout_color", "debug/shapes/avoidance/2d/obstacles_static_face_pushout_color", "debug/shapes/avoidance/3d/obstacles_static_face_pushout_color");
300
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/obstacles_static_edge_pushout_color", "debug/shapes/avoidance/2d/obstacles_static_edge_pushout_color", "debug/shapes/avoidance/3d/obstacles_static_edge_pushout_color");
301
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/enable_agents_radius", "debug/shapes/avoidance/2d/enable_agents_radius", "debug/shapes/avoidance/3d/enable_agents_radius");
302
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/enable_obstacles_radius", "debug/shapes/avoidance/2d/enable_obstacles_radius", "debug/shapes/avoidance/2d/enable_obstacles_static");
303
MOVE_PROJECT_SETTING_2("debug/shapes/avoidance/enable_obstacles_radius", "debug/shapes/avoidance/3d/enable_obstacles_radius", "debug/shapes/avoidance/3d/enable_obstacles_static");
304
#undef MOVE_PROJECT_SETTING_1
305
#undef MOVE_PROJECT_SETTING_2
306
#endif // DISABLE_DEPRECATED
307
308
debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/3d/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
309
debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/3d/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
310
debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/3d/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4));
311
debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/3d/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
312
debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/3d/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
313
debug_navigation_link_connection_color = GLOBAL_DEF("debug/shapes/navigation/3d/link_connection_color", Color(1.0, 0.5, 1.0, 1.0));
314
debug_navigation_link_connection_disabled_color = GLOBAL_DEF("debug/shapes/navigation/3d/link_connection_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
315
debug_navigation_agent_path_color = GLOBAL_DEF("debug/shapes/navigation/3d/agent_path_color", Color(1.0, 0.0, 0.0, 1.0));
316
317
debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/3d/enable_edge_connections", true);
318
debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/3d/enable_edge_connections_xray", true);
319
debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/3d/enable_edge_lines", true);
320
debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/3d/enable_edge_lines_xray", true);
321
debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/3d/enable_geometry_face_random_color", true);
322
debug_navigation_enable_link_connections = GLOBAL_DEF("debug/shapes/navigation/3d/enable_link_connections", true);
323
debug_navigation_enable_link_connections_xray = GLOBAL_DEF("debug/shapes/navigation/3d/enable_link_connections_xray", true);
324
325
debug_navigation_enable_agent_paths = GLOBAL_DEF("debug/shapes/navigation/3d/enable_agent_paths", true);
326
debug_navigation_enable_agent_paths_xray = GLOBAL_DEF("debug/shapes/navigation/3d/enable_agent_paths_xray", true);
327
debug_navigation_agent_path_point_size = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "debug/shapes/navigation/3d/agent_path_point_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,or_greater"), 4.0);
328
329
debug_navigation_avoidance_agents_radius_color = GLOBAL_DEF("debug/shapes/avoidance/3d/agents_radius_color", Color(1.0, 1.0, 0.0, 0.25));
330
debug_navigation_avoidance_obstacles_radius_color = GLOBAL_DEF("debug/shapes/avoidance/3d/obstacles_radius_color", Color(1.0, 0.5, 0.0, 0.25));
331
debug_navigation_avoidance_static_obstacle_pushin_face_color = GLOBAL_DEF("debug/shapes/avoidance/3d/obstacles_static_face_pushin_color", Color(1.0, 0.0, 0.0, 0.0));
332
debug_navigation_avoidance_static_obstacle_pushin_edge_color = GLOBAL_DEF("debug/shapes/avoidance/3d/obstacles_static_edge_pushin_color", Color(1.0, 0.0, 0.0, 1.0));
333
debug_navigation_avoidance_static_obstacle_pushout_face_color = GLOBAL_DEF("debug/shapes/avoidance/3d/obstacles_static_face_pushout_color", Color(1.0, 1.0, 0.0, 0.5));
334
debug_navigation_avoidance_static_obstacle_pushout_edge_color = GLOBAL_DEF("debug/shapes/avoidance/3d/obstacles_static_edge_pushout_color", Color(1.0, 1.0, 0.0, 1.0));
335
debug_navigation_avoidance_enable_agents_radius = GLOBAL_DEF("debug/shapes/avoidance/3d/enable_agents_radius", true);
336
debug_navigation_avoidance_enable_obstacles_radius = GLOBAL_DEF("debug/shapes/avoidance/3d/enable_obstacles_radius", true);
337
debug_navigation_avoidance_enable_obstacles_static = GLOBAL_DEF("debug/shapes/avoidance/3d/enable_obstacles_static", true);
338
339
if (Engine::get_singleton()->is_editor_hint()) {
340
// enable NavigationServer3D when in Editor or else navigation mesh edge connections are invisible
341
// on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this
342
set_debug_enabled(true);
343
set_debug_navigation_enabled(true);
344
set_debug_avoidance_enabled(true);
345
}
346
#endif // DEBUG_ENABLED
347
}
348
349
NavigationServer3D::~NavigationServer3D() {
350
singleton = nullptr;
351
352
RWLockWrite write_lock(geometry_parser_rwlock);
353
for (NavMeshGeometryParser3D *parser : generator_parsers) {
354
geometry_parser_owner.free(parser->self);
355
}
356
generator_parsers.clear();
357
}
358
359
RID NavigationServer3D::source_geometry_parser_create() {
360
RWLockWrite write_lock(geometry_parser_rwlock);
361
362
RID rid = geometry_parser_owner.make_rid();
363
364
NavMeshGeometryParser3D *parser = geometry_parser_owner.get_or_null(rid);
365
parser->self = rid;
366
367
generator_parsers.push_back(parser);
368
369
return rid;
370
}
371
372
void NavigationServer3D::free_rid(RID p_rid) {
373
if (!geometry_parser_owner.owns(p_rid)) {
374
return;
375
}
376
RWLockWrite write_lock(geometry_parser_rwlock);
377
378
NavMeshGeometryParser3D *parser = geometry_parser_owner.get_or_null(p_rid);
379
ERR_FAIL_NULL(parser);
380
381
generator_parsers.erase(parser);
382
geometry_parser_owner.free(parser->self);
383
}
384
385
void NavigationServer3D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) {
386
RWLockWrite write_lock(geometry_parser_rwlock);
387
388
NavMeshGeometryParser3D *parser = geometry_parser_owner.get_or_null(p_parser);
389
ERR_FAIL_NULL(parser);
390
391
parser->callback = p_callback;
392
}
393
394
void NavigationServer3D::set_debug_enabled(bool p_enabled) {
395
#ifdef DEBUG_ENABLED
396
if (debug_enabled != p_enabled) {
397
debug_dirty = true;
398
}
399
400
debug_enabled = p_enabled;
401
402
if (debug_dirty) {
403
navigation_debug_dirty = true;
404
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
405
406
avoidance_debug_dirty = true;
407
callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
408
}
409
#endif // DEBUG_ENABLED
410
}
411
412
bool NavigationServer3D::get_debug_enabled() const {
413
return debug_enabled;
414
}
415
416
#ifdef DEBUG_ENABLED
417
void NavigationServer3D::_emit_navigation_debug_changed_signal() {
418
if (navigation_debug_dirty) {
419
navigation_debug_dirty = false;
420
emit_signal(SNAME("navigation_debug_changed"));
421
}
422
}
423
424
void NavigationServer3D::_emit_avoidance_debug_changed_signal() {
425
if (avoidance_debug_dirty) {
426
avoidance_debug_dirty = false;
427
emit_signal(SNAME("avoidance_debug_changed"));
428
}
429
}
430
#endif // DEBUG_ENABLED
431
432
#ifdef DEBUG_ENABLED
433
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() {
434
if (debug_navigation_geometry_face_material.is_valid()) {
435
return debug_navigation_geometry_face_material;
436
}
437
438
bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color();
439
440
Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
441
face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
442
face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
443
face_material->set_albedo(get_debug_navigation_geometry_face_color());
444
face_material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
445
face_material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
446
if (enabled_geometry_face_random_color) {
447
face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
448
face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
449
}
450
451
debug_navigation_geometry_face_material = face_material;
452
453
return debug_navigation_geometry_face_material;
454
}
455
456
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() {
457
if (debug_navigation_geometry_edge_material.is_valid()) {
458
return debug_navigation_geometry_edge_material;
459
}
460
461
bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
462
463
Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
464
line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
465
line_material->set_albedo(get_debug_navigation_geometry_edge_color());
466
line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
467
if (enabled_edge_lines_xray) {
468
line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
469
}
470
471
debug_navigation_geometry_edge_material = line_material;
472
473
return debug_navigation_geometry_edge_material;
474
}
475
476
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() {
477
if (debug_navigation_geometry_face_disabled_material.is_valid()) {
478
return debug_navigation_geometry_face_disabled_material;
479
}
480
481
Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
482
face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
483
face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
484
face_disabled_material->set_albedo(get_debug_navigation_geometry_face_disabled_color());
485
face_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
486
487
debug_navigation_geometry_face_disabled_material = face_disabled_material;
488
489
return debug_navigation_geometry_face_disabled_material;
490
}
491
492
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() {
493
if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
494
return debug_navigation_geometry_edge_disabled_material;
495
}
496
497
bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
498
499
Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
500
line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
501
line_disabled_material->set_albedo(get_debug_navigation_geometry_edge_disabled_color());
502
line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
503
if (enabled_edge_lines_xray) {
504
line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
505
}
506
507
debug_navigation_geometry_edge_disabled_material = line_disabled_material;
508
509
return debug_navigation_geometry_edge_disabled_material;
510
}
511
512
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() {
513
if (debug_navigation_edge_connections_material.is_valid()) {
514
return debug_navigation_edge_connections_material;
515
}
516
517
bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray();
518
519
Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
520
edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
521
edge_connections_material->set_albedo(get_debug_navigation_edge_connection_color());
522
edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
523
if (enabled_edge_connections_xray) {
524
edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
525
}
526
edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
527
528
debug_navigation_edge_connections_material = edge_connections_material;
529
530
return debug_navigation_edge_connections_material;
531
}
532
533
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_material() {
534
if (debug_navigation_link_connections_material.is_valid()) {
535
return debug_navigation_link_connections_material;
536
}
537
538
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
539
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
540
material->set_albedo(debug_navigation_link_connection_color);
541
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
542
if (debug_navigation_enable_link_connections_xray) {
543
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
544
}
545
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
546
547
debug_navigation_link_connections_material = material;
548
return debug_navigation_link_connections_material;
549
}
550
551
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_disabled_material() {
552
if (debug_navigation_link_connections_disabled_material.is_valid()) {
553
return debug_navigation_link_connections_disabled_material;
554
}
555
556
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
557
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
558
material->set_albedo(debug_navigation_link_connection_disabled_color);
559
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
560
if (debug_navigation_enable_link_connections_xray) {
561
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
562
}
563
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
564
565
debug_navigation_link_connections_disabled_material = material;
566
return debug_navigation_link_connections_disabled_material;
567
}
568
569
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_line_material() {
570
if (debug_navigation_agent_path_line_material.is_valid()) {
571
return debug_navigation_agent_path_line_material;
572
}
573
574
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
575
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
576
577
material->set_albedo(debug_navigation_agent_path_color);
578
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
579
if (debug_navigation_enable_agent_paths_xray) {
580
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
581
}
582
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
583
584
debug_navigation_agent_path_line_material = material;
585
return debug_navigation_agent_path_line_material;
586
}
587
588
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_point_material() {
589
if (debug_navigation_agent_path_point_material.is_valid()) {
590
return debug_navigation_agent_path_point_material;
591
}
592
593
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
594
material->set_albedo(debug_navigation_agent_path_color);
595
material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
596
material->set_point_size(debug_navigation_agent_path_point_size);
597
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
598
if (debug_navigation_enable_agent_paths_xray) {
599
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
600
}
601
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
602
603
debug_navigation_agent_path_point_material = material;
604
return debug_navigation_agent_path_point_material;
605
}
606
607
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_agents_radius_material() {
608
if (debug_navigation_avoidance_agents_radius_material.is_valid()) {
609
return debug_navigation_avoidance_agents_radius_material;
610
}
611
612
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
613
material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
614
material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
615
material->set_albedo(debug_navigation_avoidance_agents_radius_color);
616
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
617
618
debug_navigation_avoidance_agents_radius_material = material;
619
return debug_navigation_avoidance_agents_radius_material;
620
}
621
622
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_obstacles_radius_material() {
623
if (debug_navigation_avoidance_obstacles_radius_material.is_valid()) {
624
return debug_navigation_avoidance_obstacles_radius_material;
625
}
626
627
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
628
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
629
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
630
material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
631
material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
632
material->set_albedo(debug_navigation_avoidance_obstacles_radius_color);
633
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
634
635
debug_navigation_avoidance_obstacles_radius_material = material;
636
return debug_navigation_avoidance_obstacles_radius_material;
637
}
638
639
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_face_material() {
640
if (debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) {
641
return debug_navigation_avoidance_static_obstacle_pushin_face_material;
642
}
643
644
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
645
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
646
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
647
material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
648
material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
649
material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_face_color);
650
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
651
652
debug_navigation_avoidance_static_obstacle_pushin_face_material = material;
653
return debug_navigation_avoidance_static_obstacle_pushin_face_material;
654
}
655
656
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_face_material() {
657
if (debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) {
658
return debug_navigation_avoidance_static_obstacle_pushout_face_material;
659
}
660
661
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
662
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
663
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
664
material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
665
material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
666
material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_face_color);
667
material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
668
669
debug_navigation_avoidance_static_obstacle_pushout_face_material = material;
670
return debug_navigation_avoidance_static_obstacle_pushout_face_material;
671
}
672
673
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_material() {
674
if (debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) {
675
return debug_navigation_avoidance_static_obstacle_pushin_edge_material;
676
}
677
678
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
679
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
680
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
681
//material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
682
//material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
683
material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_edge_color);
684
//material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
685
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
686
687
debug_navigation_avoidance_static_obstacle_pushin_edge_material = material;
688
return debug_navigation_avoidance_static_obstacle_pushin_edge_material;
689
}
690
691
Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_material() {
692
if (debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) {
693
return debug_navigation_avoidance_static_obstacle_pushout_edge_material;
694
}
695
696
Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
697
material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
698
material->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
699
///material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
700
//material->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
701
material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_edge_color);
702
//material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2);
703
material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
704
705
debug_navigation_avoidance_static_obstacle_pushout_edge_material = material;
706
return debug_navigation_avoidance_static_obstacle_pushout_edge_material;
707
}
708
709
void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) {
710
debug_navigation_edge_connection_color = p_color;
711
if (debug_navigation_edge_connections_material.is_valid()) {
712
debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
713
}
714
}
715
716
Color NavigationServer3D::get_debug_navigation_edge_connection_color() const {
717
return debug_navigation_edge_connection_color;
718
}
719
720
void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) {
721
debug_navigation_geometry_edge_color = p_color;
722
if (debug_navigation_geometry_edge_material.is_valid()) {
723
debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color);
724
}
725
}
726
727
Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const {
728
return debug_navigation_geometry_edge_color;
729
}
730
731
void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) {
732
debug_navigation_geometry_face_color = p_color;
733
if (debug_navigation_geometry_face_material.is_valid()) {
734
debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color);
735
}
736
}
737
738
Color NavigationServer3D::get_debug_navigation_geometry_face_color() const {
739
return debug_navigation_geometry_face_color;
740
}
741
742
void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) {
743
debug_navigation_geometry_edge_disabled_color = p_color;
744
if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
745
debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
746
}
747
}
748
749
Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const {
750
return debug_navigation_geometry_edge_disabled_color;
751
}
752
753
void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) {
754
debug_navigation_geometry_face_disabled_color = p_color;
755
if (debug_navigation_geometry_face_disabled_material.is_valid()) {
756
debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
757
}
758
}
759
760
Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const {
761
return debug_navigation_geometry_face_disabled_color;
762
}
763
764
void NavigationServer3D::set_debug_navigation_link_connection_color(const Color &p_color) {
765
debug_navigation_link_connection_color = p_color;
766
if (debug_navigation_link_connections_material.is_valid()) {
767
debug_navigation_link_connections_material->set_albedo(debug_navigation_link_connection_color);
768
}
769
}
770
771
Color NavigationServer3D::get_debug_navigation_link_connection_color() const {
772
return debug_navigation_link_connection_color;
773
}
774
775
void NavigationServer3D::set_debug_navigation_link_connection_disabled_color(const Color &p_color) {
776
debug_navigation_link_connection_disabled_color = p_color;
777
if (debug_navigation_link_connections_disabled_material.is_valid()) {
778
debug_navigation_link_connections_disabled_material->set_albedo(debug_navigation_link_connection_disabled_color);
779
}
780
}
781
782
Color NavigationServer3D::get_debug_navigation_link_connection_disabled_color() const {
783
return debug_navigation_link_connection_disabled_color;
784
}
785
786
void NavigationServer3D::set_debug_navigation_agent_path_point_size(real_t p_point_size) {
787
debug_navigation_agent_path_point_size = MAX(0.1, p_point_size);
788
if (debug_navigation_agent_path_point_material.is_valid()) {
789
debug_navigation_agent_path_point_material->set_point_size(debug_navigation_agent_path_point_size);
790
}
791
}
792
793
real_t NavigationServer3D::get_debug_navigation_agent_path_point_size() const {
794
return debug_navigation_agent_path_point_size;
795
}
796
797
void NavigationServer3D::set_debug_navigation_agent_path_color(const Color &p_color) {
798
debug_navigation_agent_path_color = p_color;
799
if (debug_navigation_agent_path_line_material.is_valid()) {
800
debug_navigation_agent_path_line_material->set_albedo(debug_navigation_agent_path_color);
801
}
802
if (debug_navigation_agent_path_point_material.is_valid()) {
803
debug_navigation_agent_path_point_material->set_albedo(debug_navigation_agent_path_color);
804
}
805
}
806
807
Color NavigationServer3D::get_debug_navigation_agent_path_color() const {
808
return debug_navigation_agent_path_color;
809
}
810
811
void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
812
debug_navigation_enable_edge_connections = p_value;
813
navigation_debug_dirty = true;
814
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
815
}
816
817
bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const {
818
return debug_navigation_enable_edge_connections;
819
}
820
821
void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) {
822
debug_navigation_enable_edge_connections_xray = p_value;
823
if (debug_navigation_edge_connections_material.is_valid()) {
824
debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray);
825
}
826
}
827
828
bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const {
829
return debug_navigation_enable_edge_connections_xray;
830
}
831
832
void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) {
833
debug_navigation_enable_edge_lines = p_value;
834
navigation_debug_dirty = true;
835
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
836
}
837
838
bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const {
839
return debug_navigation_enable_edge_lines;
840
}
841
842
void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) {
843
debug_navigation_enable_edge_lines_xray = p_value;
844
if (debug_navigation_geometry_edge_material.is_valid()) {
845
debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray);
846
}
847
}
848
849
bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const {
850
return debug_navigation_enable_edge_lines_xray;
851
}
852
853
void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
854
debug_navigation_enable_geometry_face_random_color = p_value;
855
navigation_debug_dirty = true;
856
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
857
}
858
859
bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const {
860
return debug_navigation_enable_geometry_face_random_color;
861
}
862
863
void NavigationServer3D::set_debug_navigation_enable_link_connections(const bool p_value) {
864
debug_navigation_enable_link_connections = p_value;
865
navigation_debug_dirty = true;
866
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
867
}
868
869
bool NavigationServer3D::get_debug_navigation_enable_link_connections() const {
870
return debug_navigation_enable_link_connections;
871
}
872
873
void NavigationServer3D::set_debug_navigation_enable_link_connections_xray(const bool p_value) {
874
debug_navigation_enable_link_connections_xray = p_value;
875
if (debug_navigation_link_connections_material.is_valid()) {
876
debug_navigation_link_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_link_connections_xray);
877
}
878
}
879
880
bool NavigationServer3D::get_debug_navigation_enable_link_connections_xray() const {
881
return debug_navigation_enable_link_connections_xray;
882
}
883
884
void NavigationServer3D::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) {
885
debug_navigation_avoidance_enable_agents_radius = p_value;
886
avoidance_debug_dirty = true;
887
callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
888
}
889
890
bool NavigationServer3D::get_debug_navigation_avoidance_enable_agents_radius() const {
891
return debug_navigation_avoidance_enable_agents_radius;
892
}
893
894
void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) {
895
debug_navigation_avoidance_enable_obstacles_radius = p_value;
896
avoidance_debug_dirty = true;
897
callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
898
}
899
900
bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_radius() const {
901
return debug_navigation_avoidance_enable_obstacles_radius;
902
}
903
904
void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) {
905
debug_navigation_avoidance_enable_obstacles_static = p_value;
906
avoidance_debug_dirty = true;
907
callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
908
}
909
910
bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_static() const {
911
return debug_navigation_avoidance_enable_obstacles_static;
912
}
913
914
void NavigationServer3D::set_debug_navigation_avoidance_agents_radius_color(const Color &p_color) {
915
debug_navigation_avoidance_agents_radius_color = p_color;
916
if (debug_navigation_avoidance_agents_radius_material.is_valid()) {
917
debug_navigation_avoidance_agents_radius_material->set_albedo(debug_navigation_avoidance_agents_radius_color);
918
}
919
}
920
921
Color NavigationServer3D::get_debug_navigation_avoidance_agents_radius_color() const {
922
return debug_navigation_avoidance_agents_radius_color;
923
}
924
925
void NavigationServer3D::set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color) {
926
debug_navigation_avoidance_obstacles_radius_color = p_color;
927
if (debug_navigation_avoidance_obstacles_radius_material.is_valid()) {
928
debug_navigation_avoidance_obstacles_radius_material->set_albedo(debug_navigation_avoidance_obstacles_radius_color);
929
}
930
}
931
932
Color NavigationServer3D::get_debug_navigation_avoidance_obstacles_radius_color() const {
933
return debug_navigation_avoidance_obstacles_radius_color;
934
}
935
936
void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color) {
937
debug_navigation_avoidance_static_obstacle_pushin_face_color = p_color;
938
if (debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) {
939
debug_navigation_avoidance_static_obstacle_pushin_face_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_face_color);
940
}
941
}
942
943
Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const {
944
return debug_navigation_avoidance_static_obstacle_pushin_face_color;
945
}
946
947
void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color) {
948
debug_navigation_avoidance_static_obstacle_pushout_face_color = p_color;
949
if (debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) {
950
debug_navigation_avoidance_static_obstacle_pushout_face_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_face_color);
951
}
952
}
953
954
Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const {
955
return debug_navigation_avoidance_static_obstacle_pushout_face_color;
956
}
957
958
void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color) {
959
debug_navigation_avoidance_static_obstacle_pushin_edge_color = p_color;
960
if (debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) {
961
debug_navigation_avoidance_static_obstacle_pushin_edge_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_edge_color);
962
}
963
}
964
965
Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const {
966
return debug_navigation_avoidance_static_obstacle_pushin_edge_color;
967
}
968
969
void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color) {
970
debug_navigation_avoidance_static_obstacle_pushout_edge_color = p_color;
971
if (debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) {
972
debug_navigation_avoidance_static_obstacle_pushout_edge_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_edge_color);
973
}
974
}
975
976
Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const {
977
return debug_navigation_avoidance_static_obstacle_pushout_edge_color;
978
}
979
980
void NavigationServer3D::set_debug_navigation_enable_agent_paths(const bool p_value) {
981
if (debug_navigation_enable_agent_paths != p_value) {
982
debug_dirty = true;
983
}
984
985
debug_navigation_enable_agent_paths = p_value;
986
987
if (debug_dirty) {
988
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
989
}
990
}
991
992
bool NavigationServer3D::get_debug_navigation_enable_agent_paths() const {
993
return debug_navigation_enable_agent_paths;
994
}
995
996
void NavigationServer3D::set_debug_navigation_enable_agent_paths_xray(const bool p_value) {
997
debug_navigation_enable_agent_paths_xray = p_value;
998
if (debug_navigation_agent_path_line_material.is_valid()) {
999
debug_navigation_agent_path_line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray);
1000
}
1001
if (debug_navigation_agent_path_point_material.is_valid()) {
1002
debug_navigation_agent_path_point_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray);
1003
}
1004
}
1005
1006
bool NavigationServer3D::get_debug_navigation_enable_agent_paths_xray() const {
1007
return debug_navigation_enable_agent_paths_xray;
1008
}
1009
1010
void NavigationServer3D::set_debug_navigation_enabled(bool p_enabled) {
1011
debug_navigation_enabled = p_enabled;
1012
navigation_debug_dirty = true;
1013
callable_mp(this, &NavigationServer3D::_emit_navigation_debug_changed_signal).call_deferred();
1014
}
1015
1016
bool NavigationServer3D::get_debug_navigation_enabled() const {
1017
return debug_navigation_enabled;
1018
}
1019
1020
void NavigationServer3D::set_debug_avoidance_enabled(bool p_enabled) {
1021
debug_avoidance_enabled = p_enabled;
1022
avoidance_debug_dirty = true;
1023
callable_mp(this, &NavigationServer3D::_emit_avoidance_debug_changed_signal).call_deferred();
1024
}
1025
1026
bool NavigationServer3D::get_debug_avoidance_enabled() const {
1027
return debug_avoidance_enabled;
1028
}
1029
1030
#endif // DEBUG_ENABLED
1031
1032
///////////////////////////////////////////////////////
1033
1034
static NavigationServer3D *navigation_server_3d = nullptr;
1035
1036
NavigationServer3DCallback NavigationServer3DManager::create_callback = nullptr;
1037
1038
void NavigationServer3DManager::set_default_server(NavigationServer3DCallback p_callback) {
1039
create_callback = p_callback;
1040
}
1041
1042
NavigationServer3D *NavigationServer3DManager::new_default_server() {
1043
if (create_callback == nullptr) {
1044
return nullptr;
1045
}
1046
1047
return create_callback();
1048
}
1049
1050
void NavigationServer3DManager::initialize_server() {
1051
ERR_FAIL_COND(navigation_server_3d != nullptr);
1052
1053
// Init 3D Navigation Server
1054
navigation_server_3d = NavigationServer3DManager::new_default_server();
1055
1056
// Fall back to dummy if no default server has been registered.
1057
if (!navigation_server_3d) {
1058
WARN_VERBOSE("Failed to initialize NavigationServer3D. Fall back to dummy server.");
1059
navigation_server_3d = memnew(NavigationServer3DDummy);
1060
}
1061
1062
// Should be impossible, but make sure it's not null.
1063
ERR_FAIL_NULL_MSG(navigation_server_3d, "Failed to initialize NavigationServer3D.");
1064
navigation_server_3d->init();
1065
}
1066
1067
void NavigationServer3DManager::finalize_server() {
1068
ERR_FAIL_NULL(navigation_server_3d);
1069
navigation_server_3d->finish();
1070
memdelete(navigation_server_3d);
1071
navigation_server_3d = nullptr;
1072
}
1073
1074