Path: blob/master/servers/navigation_3d/navigation_server_3d.h
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/**************************************************************************/1/* navigation_server_3d.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/object/class_db.h"33#include "core/templates/rid.h"3435#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h"36#include "scene/resources/navigation_mesh.h"37#include "servers/navigation_3d/navigation_path_query_parameters_3d.h"38#include "servers/navigation_3d/navigation_path_query_result_3d.h"3940struct NavMeshGeometryParser3D {41RID self;42Callable callback;43};4445class NavigationServer3D : public Object {46GDCLASS(NavigationServer3D, Object);4748static NavigationServer3D *singleton;4950protected:51static void _bind_methods();5253public:54static NavigationServer3D *get_singleton();5556virtual TypedArray<RID> get_maps() const = 0;5758/* MAP API */5960virtual RID map_create() = 0;6162virtual void map_set_active(RID p_map, bool p_active) = 0;63virtual bool map_is_active(RID p_map) const = 0;6465virtual void map_set_up(RID p_map, Vector3 p_up) = 0;66virtual Vector3 map_get_up(RID p_map) const = 0;6768virtual void map_set_cell_size(RID p_map, real_t p_cell_size) = 0;69virtual real_t map_get_cell_size(RID p_map) const = 0;7071virtual void map_set_cell_height(RID p_map, real_t p_height) = 0;72virtual real_t map_get_cell_height(RID p_map) const = 0;7374virtual void map_set_merge_rasterizer_cell_scale(RID p_map, float p_value) = 0;75virtual float map_get_merge_rasterizer_cell_scale(RID p_map) const = 0;7677virtual void map_set_use_edge_connections(RID p_map, bool p_enabled) = 0;78virtual bool map_get_use_edge_connections(RID p_map) const = 0;7980virtual void map_set_edge_connection_margin(RID p_map, real_t p_connection_margin) = 0;81virtual real_t map_get_edge_connection_margin(RID p_map) const = 0;8283virtual void map_set_link_connection_radius(RID p_map, real_t p_connection_radius) = 0;84virtual real_t map_get_link_connection_radius(RID p_map) const = 0;8586virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) = 0;8788virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const = 0;89virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const = 0;90virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const = 0;91virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const = 0;9293virtual TypedArray<RID> map_get_links(RID p_map) const = 0;94virtual TypedArray<RID> map_get_regions(RID p_map) const = 0;95virtual TypedArray<RID> map_get_agents(RID p_map) const = 0;96virtual TypedArray<RID> map_get_obstacles(RID p_map) const = 0;9798virtual void map_force_update(RID p_map) = 0;99virtual uint32_t map_get_iteration_id(RID p_map) const = 0;100101virtual void map_set_use_async_iterations(RID p_map, bool p_enabled) = 0;102virtual bool map_get_use_async_iterations(RID p_map) const = 0;103104virtual Vector3 map_get_random_point(RID p_map, uint32_t p_navigation_layers, bool p_uniformly) const = 0;105106/* REGION API */107108virtual RID region_create() = 0;109virtual uint32_t region_get_iteration_id(RID p_region) const = 0;110111virtual void region_set_use_async_iterations(RID p_region, bool p_enabled) = 0;112virtual bool region_get_use_async_iterations(RID p_region) const = 0;113114virtual void region_set_enabled(RID p_region, bool p_enabled) = 0;115virtual bool region_get_enabled(RID p_region) const = 0;116117virtual void region_set_use_edge_connections(RID p_region, bool p_enabled) = 0;118virtual bool region_get_use_edge_connections(RID p_region) const = 0;119120virtual void region_set_enter_cost(RID p_region, real_t p_enter_cost) = 0;121virtual real_t region_get_enter_cost(RID p_region) const = 0;122123virtual void region_set_travel_cost(RID p_region, real_t p_travel_cost) = 0;124virtual real_t region_get_travel_cost(RID p_region) const = 0;125126virtual void region_set_owner_id(RID p_region, ObjectID p_owner_id) = 0;127virtual ObjectID region_get_owner_id(RID p_region) const = 0;128129virtual bool region_owns_point(RID p_region, const Vector3 &p_point) const = 0;130131virtual void region_set_map(RID p_region, RID p_map) = 0;132virtual RID region_get_map(RID p_region) const = 0;133134virtual void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) = 0;135virtual uint32_t region_get_navigation_layers(RID p_region) const = 0;136137virtual void region_set_transform(RID p_region, Transform3D p_transform) = 0;138virtual Transform3D region_get_transform(RID p_region) const = 0;139140virtual void region_set_navigation_mesh(RID p_region, Ref<NavigationMesh> p_navigation_mesh) = 0;141142#ifndef DISABLE_DEPRECATED143virtual void region_bake_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) = 0;144#endif // DISABLE_DEPRECATED145146virtual int region_get_connections_count(RID p_region) const = 0;147virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const = 0;148virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const = 0;149150virtual Vector3 region_get_closest_point_to_segment(RID p_region, const Vector3 &p_from, const Vector3 &p_to, bool p_use_collision = false) const = 0;151virtual Vector3 region_get_closest_point(RID p_region, const Vector3 &p_point) const = 0;152virtual Vector3 region_get_closest_point_normal(RID p_region, const Vector3 &p_point) const = 0;153virtual Vector3 region_get_random_point(RID p_region, uint32_t p_navigation_layers, bool p_uniformly) const = 0;154155virtual AABB region_get_bounds(RID p_region) const = 0;156157/* LINK API */158159virtual RID link_create() = 0;160virtual uint32_t link_get_iteration_id(RID p_link) const = 0;161162virtual void link_set_map(RID p_link, RID p_map) = 0;163virtual RID link_get_map(RID p_link) const = 0;164165virtual void link_set_enabled(RID p_link, bool p_enabled) = 0;166virtual bool link_get_enabled(RID p_link) const = 0;167168virtual void link_set_bidirectional(RID p_link, bool p_bidirectional) = 0;169virtual bool link_is_bidirectional(RID p_link) const = 0;170171virtual void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) = 0;172virtual uint32_t link_get_navigation_layers(RID p_link) const = 0;173174virtual void link_set_start_position(RID p_link, Vector3 p_position) = 0;175virtual Vector3 link_get_start_position(RID p_link) const = 0;176177virtual void link_set_end_position(RID p_link, Vector3 p_position) = 0;178virtual Vector3 link_get_end_position(RID p_link) const = 0;179180virtual void link_set_enter_cost(RID p_link, real_t p_enter_cost) = 0;181virtual real_t link_get_enter_cost(RID p_link) const = 0;182183virtual void link_set_travel_cost(RID p_link, real_t p_travel_cost) = 0;184virtual real_t link_get_travel_cost(RID p_link) const = 0;185186virtual void link_set_owner_id(RID p_link, ObjectID p_owner_id) = 0;187virtual ObjectID link_get_owner_id(RID p_link) const = 0;188189/* AGENT API */190191virtual RID agent_create() = 0;192193virtual void agent_set_map(RID p_agent, RID p_map) = 0;194virtual RID agent_get_map(RID p_agent) const = 0;195196virtual void agent_set_paused(RID p_agent, bool p_paused) = 0;197virtual bool agent_get_paused(RID p_agent) const = 0;198199virtual void agent_set_avoidance_enabled(RID p_agent, bool p_enabled) = 0;200virtual bool agent_get_avoidance_enabled(RID p_agent) const = 0;201202virtual void agent_set_use_3d_avoidance(RID p_agent, bool p_enabled) = 0;203virtual bool agent_get_use_3d_avoidance(RID p_agent) const = 0;204205virtual void agent_set_neighbor_distance(RID p_agent, real_t p_distance) = 0;206virtual real_t agent_get_neighbor_distance(RID p_agent) const = 0;207208virtual void agent_set_max_neighbors(RID p_agent, int p_count) = 0;209virtual int agent_get_max_neighbors(RID p_agent) const = 0;210211virtual void agent_set_time_horizon_agents(RID p_agent, real_t p_time_horizon) = 0;212virtual real_t agent_get_time_horizon_agents(RID p_agent) const = 0;213214virtual void agent_set_time_horizon_obstacles(RID p_agent, real_t p_time_horizon) = 0;215virtual real_t agent_get_time_horizon_obstacles(RID p_agent) const = 0;216217virtual void agent_set_radius(RID p_agent, real_t p_radius) = 0;218virtual real_t agent_get_radius(RID p_agent) const = 0;219220virtual void agent_set_height(RID p_agent, real_t p_height) = 0;221virtual real_t agent_get_height(RID p_agent) const = 0;222223virtual void agent_set_max_speed(RID p_agent, real_t p_max_speed) = 0;224virtual real_t agent_get_max_speed(RID p_agent) const = 0;225226virtual void agent_set_velocity_forced(RID p_agent, Vector3 p_velocity) = 0;227228virtual void agent_set_velocity(RID p_agent, Vector3 p_velocity) = 0;229virtual Vector3 agent_get_velocity(RID p_agent) const = 0;230231virtual void agent_set_position(RID p_agent, Vector3 p_position) = 0;232virtual Vector3 agent_get_position(RID p_agent) const = 0;233234virtual bool agent_is_map_changed(RID p_agent) const = 0;235236virtual void agent_set_avoidance_callback(RID p_agent, Callable p_callback) = 0;237virtual bool agent_has_avoidance_callback(RID p_agent) const = 0;238239virtual void agent_set_avoidance_layers(RID p_agent, uint32_t p_layers) = 0;240virtual uint32_t agent_get_avoidance_layers(RID p_agent) const = 0;241242virtual void agent_set_avoidance_mask(RID p_agent, uint32_t p_mask) = 0;243virtual uint32_t agent_get_avoidance_mask(RID p_agent) const = 0;244245virtual void agent_set_avoidance_priority(RID p_agent, real_t p_priority) = 0;246virtual real_t agent_get_avoidance_priority(RID p_agent) const = 0;247248/* OBSTACLE API */249250virtual RID obstacle_create() = 0;251252virtual void obstacle_set_map(RID p_obstacle, RID p_map) = 0;253virtual RID obstacle_get_map(RID p_obstacle) const = 0;254255virtual void obstacle_set_paused(RID p_obstacle, bool p_paused) = 0;256virtual bool obstacle_get_paused(RID p_obstacle) const = 0;257258virtual void obstacle_set_avoidance_enabled(RID p_obstacle, bool p_enabled) = 0;259virtual bool obstacle_get_avoidance_enabled(RID p_obstacle) const = 0;260261virtual void obstacle_set_use_3d_avoidance(RID p_obstacle, bool p_enabled) = 0;262virtual bool obstacle_get_use_3d_avoidance(RID p_obstacle) const = 0;263264virtual void obstacle_set_radius(RID p_obstacle, real_t p_radius) = 0;265virtual real_t obstacle_get_radius(RID p_obstacle) const = 0;266virtual void obstacle_set_height(RID p_obstacle, real_t p_height) = 0;267virtual real_t obstacle_get_height(RID p_obstacle) const = 0;268virtual void obstacle_set_velocity(RID p_obstacle, Vector3 p_velocity) = 0;269virtual Vector3 obstacle_get_velocity(RID p_obstacle) const = 0;270virtual void obstacle_set_position(RID p_obstacle, Vector3 p_position) = 0;271virtual Vector3 obstacle_get_position(RID p_obstacle) const = 0;272virtual void obstacle_set_vertices(RID p_obstacle, const Vector<Vector3> &p_vertices) = 0;273virtual Vector<Vector3> obstacle_get_vertices(RID p_obstacle) const = 0;274virtual void obstacle_set_avoidance_layers(RID p_obstacle, uint32_t p_layers) = 0;275virtual uint32_t obstacle_get_avoidance_layers(RID p_obstacle) const = 0;276277/* QUERY API */278279virtual void query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result, const Callable &p_callback = Callable()) = 0;280281/* NAVMESH BAKE API */282283#ifndef _3D_DISABLED284virtual void parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()) = 0;285virtual void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;286virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;287virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const = 0;288virtual String get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const = 0;289#endif // _3D_DISABLED290291protected:292static RWLock geometry_parser_rwlock;293static RID_Owner<NavMeshGeometryParser3D> geometry_parser_owner;294static LocalVector<NavMeshGeometryParser3D *> generator_parsers;295296public:297virtual RID source_geometry_parser_create() = 0;298virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) = 0;299300virtual Vector<Vector3> simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) = 0;301302/* SERVER API */303304virtual void set_active(bool p_active) = 0;305virtual void process(double p_delta_time) = 0;306virtual void physics_process(double p_delta_time) = 0;307virtual void init() = 0;308virtual void sync() = 0;309virtual void finish() = 0;310virtual void free_rid(RID p_rid) = 0;311#ifndef DISABLE_DEPRECATED312[[deprecated("Use `free_rid()` instead.")]] void free(RID p_rid) {313free_rid(p_rid);314}315#endif // DISABLE_DEPRECATED316317NavigationServer3D();318~NavigationServer3D() override;319320/* DEBUG API */321322enum ProcessInfo {323INFO_ACTIVE_MAPS,324INFO_REGION_COUNT,325INFO_AGENT_COUNT,326INFO_LINK_COUNT,327INFO_POLYGON_COUNT,328INFO_EDGE_COUNT,329INFO_EDGE_MERGE_COUNT,330INFO_EDGE_CONNECTION_COUNT,331INFO_EDGE_FREE_COUNT,332INFO_OBSTACLE_COUNT,333};334335virtual int get_process_info(ProcessInfo p_info) const = 0;336337void set_debug_enabled(bool p_enabled);338bool get_debug_enabled() const;339340protected:341#ifndef DISABLE_DEPRECATED342Vector<Vector3> _map_get_path_bind_compat_100129(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const;343void _query_path_bind_compat_100129(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const;344static void _bind_compatibility_methods();345#endif346347private:348bool debug_enabled = false;349350#ifdef DEBUG_ENABLED351bool debug_dirty = true;352353bool debug_navigation_enabled = false;354bool navigation_debug_dirty = true;355void _emit_navigation_debug_changed_signal();356357bool debug_avoidance_enabled = false;358bool avoidance_debug_dirty = true;359void _emit_avoidance_debug_changed_signal();360361Color debug_navigation_edge_connection_color = Color(1.0, 0.0, 1.0, 1.0);362Color debug_navigation_geometry_edge_color = Color(0.5, 1.0, 1.0, 1.0);363Color debug_navigation_geometry_face_color = Color(0.5, 1.0, 1.0, 0.4);364Color debug_navigation_geometry_edge_disabled_color = Color(0.5, 0.5, 0.5, 1.0);365Color debug_navigation_geometry_face_disabled_color = Color(0.5, 0.5, 0.5, 0.4);366Color debug_navigation_link_connection_color = Color(1.0, 0.5, 1.0, 1.0);367Color debug_navigation_link_connection_disabled_color = Color(0.5, 0.5, 0.5, 1.0);368Color debug_navigation_agent_path_color = Color(1.0, 0.0, 0.0, 1.0);369370real_t debug_navigation_agent_path_point_size = 4.0;371372Color debug_navigation_avoidance_agents_radius_color = Color(1.0, 1.0, 0.0, 0.25);373Color debug_navigation_avoidance_obstacles_radius_color = Color(1.0, 0.5, 0.0, 0.25);374375Color debug_navigation_avoidance_static_obstacle_pushin_face_color = Color(1.0, 0.0, 0.0, 0.0);376Color debug_navigation_avoidance_static_obstacle_pushout_face_color = Color(1.0, 1.0, 0.0, 0.5);377Color debug_navigation_avoidance_static_obstacle_pushin_edge_color = Color(1.0, 0.0, 0.0, 1.0);378Color debug_navigation_avoidance_static_obstacle_pushout_edge_color = Color(1.0, 1.0, 0.0, 1.0);379380bool debug_navigation_enable_edge_connections = true;381bool debug_navigation_enable_edge_connections_xray = true;382bool debug_navigation_enable_edge_lines = true;383bool debug_navigation_enable_edge_lines_xray = true;384bool debug_navigation_enable_geometry_face_random_color = true;385bool debug_navigation_enable_link_connections = true;386bool debug_navigation_enable_link_connections_xray = true;387bool debug_navigation_enable_agent_paths = true;388bool debug_navigation_enable_agent_paths_xray = true;389390bool debug_navigation_avoidance_enable_agents_radius = true;391bool debug_navigation_avoidance_enable_obstacles_radius = true;392bool debug_navigation_avoidance_enable_obstacles_static = true;393394Ref<StandardMaterial3D> debug_navigation_geometry_edge_material;395Ref<StandardMaterial3D> debug_navigation_geometry_face_material;396Ref<StandardMaterial3D> debug_navigation_geometry_edge_disabled_material;397Ref<StandardMaterial3D> debug_navigation_geometry_face_disabled_material;398Ref<StandardMaterial3D> debug_navigation_edge_connections_material;399Ref<StandardMaterial3D> debug_navigation_link_connections_material;400Ref<StandardMaterial3D> debug_navigation_link_connections_disabled_material;401Ref<StandardMaterial3D> debug_navigation_avoidance_agents_radius_material;402Ref<StandardMaterial3D> debug_navigation_avoidance_obstacles_radius_material;403404Ref<StandardMaterial3D> debug_navigation_avoidance_static_obstacle_pushin_face_material;405Ref<StandardMaterial3D> debug_navigation_avoidance_static_obstacle_pushout_face_material;406Ref<StandardMaterial3D> debug_navigation_avoidance_static_obstacle_pushin_edge_material;407Ref<StandardMaterial3D> debug_navigation_avoidance_static_obstacle_pushout_edge_material;408409Ref<StandardMaterial3D> debug_navigation_agent_path_line_material;410Ref<StandardMaterial3D> debug_navigation_agent_path_point_material;411412public:413void set_debug_navigation_enabled(bool p_enabled);414bool get_debug_navigation_enabled() const;415416void set_debug_avoidance_enabled(bool p_enabled);417bool get_debug_avoidance_enabled() const;418419void set_debug_navigation_edge_connection_color(const Color &p_color);420Color get_debug_navigation_edge_connection_color() const;421422void set_debug_navigation_geometry_edge_color(const Color &p_color);423Color get_debug_navigation_geometry_edge_color() const;424425void set_debug_navigation_geometry_face_color(const Color &p_color);426Color get_debug_navigation_geometry_face_color() const;427428void set_debug_navigation_geometry_edge_disabled_color(const Color &p_color);429Color get_debug_navigation_geometry_edge_disabled_color() const;430431void set_debug_navigation_geometry_face_disabled_color(const Color &p_color);432Color get_debug_navigation_geometry_face_disabled_color() const;433434void set_debug_navigation_link_connection_color(const Color &p_color);435Color get_debug_navigation_link_connection_color() const;436437void set_debug_navigation_link_connection_disabled_color(const Color &p_color);438Color get_debug_navigation_link_connection_disabled_color() const;439440void set_debug_navigation_agent_path_color(const Color &p_color);441Color get_debug_navigation_agent_path_color() const;442443void set_debug_navigation_avoidance_agents_radius_color(const Color &p_color);444Color get_debug_navigation_avoidance_agents_radius_color() const;445446void set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color);447Color get_debug_navigation_avoidance_obstacles_radius_color() const;448449void set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color);450Color get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const;451452void set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color);453Color get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const;454455void set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color);456Color get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const;457458void set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color);459Color get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const;460461void set_debug_navigation_enable_edge_connections(const bool p_value);462bool get_debug_navigation_enable_edge_connections() const;463464void set_debug_navigation_enable_edge_connections_xray(const bool p_value);465bool get_debug_navigation_enable_edge_connections_xray() const;466467void set_debug_navigation_enable_edge_lines(const bool p_value);468bool get_debug_navigation_enable_edge_lines() const;469470void set_debug_navigation_enable_edge_lines_xray(const bool p_value);471bool get_debug_navigation_enable_edge_lines_xray() const;472473void set_debug_navigation_enable_geometry_face_random_color(const bool p_value);474bool get_debug_navigation_enable_geometry_face_random_color() const;475476void set_debug_navigation_enable_link_connections(const bool p_value);477bool get_debug_navigation_enable_link_connections() const;478479void set_debug_navigation_enable_link_connections_xray(const bool p_value);480bool get_debug_navigation_enable_link_connections_xray() const;481482void set_debug_navigation_enable_agent_paths(const bool p_value);483bool get_debug_navigation_enable_agent_paths() const;484485void set_debug_navigation_enable_agent_paths_xray(const bool p_value);486bool get_debug_navigation_enable_agent_paths_xray() const;487488void set_debug_navigation_agent_path_point_size(real_t p_point_size);489real_t get_debug_navigation_agent_path_point_size() const;490491void set_debug_navigation_avoidance_enable_agents_radius(const bool p_value);492bool get_debug_navigation_avoidance_enable_agents_radius() const;493494void set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value);495bool get_debug_navigation_avoidance_enable_obstacles_radius() const;496497void set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value);498bool get_debug_navigation_avoidance_enable_obstacles_static() const;499500Ref<StandardMaterial3D> get_debug_navigation_geometry_face_material();501Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_material();502Ref<StandardMaterial3D> get_debug_navigation_geometry_face_disabled_material();503Ref<StandardMaterial3D> get_debug_navigation_geometry_edge_disabled_material();504Ref<StandardMaterial3D> get_debug_navigation_edge_connections_material();505Ref<StandardMaterial3D> get_debug_navigation_link_connections_material();506Ref<StandardMaterial3D> get_debug_navigation_link_connections_disabled_material();507508Ref<StandardMaterial3D> get_debug_navigation_agent_path_line_material();509Ref<StandardMaterial3D> get_debug_navigation_agent_path_point_material();510511Ref<StandardMaterial3D> get_debug_navigation_avoidance_agents_radius_material();512Ref<StandardMaterial3D> get_debug_navigation_avoidance_obstacles_radius_material();513514Ref<StandardMaterial3D> get_debug_navigation_avoidance_static_obstacle_pushin_face_material();515Ref<StandardMaterial3D> get_debug_navigation_avoidance_static_obstacle_pushout_face_material();516Ref<StandardMaterial3D> get_debug_navigation_avoidance_static_obstacle_pushin_edge_material();517Ref<StandardMaterial3D> get_debug_navigation_avoidance_static_obstacle_pushout_edge_material();518#endif // DEBUG_ENABLED519};520521typedef NavigationServer3D *(*NavigationServer3DCallback)();522523/// Manager used for the server singleton registration524class NavigationServer3DManager {525static NavigationServer3DCallback create_callback;526527public:528static void set_default_server(NavigationServer3DCallback p_callback);529static NavigationServer3D *new_default_server();530531static void initialize_server();532static void finalize_server();533};534535VARIANT_ENUM_CAST(NavigationServer3D::ProcessInfo);536537538