Path: blob/master/servers/rendering/dummy/environment/gi.h
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/**************************************************************************/1/* gi.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "servers/rendering/environment/renderer_gi.h"3334namespace RendererDummy {3536class GI : public RendererGI {37public:38/* VOXEL GI API */3940virtual RID voxel_gi_allocate() override { return RID(); }41virtual void voxel_gi_free(RID p_rid) override {}42virtual void voxel_gi_initialize(RID p_rid) override {}43virtual void voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) override {}4445virtual AABB voxel_gi_get_bounds(RID p_voxel_gi) const override { return AABB(); }46virtual Vector3i voxel_gi_get_octree_size(RID p_voxel_gi) const override { return Vector3i(); }47virtual Vector<uint8_t> voxel_gi_get_octree_cells(RID p_voxel_gi) const override { return Vector<uint8_t>(); }48virtual Vector<uint8_t> voxel_gi_get_data_cells(RID p_voxel_gi) const override { return Vector<uint8_t>(); }49virtual Vector<uint8_t> voxel_gi_get_distance_field(RID p_voxel_gi) const override { return Vector<uint8_t>(); }5051virtual Vector<int> voxel_gi_get_level_counts(RID p_voxel_gi) const override { return Vector<int>(); }52virtual Transform3D voxel_gi_get_to_cell_xform(RID p_voxel_gi) const override { return Transform3D(); }5354virtual void voxel_gi_set_dynamic_range(RID p_voxel_gi, float p_range) override {}55virtual float voxel_gi_get_dynamic_range(RID p_voxel_gi) const override { return 0; }5657virtual void voxel_gi_set_propagation(RID p_voxel_gi, float p_range) override {}58virtual float voxel_gi_get_propagation(RID p_voxel_gi) const override { return 0; }5960virtual void voxel_gi_set_energy(RID p_voxel_gi, float p_range) override {}61virtual float voxel_gi_get_energy(RID p_voxel_gi) const override { return 0.0; }6263virtual void voxel_gi_set_baked_exposure_normalization(RID p_voxel_gi, float p_baked_exposure) override {}64virtual float voxel_gi_get_baked_exposure_normalization(RID p_voxel_gi) const override { return 1.0; }6566virtual void voxel_gi_set_bias(RID p_voxel_gi, float p_range) override {}67virtual float voxel_gi_get_bias(RID p_voxel_gi) const override { return 0.0; }6869virtual void voxel_gi_set_normal_bias(RID p_voxel_gi, float p_range) override {}70virtual float voxel_gi_get_normal_bias(RID p_voxel_gi) const override { return 0.0; }7172virtual void voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) override {}73virtual bool voxel_gi_is_interior(RID p_voxel_gi) const override { return false; }7475virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override {}76virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; }7778virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; }7980virtual void sdfgi_reset() override {}81};8283} // namespace RendererDummy848586