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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/servers/xr/xr_positional_tracker.cpp
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/**************************************************************************/
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/* xr_positional_tracker.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "xr_positional_tracker.h"
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#include "xr_controller_tracker.h"
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void XRPositionalTracker::_bind_methods() {
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BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
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BIND_ENUM_CONSTANT(TRACKER_HAND_LEFT);
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BIND_ENUM_CONSTANT(TRACKER_HAND_RIGHT);
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BIND_ENUM_CONSTANT(TRACKER_HAND_MAX);
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ClassDB::bind_method(D_METHOD("get_tracker_profile"), &XRPositionalTracker::get_tracker_profile);
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ClassDB::bind_method(D_METHOD("set_tracker_profile", "profile"), &XRPositionalTracker::set_tracker_profile);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "profile"), "set_tracker_profile", "get_tracker_profile");
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ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRPositionalTracker::get_tracker_hand);
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ClassDB::bind_method(D_METHOD("set_tracker_hand", "hand"), &XRPositionalTracker::set_tracker_hand);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Unknown,Left,Right"), "set_tracker_hand", "get_tracker_hand");
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ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
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ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
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ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
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ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
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ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
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ADD_SIGNAL(MethodInfo("pose_lost_tracking", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
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ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "name", "value"), &XRPositionalTracker::set_input);
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ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::STRING, "name")));
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ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::STRING, "name")));
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ADD_SIGNAL(MethodInfo("input_float_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "value")));
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ADD_SIGNAL(MethodInfo("input_vector2_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::VECTOR2, "vector")));
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ADD_SIGNAL(MethodInfo("profile_changed", PropertyInfo(Variant::STRING, "role")));
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}
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void XRPositionalTracker::set_tracker_profile(const String &p_profile) {
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if (profile != p_profile) {
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profile = p_profile;
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emit_signal("profile_changed", profile);
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}
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}
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String XRPositionalTracker::get_tracker_profile() const {
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return profile;
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}
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XRPositionalTracker::TrackerHand XRPositionalTracker::get_tracker_hand() const {
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return tracker_hand;
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}
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void XRPositionalTracker::set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) {
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ERR_FAIL_INDEX(p_hand, TRACKER_HAND_MAX);
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tracker_hand = p_hand;
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}
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bool XRPositionalTracker::has_pose(const StringName &p_action_name) const {
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return poses.has(p_action_name);
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}
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Ref<XRPose> XRPositionalTracker::get_pose(const StringName &p_action_name) const {
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Ref<XRPose> pose;
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if (poses.has(p_action_name)) {
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pose = poses[p_action_name];
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}
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return pose;
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}
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void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
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// only update this if we were tracking this pose
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if (poses.has(p_action_name)) {
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// We just set tracking data as invalid, we leave our current transform and velocity data as is so controllers don't suddenly jump to origin.
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Ref<XRPose> pose = poses[p_action_name];
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pose->set_has_tracking_data(false);
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emit_signal(SNAME("pose_lost_tracking"), pose);
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}
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}
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void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {
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Ref<XRPose> new_pose;
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if (poses.has(p_action_name)) {
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new_pose = poses[p_action_name];
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} else {
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new_pose.instantiate();
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poses[p_action_name] = new_pose;
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}
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new_pose->set_name(p_action_name);
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new_pose->set_has_tracking_data(true);
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new_pose->set_transform(p_transform);
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new_pose->set_linear_velocity(p_linear_velocity);
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new_pose->set_angular_velocity(p_angular_velocity);
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new_pose->set_tracking_confidence(p_tracking_confidence);
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emit_signal(SNAME("pose_changed"), new_pose);
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// TODO discuss whether we also want to create and emit an InputEventXRPose event
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}
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Variant XRPositionalTracker::get_input(const StringName &p_action_name) const {
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// Complain if this method is called on a XRPositionalTracker instance.
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if (!dynamic_cast<const XRControllerTracker *>(this)) {
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WARN_DEPRECATED_MSG(R"*(The "get_input()" method is deprecated, use "XRControllerTracker" instead.)*");
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}
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if (inputs.has(p_action_name)) {
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return inputs[p_action_name];
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} else {
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return Variant();
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}
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}
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void XRPositionalTracker::set_input(const StringName &p_action_name, const Variant &p_value) {
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// Complain if this method is called on a XRPositionalTracker instance.
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if (!dynamic_cast<XRControllerTracker *>(this)) {
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WARN_DEPRECATED_MSG(R"*(The "set_input()" method is deprecated, use "XRControllerTracker" instead.)*");
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}
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// XR inputs
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bool changed;
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if (inputs.has(p_action_name)) {
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changed = inputs[p_action_name] != p_value;
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} else {
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changed = true;
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}
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if (changed) {
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// store the new value
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inputs[p_action_name] = p_value;
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// emit signals to let the rest of the world know
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switch (p_value.get_type()) {
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case Variant::BOOL: {
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bool pressed = p_value;
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if (pressed) {
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emit_signal(SNAME("button_pressed"), p_action_name);
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} else {
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emit_signal(SNAME("button_released"), p_action_name);
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}
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// TODO discuss whether we also want to create and emit an InputEventXRButton event
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} break;
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case Variant::FLOAT: {
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emit_signal(SNAME("input_float_changed"), p_action_name, p_value);
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// TODO discuss whether we also want to create and emit an InputEventXRValue event
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} break;
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case Variant::VECTOR2: {
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emit_signal(SNAME("input_vector2_changed"), p_action_name, p_value);
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// TODO discuss whether we also want to create and emit an InputEventXRAxis event
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} break;
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default: {
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// ???
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} break;
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}
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}
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}
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